Your own personal gaming terms...

We have a few that we made up:

Blue Bubble: This is what happens to a PC whose player is absent from the game; he's treated as though in a "blue bubble" where he's essentially in stasis, doing nothing and nothing is done to him. I'm told this comes from a video game, though I have no idea what.

Dim Door: Our shorthand way or referring to dimension door.
 

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Twelve change of underwear fight: Self-explanatory

Go for a ladder: To make a mistake with disastrous consequences

Option Four and That's Only Three For Each Of Us: Used to describe anything which would clearly constitute going for a ladder. The latter is my fault, from a particularly ironic-in-hindsight line of mine (but the party went along with it at the time!).
 

I got a few

"A Wheel of Bree for all my Men" - What in the (*&^% did you just do, that was the bigest load of &^%$# ever; you see that color in your eyes, in a moment its going to be yellow.

"And so, this is what happens"- ok, who did the dumb thing that the DM has to make sure everyone is paying attention (also, used when really cool thing happens for players to make sure that he gets all his pats on the backs) *but, used for first reason more offten then not.


"DAMMMN"- we told the player not to do it, fight it, or say it, but he did it anyways and now he's paying for it.


"UG SMASH"- sure, the guy who's playing the barbarian can do anything and chalk it up to he's a retard, but he's got a 233334444 st, so it's cool even if we all know he fixed his character sheet.


"Pick the lotus from my hand"- yes, the 28 level monk is lame because he only every says "I hit it" where he could, if he wanted to, do most anything ever seen in a wire-work martial art movie.

*Crying*-sorry, you though I'd let you talk crap to the NPC, pick on the players, or rules lawer to the point that everyone hates you, and get away with it for the UMteenth time. Sorry.


"Survival Man"- this is a response to the DM when he askes if you slept, ate, or washed in the last few days. The player never needs to do normal things, why would he, he's a killing, bar-wenching, gold-having, greek god that never needs to tend to, or worry about, the normal things of a really person which he should be attempting to do as he RP's.

"Wonder Twin Activate"- when the players unite to kick the crap out of one of my NPC's or Monsters, and I hadn't planed on it.*this was a special group that I had alot of fun DM'ing for.*

"I can take it"- last words said while the rest of the party is running away from the beast.

Ok, I think that's most of them..will think about it and get back to this later.
 

Stormborn said:
"In the Belgian Congo" - a term that means the PCs have misinterpreted clues left by the DM and have suddenly charged off in an unexpected and unplanned for direction. We also use it when the Players take some minor story element and assume it is germaine to the quest, leaving the GM with the task of either giving them a chance to get back on track or letting them run with it.

My group's term for that is "going off book."
 

"Dodge partner" -- n., Creature against whom a Dodge feat functions. Usage: "Oh, and the dragon's my dodge partner for the round."

"Who brought torches?" -- Asked when the party has forgotten something blindingly obvious. Origin: In a game I ran shortly before the 3.5 transition, the party of humans was going on a long-distance trek to a dwarven mine that had been overrun. They spent two hours figuring out in exacting detail what to bring, how long the trip would be, how terrain would impact their daily speed, and so forth. They went so far as to create a spreadsheet outlining various food scenarios. Eventually, they set out, and then arrive. They fight off some manticores, and proceed to descend into the cave. As they get further away from the cavern entrance, I point out that it's getting dark, as dwarves have darkvision and thus no need for light sources, and ask the question. I am answered by blank stares, and one of the players slaps his forehead. hey had to backtrack quite a ways to find a settlement to supply them.
 

The_Gneech said:
Greyhawk the room
Search every nook and cranny, tear apart the picture frames, rip open curtain linings, for that ridiculously valuable treasure that's in a completely unlikely hiding place.

Greyhawk the (monster)
C'mon, you know it has gems in its stomach.

We have since then added Greyhawk the door to indicate the rogue/scout routine of "listen, search, disarm, pick lock, open carefully via 'move silently'."

-The Gneech :cool:
 

Fieth (or Rouge) -- a character belonging to Paul, who can pronounce everything except "thief" and spell everything except "rogue".
Whiff -- to miss, particularly when rolling an extremely low number.
Canary approach -- the practise of dealing with an unknown situation by letting Becky's character go first.
To do a ranger -- of a melee character, to die in the first few rounds of combat (originally from the MMORG Everquest).
 

My contribution falls into the category of using a gaming reference for a non-gaming event.

High Initiative: Having indigestion, stomach problems, or otherwise uncomfortable digestion issues that leads to a lengthy stay in the bathroom, especially if spicy food was on the menu the night before. Origin: When 3e first came out, I was easing my group at the time into the new rules and was explaining initiative by saying "Your initiative is your dex modifier." My wife, pregnant at the time and half-asleep, suddenly starts laughing so hard she nearly has an asthma attack. When she finally is able to speak coherently she tells us that she heard me say, "Your initiative is your a** on fire."
 

I have two:

Tease the Witch!

This refers to the old TSR micro-game SAGA, about Norse-styled heroes competing for fame points (or something like that). One of the deadliest threats was a witch, who would cast two spells at the beginning of combat. One of these spells was the IS (Ice) spell, which would make her territory useless forever. So we would say, when one appeared: "I'm gonna tease the witch!" which usually ended badly.
This became a catchphrase in D&D games, like so:

DM: The dark warrior rises from the smoking throne and, his spikey armor glistening in the torchlight, draws a really, like, HUGE battleaxe.
PLAYER: I step foreward and draw my sword.
DM: Dude, you're teasing the witch.
PLAYER: oh...um...
OTHER PLAYERS: Tease the witch! Tease the witch!

Low-Impact Aerobics

One time, playing a Druid, the DM said "It's morning, time to refresh your spells."
CLERIC: I pray to Pelor -"Oh, Shining Dude Pelor, gimme big mojo!"
MAGIC-USER: I research my many books. Anybody seen my little red one?"
DRUID(Me): I dance in a circle, making very convincing bird-calls and performing low-impact aerobics.

After that, every time a druid did his thing, we would say "he dances in a circle, doing low-impact aerobics."
 

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