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Your preference for how "fragile" 1st-level character should be

Primarily a DM or a player, and do you prefer fragile or tough 1st-level characters?

  • Primarily DM - prefer fragile 1st-level characters

    Votes: 70 16.8%
  • Primarily DM - prefer tough 1st-level characters

    Votes: 226 54.3%
  • Primarily player - prefer fragile 1st-level characters

    Votes: 32 7.7%
  • Primarily player - prefer tough 1st-level characters

    Votes: 73 17.5%
  • Take this poll and stuff it!

    Votes: 15 3.6%


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All it takes is 1 critical hit from an NPC, and even a 1st level Barbarian can do down in one shot. Not very "heroic" IMO. That's not taking into consideration any previous hits/damage he might have taken.
 



I prefer tougher 1st level players.

I added a baseline of 3 racial levels to all playable races. I count this as level zero. Mostly it just made more sense, 1st level characters aren't survivable enough in the sort of environments my campaigns tend toward.
 

Tougher, definitely. Fully healthy 1st level characters should be tough enough so that they're not just a single hit away from la-la land or one errant crit from death...
 

As a DM, I currently give double hit points at 1st level. But I've also house-ruled in something like SWSE's second wind mechanic. I know my players enjoy being able to concentrate on having fun, and not having to worry so much that a single wrong step will lead them to their dooms.
 


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