Your own personal gaming terms...

Captain Howdy said:
Chunksmith

A chunksmith is somewhat like a blacksmith, but instead of making things from metal, he makes things from pieces of whatever he just killed.

That came from one of my players who's barbarian would always add bits of a monster to his weapons or armor. By the time he retired, he was wearing almost exclusively monster teeth/leather/horns/limbs. It was pretty funny, I think he started doing that as a joke after seeing Krusk in the PHB wearing that goofy jaw on his shoulder.

PHBII has a feat for this.
 

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Foss: To screw up royally.

In a Vampire game I ran, one of my players had country-bumpkin Gangrel named Grant Foss. Foss managed to screw up everything he tried in the first six sessions we had, and even once he got better, he became the joking scapegoat of everything that happened afterwards ("Foss, what did you do to the Temple of Set?" "Foss, what did you do to the sun?" "Foss, what did you do to the Hunter?"). Since then, Foss has become a verb in our group. When a long, drawn-out plan crumbles because the catalyst rolls a 1 on his Jump check and falls off the ship, he has really fossed things up. I've even gotten this to catch on at my office, though I haven't said what it means (they assume it's a way to avoid dropping f-bombs). Important Note: The player finds this term awesome, and encourages its use.

Dice Grenade: To use dice as a splash weapon.

My girlfriend is new to gaming, and plays a spellcaster/summoner in my Final Fantasy game. Being 14th level, she's casting 14d8 Fira/Blizzara spells. Most people would just roll the dice, but not her. She gathers up fourteen d8s and HURLS them into a box, creating a ridiculous noise that tends to echo. We used to not even have the box, back when she rolled d4s for Fire spells. However, soon she was rolling enough dice to send the d4s sailing, and we implemented the box (which doubles as a blast shield for those of us at the table).
 

Picarding: Spending a large amount of game time talking to NPC's dealing with administration/political agendas that dont relate to an ""adventure". IE: working out a trade between a rabbit breeder and a weaver's guild that has tamed spiders that produce silk.

My girlfriend's family came up with this one (her brother and sister also play in my current game) to describe her brother's preferred method of play.

A Josh Character - any PC that is created and roleplayed in such a way as their addition actually detracts from the group's effectiveness. They'll be useless in combat, intentionally spring traps, and act rude/drunk/generally inappropriate in all social situations. I'm sure most groups have such a player.

"Blank"-master Zero (where blank can be any noun/verb) - Used to describe any spellcaster with a thematic spell schtick, such as flame, charm, necromancy etc whose name the players dont know/have momentarily forgotten. Was coined when Bonemaster Zero animated a T-Rex skeleton in a museum.

King "Blank" (where blank is usually a race) - awarded postumously to any fighting class or brute type monster that seems to take an inordinate amount of effort to put down. Ahmed Al-Something or other from our Al-Quadim game became the first King Dwarf by lasting an exhausting 14 rounds and sundering almost every party member's weapon.
 

"Bouncing midget trick" The use fighting defensively and combat expertise simultaneously by a halfling rogue/thief acrobat to raise his AC by +9
 

FF Mode or Final Fantasy Mode:
To set up the PC minis in marching order off the currently being explored battlemat, and using one of the minis by itself, then placing them back all out in the appropriate positions.
 

Quasi-Player Character (QPC) - a player character being played in a session at which its player is not present.

Meltdown - fortunately rare event where someone's magic item fails a save and goes boom, causing another to fail, and so on in a chain reaction.

Firefight - term for an in-party argument that escalates to include use of spells and-or weapons.

There's lots more, but for some reason that's all I can think of right now.

Lanefan
 

Breakfast: The +1 Morale bonus from Heroes Feast that the Players inevitably tick off as they are adding up their attack bonuses.
 

Johnny ~ Fireball

Hours ~ As in "I cast 'hours'". Means the spellcaster is casting all his buffing spells that las 1 hour / level (in 3.0E)

10 minutes ~ As in I cast 'ten minutes' -''-

Sleep wand ~ A term for an item people(s) think their character has, but doesn't

Seagull ~ A term for someone looting or calling dibs for undeserved treasure, or stealing the killing blow from another PC. "You damn seagull, it was my kill".

Bädädäng ~ Pronounced as over-the-top version of a sound a released string might make, like in a bow. Means an archer.

There are plenty of other terms, mostly by twisting english words into finnish words that are phonetically similar. Or just twisting finnish words :p Elves, dwarves and halflings all have their own deregatory terms.
 

These have been used by groups I was part of, either currently or in the past...

Slessinger
Any PC or NPC who is likely to betray the party in a nefarious manner at some point. Named for a character I played in a Traveller one-shot who did just that, to the shock and outrage of the rest of the group.

Murlak
Any weird creature that nobody really recognises. Originated by a player who forgot what kanks were called in a Dark Sun game - now used for pretty much any peculiar critter.

"Does it feel permanent?"
Asked when under any kind of unwanted magical effect. Originated by a player years ago who insisted that you could tell the difference between temporary and permanent magical effects, just by the way they felt. This one actually came up in my recent ToH game, used by a player who played in both old and new groups.

Theo Digs a Hole
Used when a character repeatedly says the worst possible thing to the worst possible person at the worst possible time. Named for Theo, a dwarf who used to do this, oh, every single session.
 

Pulling a bunyon-Somone who has not read the rules or even played the game before but wants to argue about them anyway.

Being a Jeremy-Wanting to change the way the game is played because you dont understand whats going on even though everyone else is fine with it.

Multiclass Monster-Someone who multiclasses into just about everything, with no real theme or reason, just to do it.

White Wolf snob-Someone who only plays White Wolf story teller games and bad mouths anything else.

RPG Snob-Someone who has an idea of the types of games they like and wont try anything that doesnt go along with their vision of the game.
 

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