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[PF] Way of the Wicked - Golarian

perrinmiller

Adventurer
Aljalyraq, Black dragon-type Eidolon, Evil Outsider

Aljarlyraq moves past Grumblejack to block him from entering the guard's room and arm himself. He stays within reach and is wary of treachery.

"I am from another plane, but no demon. Nor a devil. My mistress is irked, you had best stay away from her."

Should the brute make any threatening action, the eidolon will attack immediately.

[sblock=Mini-stats]Initiative: +2
AC: 16 (14 flat-footed, 12 Touch)
HP: 11 Current: 11
CMB: +3 CMD: 15 Fort: +3 Reflex: +4 Will: +0
Conditions in Effect: Pounce, Power Attack (-1Att/+2dmg)
Current Weapon in Hand: Bite, 2 Claws[/sblock]_____________________

DM-PMiller-1.png
Character Sheets: Aljalyraq
 

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Kaodi

Hero
Herik's eyes narrow. " Too good? " he asks contemptuously. " This isn't a joyride, lady. It's a prison break, " he says. " The only thing that matters is what is necessary. Cruelty is for leisured men and women. If you want to get out of here alive, you better get your head in the game. "
 

Shayuri

First Post
"He's right," Zelda said shortly. "Now that the commotion's started, the sand's running out of the hourglass. We have to keep moving. If they can corner us, we're lost."

She glances at the ogre and says, "It doesn't matter what we did, or who we dance with. We can help you get revenge for what they did. So long as you're killing guards, you've nothing to fear from us."

With that she took a dagger from one of the sleeping guards...it looked like a short sword in her hands...and unceremoniously plunged it into the guard's chest. Her grim action and expression were a little disturbing on such a cherubic face.

She then started searching for keys or other useful items...patting the dead guard's pockets and opening the pouches on his belt.
 

Caim

First Post
"I think she wanted to question the guard before flaying the skin from his bones, but a dagger to the chest is a good idea as well." Rath says as he looks around for a two handed weapon before removing the armor of one of the guards.
 

ghostcat

First Post
"So anyone any objections if I help myself to a suit of armour and a sword" says Qigly Assuming no objections, he removes the armour from one of the guards and dons it before taking his sword.
 

perrinmiller

Adventurer
Firvinianna Laali, Half Drow Elven Summoner

Firvinianna hisses a retort, "Last time I checked, we do not know the best way out of here."

"Since we managed to put these miserable peons to sleep without a fuss, there is no commotion to worry about at the moment. The hourglass is running as to when these guards might expect relief or a visitor, not for the alarm having been sounded."

"So, unless you have all the information already, please share it so we don't need to interrogate this dung worm. Otherwise pull you own head back out of playing games up your arse."

Not really interested in weapons herself, she hopes needing to don armor before others will not be necessary either. She starts removing clothing and items from the last sleeping guard, figuring it is much easier to torture or threaten to rape a man while he's naked to quickly to get him to talk.

[sblock=Mini-stats]Initiative: +3
AC: 13 (10 flat-footed, 13 Touch)
HP: 10 Current: 10
CMB: +0 CMD: 13 Fort: +2 Reflex: +3 Will: +2
Conditions in Effect: None
Current Weapon in Hand: None

Summon Monster I: 6/6 remaining
Cantrips:
Read Magic, Detect Magic, Acid Splash, Daze
1st level Spells: 2/2 (Mage Armor, Lesser Eidolon Rejuvenation)[/sblock]___________________________________

Firvinianna1-1.jpg
Character Sheet: Firvinianna Laali
 

ahayford

First Post
Game tiles and blood cover the stone floor of the once cozy guardroom. Whatever game the guards had been engaged in is now scattered to the four corners of the room. The guards’ bodies lie motionless where they fell. Despite the grim scene, the savory smell of warm bread and meat fills the room. There is no fire in the hearth at this level, but hearth still radiates a cheery warmth that feels good on your chilled flesh. The smoke from the fire on the level below drifts lazily up through the chimney.

The stench of alcohol is strong and a quick glance around the room reveals an empty bottle of rotgut on its side under the table. As the last spark of life flickers from the guards’ eyes, the group begins to rifle through their belongings for anything useful.

Each guard wears a chain shirt with a blue surcoat with the shield and keep sigil of Branderscar prison. The armor is serviceable, but the surcoats are stained with the blood of their former owners. The guardsmen carried the standard armament Harik observed previously, a long sword and club. Additionally, propped up against the wall are a long bow, heavy steel shield, and twenty arrows each. They carry scant few coins, but each guard carried a small iron key with, presumably, their initials carved into the handle.

On the floor, tipped on its side, sits a signal horn. It seems you have prevented the guards from notifying their brethren of your escape. You may have the upper hand...for now.

[sblock=Loot]
3 Longbows
3 Heavy steel shields
3 Chain shirts
3 Longswords
3 Clubs
60 Arrows
1 Key A.H.
1 Key T.N.
1 Key V.B.
1 Empty bottle of “3 Raven Whiskey” (Rotgut Whiskey)
[/sblock]
 

ahayford

First Post
Grumblejack shatters the table with his fist, selecting a large piece to use as a club. He tests its weight, and seeming satisfied, turns to the group.

You will use your magic to burn the tin men, and Grumblejack will crush them.
 

Kaodi

Hero
Seeing that the ogre does not in fact appear to be in as big a hurry as was feared, Herik moves over to guard whose belongings have yet to be pilfered and helps himself to the chain shirt. " I am not much for shields, " he offers as justification for his claim. The burly aristocrat grabs one of the clubs, testing it for heft.

" I had expected that our escape route was mostly going to boil down to ' Wherever Grumblejack goes, we go. ' "
 

kinem

Adventurer
Not getting to the armor quickly enough, Sam takes a shield and a club, and a key. He finds a belt or the like, if available on the guards, to hold his club and dagger. Not having pockets on his prison robe, he ties some of the loose stands into a makeshift key holder.

"As a priest, I guess I ought to give them last rites. 'May hell take these men.'

Ah, sometimes I enjoy putting in a day's work."
 

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