Fkewl
First Post
I dm a 4 player team (2 strikers (thief and slayer), defender (fighter) and leader (bard)) and it works fine
I've thrown heavy-hitters, alot of minions, mix of brutes and solders and they just mow through them like a scythe.
The defender has a "mark all adjacent attacks", the leader heals and gives them attacks then the 2 strikers just concentrate their attacks and enemies go down fast.
Last session, 2 level 8 encounters and the strikers did over 300pts of damage each (we keep dps) while the fighter absorbed 150pts of dmg and the leader healed over 100pts.
So yeah, controller can go.. but missing a striker will make for long battles. No defender/leader and the team will risk easy tpk if their rolls go wrong.
good luck!
I've thrown heavy-hitters, alot of minions, mix of brutes and solders and they just mow through them like a scythe.
The defender has a "mark all adjacent attacks", the leader heals and gives them attacks then the 2 strikers just concentrate their attacks and enemies go down fast.
Last session, 2 level 8 encounters and the strikers did over 300pts of damage each (we keep dps) while the fighter absorbed 150pts of dmg and the leader healed over 100pts.
So yeah, controller can go.. but missing a striker will make for long battles. No defender/leader and the team will risk easy tpk if their rolls go wrong.
good luck!