Recent content by Veven1290

  1. Veven1290

    Any way to find the Grim Tales: Mass Combat PDF?

    Thanks! I'll check it it. Looks like good stuff.
  2. Veven1290

    Any way to find the Grim Tales: Mass Combat PDF?

    Chances are my players will soon be involved in a conflict too large for traditional D&D combat rules. After doing some research I found that Slavelords of Cydonia from Badaxe games seems to have a pretty streamlined, well put-together mass combat system. The trouble is I'm really only after the...
  3. Veven1290

    Treasure Hunter help?

    You don't need a feat to do this. You can apply sneak attack to pretty much anything that requires an attack roll (if you have a volley of rays a la Scorching Ray, the sneak attacks only apply on the first one). It helps a lot. If you continue going only rogue you get some more class features...
  4. Veven1290

    Treasure Hunter help?

    After you run out of spell warp sniper levels (it's only 5 long if memory serves) Unseen Seer is a good continuation as well. You'll wanna take practiced spell caster because while you don't actually loose caster levels, one of it's class abilities reduces them for non-divinations spells and...
  5. Veven1290

    D&D 3E/3.5 Virtual Feats on Magical Items 3.5

    I am AFB and I might be wrong on the formula for estimating the cost of a custom magic item, but I think an item that grants a continuous effect of the heroics spell with cost about 6,000 gp. Sounds good to me.
  6. Veven1290

    What should I do with my followers?

    Hahaha, Yeah we already talked about the Warlock mob. I don't think i would do that to my DM, he's a nice guy.
  7. Veven1290

    What should I do with my followers?

    My E6 Bard1/Crusader4/Warblade 1 is taking leadership! Eventually i will have a leadership score of 18 and taking the close cohort feat. This will give me a 5th level Cohort, 1 4th and 1 3rd lvl follower, 3 2nd level followers, and 35 1st level followers. I really don't know what to do with...
  8. Veven1290

    help with build

    I dunno what the Master of the Yuirwood but i can tell you that Vow of Poverty is pretty much never worth it unless you are hellbent on the role-playing aspect of it. The benefits pretty much never compensate for the lack of magic items.
  9. Veven1290

    Help me betray my friends

    Thank you for being polite and giving great advice, this is why i come here. But yeah, careful planning will be involved. I'm not one for interparty conflict either, in fact I'm usually the guy trying hardest to avoid it but the DM and I both agree it would be a good direction for the story to...
  10. Veven1290

    Help me betray my friends

    This might be a bit of a text dump I joined an ongoing campaign about five sessions ago in which i am playing a Strongheart halfling Rogue1/Conjurer5/Spell Warp Sniper1/Unseen Seer3. I joined a pair (halfing druid, human cleric) that were on a mission from farlaughn (sp) to travel to Namfoodle...
  11. Veven1290

    Helping a friend out.

    If you have the Dungeonscape book there is a great fighter alternative class feature. I know you want to keep things simple but you should at least check it out. It's called dungeoncrasher and it's awesome. You give up your 2nd and 6th level fighter feats but you get bonuses on saves an AC vs...
  12. Veven1290

    Need a melee skill-monkey that turns undead

    That's probably the direction I am gonna go.
  13. Veven1290

    Good two-handed exotic weapons

    poor BAB (not a big deal for a 1 level dip) good reflex and will saves and the persona masks ability. At level 1 you have two masks, they are pretty much items that just give you cool abilities. In addition to the exotic weapon proficiency, the gladiator mask gives you a +1 bonus to attack and...
  14. Veven1290

    Good two-handed exotic weapons

    Ahhh, well you could take one level in the master of masks PRC for the gladiator mask (proficiency with all exotic weapons) and use a jovar and a lucerne hammer. This way you have the options of bludgeoning (for skeletons) slashing (for zombies) and piercing (for who knows what).
  15. Veven1290

    Good two-handed exotic weapons

    Two lucerne hammers would be hilariously awesome. 2d4 X4 crit, reach. Bludgeoning and Piercing damage. I dunno way but i loooove bludgeoning damage.
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