Psion
Adventurer
twofalls said:Gamma World DMG. The book is all about running games, not stuffed full of NPC charts and wacky rule changes. Like the Scarred Lands books from Sword and Sorcery its packed full of ideas and concepts... in other words flufftastic. It was canned by Gamma World gamers because they were expecting crunch and it the book was light (as in missing) that.
Really? I've only ever heard good things about it, from those who even bought it because they were so put off by the first book...


