Tales of the Eldeen Reaches: The first night : a lot of questions & skill checks

DrZombie

First Post
Ok guys, (and girls?) things are shaping up nicely.

krug : as for GP limit : It is I who decides what a piece of equipment does. I'm thinking of allowing people to put XP in theit chosen object much later in the game.

If you don't think your character has a family heirloom or whatever, just mention it, and I'll make sure you get something else.
 

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ShaggySpellsword

First Post
Ranvar Hardheart
Neutral Good Beasthide Shifter Clr 1 of Balinor
[sblock]
Age: 16
Gender: Male
Height: 5’10”
Weight: 220 lb.
Eyes: Pale Blue
Hair: Red-Blond
Skin: Sunburned

STR: 13 [+1] (5 points)
DEX: 12 [+1] (2 points, +2 race)
CON: 14 [+2] (6 points)
INT: 10 [+1] (4 points, -2 race)
WIS: 17 [+2] (13 points)
CHA: 12 [+1] (6 points, -2 race)

Hit Dice: 1d8 + 2
HP: 10
Action Points: 5
Armor Class: 18 (10 base + 1 Dex + 5 Armor +2 Shield)
Initiative: +1
BAB: +0
- Melee: +2
- Ranged: +2

Speed: 20’

FORT: +4 (2 Base + 2 Con)
REFL: +1 (0 Base + 1 Dex)
WILL: +5 (2 Base + 3 Wis)

Abilities:
- Shifter Trait: Beasthide 1/day (+2 con, +2 natural armor, 6 rounds)
- Low-light Vision
- +2 racial bonus on Balance, Climb and Jump checks
- Domains: Animal and Earth
- Turn Undead 4/day
- Turn Air/Rebuke Earth creatures 4/day
- Speak With Animals 1/day


Feats:
1st Level
- Combat Casting


Skills:
Knowledge (Nature) +4 (4 ranks, +0 Int)
Knowledge (Religion) +1 (1 ranks, +0 Int)
Concentration +5 (+9 casting defensively) (3 ranks, +2 Con)
Balance -4 (0 ranks, +1 Dex, +2 racial, -7 armor check penalty)
Climb -3 (0 ranks, +1 Dex, +2 racial, -7 armor check penalty)
Jump -9 (0 ranks, +1 Dex, +2 racial, -7 armor check penalty)


Languages:
- Common


Equipment:
Melee weapons
-Heavy Mace +2 (1d8+1, 20/x2) (12 gp, 8 lb)
-Sickle +2 (1d6+1, 20/x2) (6 gp, 2 lb)

Ranged weapons
-Javelin +2 (1d6+1, 20/x2, 30 ft.) (2gp, 4 lb) x2

Mundane equipment
-Adventurer’s Outfit (0 gp, 8lb)
-Chainmail (150 gp, 40 lb)
-heavy wooden shield (7 gp, 10 lb)
-backpack (2 gp, 2lb)
-belt pouch (1 gp, .5lb)
-spell component pouch (5 gp, 2 lb)
-water skin (1 gp, 4lb)


Weight Carried: 80.5 lb (medium load)
Remain money: 14 gp

[/sblock]

I think he's pretty much finished except for his gift-item holy symbol.
 

Ozmar

First Post
Just a reminder: I am leaving tomorrow morning and will be out of the country until August 22. I may be able to post while gone, but I don't know what my internet access will be. See ya'll in a week! :cool:

Ozmar the Vacationer
 

Bront

The man with the probe
I'm still finishing him up, as an alt if needed, or as a player if you want him. You never did say if the Background was acceptable, I'm still going to flesh it out, probably tonight, as I'm heading to bed shortly.

Still needs gear. I'm thinking that his family was close with the orcs in particular, and one of them taught him the use of the double axe (I've been itching to use a double weapon for a while, and this seems like a good RP and mechanics fit, obviously he won't be using it as a double weapon till he gets two weapon fighting). If you want that to be a gift weapon, that's fine, otherwise maybe I'll think of something else his family may have given him.

Edit: Added gear, went over numbers. Background done, will do the appearance when I get home, need the book for height and weight things. Updated Masterwork Axe
Code:
[B]Name:[/B] Stulgar Swift
[B]Class:[/B] Ranger
[B]Race:[/B] Shifter
[B]Size:[/B] Medium
[B]Gender:[/B] Male
[B]Alignment:[/B] NG
[B]Deity:[/B] 

[B]Str:[/B] 15 +2 (8p.)     [B]Level:[/B] 1        [B]XP:[/B] 0/1000
[B]Dex:[/B] 16 +3 (6p.)     [B]BAB:[/B] +1         [B]HP:[/B] 10 (1dX8+2)
[B]Con:[/B] 14 +2 (6p.)     [B]Grapple:[/B] +3     [B]Dmg Red:[/B] XX/XXXX
[B]Int:[/B] 12 +1 (6p.)     [B]Speed:[/B] 30'      [B]Spell Res:[/B] XX
[B]Wis:[/B] 14 +2 (6p.)     [B]Init:[/B] +3        [B]Spell Save:[/B] +X
[B]Cha:[/B] 10 +0 (4p.)     [B]ACP:[/B] -0         [B]Spell Fail:[/B] XX%

                   [B]Base  Armor Shld   Dex  Size   Nat  Misc  Total[/B]
[B]Armor:[/B]              10    +2    +0    +3    +0    +0    +0    15
[B]Touch:[/B] 13              [B]Flatfooted:[/B] 12

                         [B]Base   Mod  Misc  Total[/B]
[B]Fort:[/B]                      2    +2          +4
[B]Ref:[/B]                       2    +3          +5
[B]Will:[/B]                      0    +2          +2

[B]Weapon                  Attack   Damage     Critical[/B]
Orc Double Axe(2H)        +4      1d8+3       20x3
-Primary                  -4      1d8+2       20x3
-Secondary                +0      1d8+1       20x3
Hand Axe                  +3      1d6+2       20x3
Longbow(120')             +4       1d8        20x3
Dagger(10')              +3(+4)   1d4+2     19-20x2

[B]Languages:[/B] Common, Orc

[B]Abilities:[/B] 
Shifter Type: Longstrider
Shifting: Free Action, 1/day.  +2 Dex, 10' Base move for 5 (3 + Con) Rounds
Lowlight Vision (120')
Favored Enemy: Goblinoid +2
Wild Empathy:* Listed in skills (Wisdom based)

[B]Feats:[/B]
1 Exotic Weapon: Orc Double Axe
1R Track

[B]Skill Points:[/B] 28       [B]Max Ranks:[/B] 4/2
[B]Skills                Ranks  Mod  Misc  Total[/B]
Balance			2    +3          +5
Climb			2    +2          +4
Hide			2    +3          +5
Jump			2    +2          +4
KN: Nature		4    +1          +5
Listen			3    +2          +5
Move Silently		2    +3          +5
Search			2    +1          +3
Spot			3    +2          +5
Survival		4    +2          +6
Swim			2    +2          +4
Wild Empathy*		1    +2          +3

[B]Equipment:               Cost  Weight[/B]
Leather			10	15
Orc Double Axe, MW		15
Composite Longbow	100	3
20 Arrows		1	3
Dagger			2	1
Handaxe			6	3
		
Backpack		2	2
-Bedroll		0.1	5
-Waterskin		1	4
-3 Days trail rations	1.5	3
-50' Silk Rope		10	5
-Whetstone		0.02	1
-Flint and Steel	1	
-Fishhooks (10)		1	
[B]Total Weight:[/B]65lb      [B]Money:[/B] 104gp 3sp 8cp

                           [B]Lgt   Med   Hvy  Lift  Push[/B]
[B]Max Weight:[/B]                66   133   200   200   1000

[B]Age:[/B] XX
[B]Height:[/B] X'XX"
[B]Weight:[/B] XXXlb
[B]Eyes:[/B] XXXX
[B]Hair:[/B] XXXX
[B]Skin:[/B] XXXX
Shifted Adjustments[sblock]
Code:
[B]Dex[/B]: 18 +4     [B]Speed[/B]: 40'   [B]Init:[/B] +4
                   [B]Base  Armor Shld   Dex  Size   Nat  Misc  Total[/B]
[B]Armor:[/B]              10    +2    +0    +4    +0    +0    +0    16
[B]Touch:[/B] 14              [B]Flatfooted:[/B] 12
                         [B]Base   Mod  Misc  Total[/B]
[B]Ref:[/B]                       2    +4          +6

[B]Skills                Ranks  Mod  Misc  Total[/B]
Balance			2    +4          +6
Hide			2    +4          +6
Move Silently		2    +4          +6
[/sblock]
Appearance: XXXX

Background: Stulgar Swift grew up in the area outside of Sylbaran with the Durgan* tribe, a tribe consisting of Orcs and Shifters. Stulgar’s father, Sturges, was a hero of the tribe during the last war. He braved huge battlefields to relay important messages between enemy lines. While delivering a message, Sturges happened upon an assassin sent to kill Farl, and managed to subdue and capture him single handedly, and as a reward, was gifted a special Orc Double Axe. Stulgar trained from a young age as a wilderness warrior, under his father’s tutelage when he could. When he reached the age of 12, Stulgar helped defend his home from intruding goblinoids from Droaam when needed, though always under the careful watch of elders..

When the war ended, the Swift family moved to Redstone Spring, hoping to get away from the continuing fighting near the boarder. Stulgar spent times studying the ways of the wild and the warrior, but he never forgot what he had learned from his tribe. Proud of his longstrider heritage, Stulgar has learned to move through the woods swiftly, much like his father. He is a fine tracker, and has keen senses that he has sought to train even further. Despite being quite capable of being self reliant, Stulgar enjoyed spending time with others, testing his skills against theirs in games and contests, learning from them, and teaching when he could as well. He has spent time talking to others about the softer and lesser-known sides of Orcish culture and has found the many misconceptions of the race quite disturbing.

When Stulgar was told of the upcoming Rite of Becoming, he became excited for the chance to show how far he had come, from the little child hoping to help defend his village to the grown warrior and master of the wild. Upon his successful completion of the rite, his father, proud of his son, presented him with the same Orc Double Axe he had been presented by Farl. Stulgar swore to his father he’d continue to make him proud, and told him of Scarfang’s request. His father replied that Stulgar had nothing left to prove to him, and he was already proud of his son. He gave Stulgar his blessing, and sent him off with what gear and money he could spare.

*The Durgan tribe was originally a druidic tribe consisting of Orcs of the Gatekeeper tradition. During the extreme persecution of the shifters by the church of the Silver Flame, the tribe took refuge to a large number of shifters. The cultures have meshed, as the Gatekeeper Orcs are much more civilized that many of the more common orcs. The tribal chief alternates from an orc to a shifter, and currently the chief is an orc druid by the name of Farl Kul’Tar.
 
Last edited:



Bront

The man with the probe
Dr.Zombie, you deciding on the gift item? We clearing it with you first? Also, should I go regular Double Axe or Masterwork (or even magic, though I doubt that) if that's an acceptable gift (I figure family gift from an Orcish Gatekeeper Ranger, perhaps quite old).

I'll assume regular unless you say go to something more.
 

Bront

The man with the probe
Ok, character basicly done sans appearance and size stuff, posted in the RG, but he should be good for play barring any changes Doc says I need to make :)
 



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