Zad said:
So now that it's more obvious, I'm curious what y'all think of the concept of our narrator. I'll post later with my initial thinking that got me to it.
From the game side, it's one of the things I've always liked about the psionic classes, and it was a smart choice for Elizabeth. Like you saw in this last strip, it can act as a scout, communications link, or hood ornament, while still providing a Feat-level stat boost. Plus, back in the Mind's Eye supplement there was a Feat that added all sorts of other fun bonuses to these; better movement modes, more defense, that sort of thing.
From the story side, it's nice because it gives you a narrator with a full intelligence that isn't the usual dispassionate third-person observer, but isn't one of the main characters. Some stories have used a Wizard's Familiar as a narrator, but inevitably they have to think of things in terms of the animal the Familiar was; this isn't a problem here. Of course, its personality will still be skewed a bit by its type, but that's relatively minor. (Plus, it's a lot harder to stuff a cat in your pocket when a fight starts, and cats don't have Hardness and the immunity to mind-affecting stuff.)
Speaking of which, which personality is it? I'd guess "Resolved" from the defiance comment (plus, it'd be an ideal choice for a PW), but you could have Improved it to add another bonus, like Meticulous.