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Recent content by Theovis

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    D&D 5E What is your current way to roll stats

    In the current campaign I'm running, players used a variant of the "Focus and Foible" system that I believe was published in "The Way of the Wicked" for Pathfinder. The original was pick a stat to make 18, pick another to make 8. Everything else is rolled as 7+1d10. I tweaked it so the Focus...
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    D&D 5E Avenger in 4th to 5th

    It's not a huge deal, but it does mean they get more focus in Wisdom which is one of the three primary saving throws in the game. Since Charisma is a popular dump-stat, moving abilities away from it might be construed as an advantage of sorts.
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    D&D 5E Keen Weapons in 5th Edition?

    "Vicious" is the 5E equivalent of "Keen" - it's a flat bonus that increases steadily instead of exponentially with other crit-related benefits, and also can apply to any weapon, not just slashing or piercing.
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    [UPDATED] Issues With Official D&D 5E Spell Cards?

    If they actually have an arrangement with WOTC where wizards is covering the refunds, this is fine, but if it's just passing the buck this is unacceptable.
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    D&D 5E Trickster Rogue with Familiar doing sneak attack damage

    Familiars pretty much all go poof after one hit, so putting them in melee and throwing sneak-attack spells is a bit risky. ;)
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    D&D 5E Reskinning monsters, how much are DMs using it to bulk up monster options?

    I love it, fantastic way to throw stuff at the players without their 30 years of experience telling them, "Oh, it's X, we just need to Y."
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    D&D 5E I miss easily scaleable modifiable monsters!

    I don't miss it. Took up a LOT of Monster Manual space. ;)
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    D&D 5E Magic Item Inconsistencies

    High level consumables should be a fraction of the listed "cost". Giant's strength potions just don't compare to Holy Avengers, etc.
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    D&D 5E How many attacks a level 10 Monk can do?

    I'm curious: what made you think that it might be five?
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    D&D 5E No Support healer type setting.

    There are a few class abilities that provide healing as well: usually self only, but sometimes others (Lay on Hands), so you'd also need to decide what to replace those with.
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    D&D 5E Handling specific moves in combat (disarm, attacking weapons)

    Nice ad-lib, that's very close to the official rule ("Shove" is Athletics vs Athletics/Acrobatics to knock the target prone or push them 5').
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    D&D 5E Multiclass Martial Classes and Extra Attack

    Is it possible that the phase "The spells must be of a level for which you have spell slots" and similar are in the context of that specific class and aren't meant to override any reasonable interpretation of the optional multiclassing rules? Correct me if I'm wrong, but there are no multiclass...
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    D&D 5E How did they decide on the mechanics of Polymorph?

    I'm pretty sure there's nothing in the rules to prevent spellcasting with Int 1, let along concentrating (which is based on Constitution).
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    D&D 1E 1E-style dual-classing?

    Ummmm....yeah. 3E multiclassing was a also a fair bit like 1E dual-classing, but the XP penalties when your classes drifted apart made it hew a lot like 2E mc'ing as well. But you're right, like 3E, 5E removes most of the punitive elements in favour of elegant integration of abilities...
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    D&D 5E Ghouls still not quite right in MM

    We found ghouls really terrifying at low level, but faced a horde of them at 7th and tore them to bits.
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