lukelightning
First Post
Plane Sailing said:My favourite alternate magic system is probably Call of Cthulhu d20 - I'd love to run a fantasy adventure where that was the magic (learn each spell individually, casting a spell costs you sanity and/or ability damage).
This doesn't work so well in D&D unless magic is powerful enough to warrant the cost. And the CoC rules don't work so well for monsters...why would Athaxylallibas the Form Beneath the Darkness take CHA damage for casting Curse of Rotting Fingers. And what about Queen Para-Silton when she casts Devour Brain that causes CON damage...she's a mummy and has no CON?
Of course in Call of Cthulhu the easiest and bestest way is to just let horrible nameless spawn and soul-shattered cultist cast as much as they want. Bwahahahahaa! Or the cultist sorcerer can cast Slimy Doom until he's damaged his INT to 0...then his brain explodes all over the PCs.
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