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Zad/Wizardru's Story Hour (*final update 11/12*)


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Zad said:
I stepped out of the alleyway and slid up to her. “Over here,” I called.

“Oh it’s you,” she said. “I was expecting to find a trail of bodies to lead the way.”

“You’re not far off,” I said. “The trail starts at that bath house over there.” And we rejoined the others.

I thought I had figured out who the narrator was, but this part wouldn't work with my theory since the players aren't 5th level yet. So, I'm back to being confused again.

Edit: Never mind, figured out the problem. It was a houserule thing, the rules as written would allow it. Feel free to delete this post.
 
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Not to spoil your fun Spaz, but it sounds like you got it. Kinda anti-climatic, huh? ;)

And for what it's worth, I had to look up those rules when I was writing the story.
 

Zad said:
Not to spoil your fun Spaz, but it sounds like you got it. Kinda anti-climatic, huh? ;)

And for what it's worth, I had to look up those rules when I was writing the story.
Strangly the players have never been introduced to the "author". :lol:
 


Argent Silvermage said:
Strangly the players have never been introduced to the "author". :lol:

I'm the author. I'm fairly sure we've met. :lol:

As for the narrator and the characters, since you've never had a conversation, why would you have been introduced? And Astrid has has, so your statement is not entirely true. ;)
 



Drakthar’s Way – Chapter 3

OOC Notes:
Exp is 515 for all characters

This Week’s Adventure:
The rats swarmed in like a thick furry tide over the floors and up the walls. They came from two directions and Astrid and Elizabeth moved to block both fronts. I could hear sounds like echoes on the wind as the rats moved with singular purpose – a whispering voice – “Drakthar is the fall…”

Kris cast a quick spell and there was a loud whooshing thump of a sound that broke over some of the rats, but it barely broke their stride. Elizabeth and Astrid both smashed their weapons into the piles of rats, sending fur and bodies flying but the rats were unfazed. They moved in a frenzy and swarmed around each of them, biting at any exposed flesh they could find. Their weapons seemed ineffective but it was all they had, and they cut into rat after rat with swords and arrows. When the hallway was littered with the bodies of broken rodents, the remaining rats suddenly broke and scurried away into holes and between broken stones. There was a malice in their eyes that had suddenly vanished, and the whispering sounds abruptly stopped, and it was over.

It was then I realized that the raucous noises down the hall were still going strong – whatever the goblins were doing down there, they were still doing and hadn’t noticed the mess in the hallway. The group seemed finally ready to deal with whatever lay beyond, and braced themselves to fight a large number of goblins. Glyph enchanted Elizabeth’s falchion specifically for goblin fighting and it was glowing with a sick blue, almost eager, light.

Which, as it turned out, was a complete waste.

Boot was applied to door and the girls moved in to attack the two goblin guards who immediately raised an alarm. Another door down the hall opened and it looked as though there was going to be a serious knock-down, drag-out fight with over a dozen goblins through three rooms.

Maris had other ideas. She looked in the other doorway, and cast a spell. A dense fog spilled out from nowhere all through the rooms. Shapes in the fog like spirits from the grave clawed at the goblins with chilling hands. The goblins screamed in panic but the fog was everywhere. Soon the goblins began collapsing to the floor, their flesh bearing frozen scars from the icy claws.

And that was it. Over a dozen goblins were dead. The entire barracks cleansed of their presence.

The group just stared at Maris with a look of silent concern. One needed no skill at magic to know this was not the sort of magic that reputable people trifled with.

Maris simply beamed at the sight. “It worked!” she squealed.

Glyph finally spoke up. “I’m not sure that’s the kind of magic you should be experimenting with.”

“Oh don’t be silly,” she said dismissively. “It’s not evil in itself – it’s what you use it for.”

I didn’t believe that for a minute.

The group moved on, explored further, and found a room that opened on to one of the larger tunnels but from above. There were two goblin sentries stationed there who might have been a problem if the group had been in the tunnel. As it was, they were killed quickly. Further explorations found hidden caches of treasure and a dwarf skeleton that had been used for target practice but was wearing a magic amulet. Only the dirt and grime caked on it had hidden it from the goblins.

The group finally decided to explore the tunnel. There were indications that there was another worg around somewhere and it might have gone down the tunnel recently.

And suddenly everything went black. “Ambush,” Elizabeth said loudly, then quieter to Astrid “Forward and we’ll find them – the darkness can’t be that big.”

The sloping floor made movement in the dark more difficult, and Astrid lost her footing moving up. The darkness field was bigger than they expected, but once clear of it, there was nothing to see – no goblins, no worg, no ambush.

“Something just flew by me,” Tzaddik called out.

What they had thought was a goblin ambush was now turning out to be something else. Everyone’s heard stories of creatures that lurk in caves and attack unsuspecting passers-by. Nobody could remember which kind of creature was which of course, but it wasn’t that important.

Maris used a Sleep spell and there were two thumps on the floor as if someone had dropped a cloak. But one thing was still flapping around. And it had a taste for elf. Tzaddik began shouting that one was attacking him. To find him, Astrid held out her halberd and Elizabeth grabbed the other end and they went into the darkness together using it as a pole to find Tzaddik. They found him so abruptly that it knocked him over, and the next moment consisted of Tzaddik screaming and trying to rip the thing off his head, while the girls fumbled around trying to get a hand on the creature and pry it loose. Astrid pulled it off Tzaddik and then it started tearing at her. Finally Elizabeth got a solid grip and heaved it off and smashed it into the floor three times before it stopped flapping and struggling.

As it died, the darkness lifted, leaving the three of them dirty and bloody on the tunnel floor.

“And they don’t even have ears we can turn in,” someone quipped.


Loot:
19 sets of goblin junk – optional retrieval
- leather armor (small)
- light wooden shield (small)
- small morning star
- javelins
- 1sp 2cp

MW thief’s kit
MW dwarven artisan tools
Healer’s kit
Tanglefoot bag
4 thunderstones
4 alchemist fire
Magic amulet (room 17)
 

Ha Ha! I loved the look on everyone when Mariss cast that spell! Wizardru described the effect in such a chilling way it was great and then Mariss' player just dismissing the horrific deaths as if it were nothing....
/ Argent shivers in anticipation.

The battles were a pain due to the floor design. i never got off even one Alchemist fire. :(
 

Into the Woods

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