Olaf the Stout
Hero
It's a tough one. It would be between 2e Complete Thief's Handbook, Traps and Treachery (FFG), Feng Shui rulebook and the Shackled City AP hardcover.
The 2e Complete Thief's Handbook because that was the first book I bought (along with the 2e core rulebooks) and my first character was a Thief with the Assassin kit.
Traps and Treachery was probably the first 3rd party rulebook I bought. I've always had a soft spot for traps, and the book itself is a fun read of various contraptions.
The Feng Shui rulebook was my first experience with a much more rule-light RPG that encouraged the player and GM to describe off-the- wall action.
The Shackled City AP hardcover was the first campaign that I've ever run from the start to its intended conclusion around 19th/20th level. It is by far the best campaign I've ever run and the book itself is thoroughly trashed from the amount of use it got (I'm generally very, very kind to my books).
The 2e Complete Thief's Handbook because that was the first book I bought (along with the 2e core rulebooks) and my first character was a Thief with the Assassin kit.
Traps and Treachery was probably the first 3rd party rulebook I bought. I've always had a soft spot for traps, and the book itself is a fun read of various contraptions.
The Feng Shui rulebook was my first experience with a much more rule-light RPG that encouraged the player and GM to describe off-the- wall action.
The Shackled City AP hardcover was the first campaign that I've ever run from the start to its intended conclusion around 19th/20th level. It is by far the best campaign I've ever run and the book itself is thoroughly trashed from the amount of use it got (I'm generally very, very kind to my books).