Search results

  1. M

    Unhappy with no sneak in dark alley

    I don't think I like the ability to sneak attack from bright light into shadowy areas, other than that I like Plane Sailing's 5" rule.
  2. M

    Alchemy Items, Where to Find?

    go to: http://www.bastionpress.com/downloads.htm and get all the stuff for Alchemy & Herbalists, don't miss: http://www.bastionpress.com/Downloads/AlchemyMJJ.pdf 6 pages of stuff. also get this: http://www.crystalkeep.com/d20/rules/DnD3.0Index-Equipment.pdf and check out page 19 to 26.
  3. M

    D&D 3E/3.5 Tower Shields [3.5]

    And the 20th level dwarf barbarian with a strength of 36 (before rage) who can lift 1.84 Tons over his head notices the 45 lbs. why? (when he rages his str. is 44 and he can lift 2.8 tons over his head...) I don't see the 45 lbs. being a problem when your light load is 1224 lbs.
  4. M

    Actions under Miasma

    This spell is very poorly worded. It says "you prevent him or her from doing much more than coughing and spitting" but gives no game mechanics as to what the heck that means. "Coughing and spitting" is not one of the game conditions, like nauseated, or stunned, or dead, so you get to be in a...
  5. M

    Grease spell confusion

    NO, it's not. I have done this trick with a WAXED paper cup, very low absorption, and an propane torch. you can melt the wax off the outside of the cup, and the inside once the water gets above the melting point of the wax, but you can't burn the cup until you boil away the water, you can't get...
  6. M

    Mirror Image

    While I agree that using "sending" to kill "mirror image" is stupid, I have to agree with Hypersmurf that it fits what the FAQ says: (quote from MainFAQv040403.pdf) Area spells don’t destroy the figments created by the mirror image spell, but targeted spells do. To determine if a spell is...
  7. M

    Multiple Alchemical Items

    better cap it at 20d6, the same damage as submerged in lava. I have no problem with 1d6 per attack, I would be happer with a better method if you throw a bigger bottle of the stuff, but I don't have one. If you use fabricate or major creaton to make 10 cubic feet of the stuff that's 598.4...
  8. M

    Fireball - are effects 3 dimensional?

    SRD (from the spell discription) Fireball Evocation [Fire] Level: Sor/Wiz 3 Components: V, S, M Casting Time: 1 action Range: Long (400 ft. + 40 ft./level) Area: 20-ft.-radius spread (from the magic overview section) Spread: Some spells spread out like a burst but can turn corners. The...
  9. M

    Alchemy - Resources

    get AlchemyMJJ.pdf from http://www.bastionpress.com/downloads.htm over 6 pages of goodies. can't help you on DC boosts, but you could try something like 2 to 4 times as much stuff for +2DC?
  10. M

    Cost of spell casting

    look on page 114 in the players handbook. The rightmost part of the chart under "spells" and the text starting with "spell:".
  11. M

    Comments on trick to boost stats?

    Yep, 3.0 poly other can make you hell on little red wheels, right up until you meet dispel magic or a dead magic zone or an ant-magic field, etc. Just throw an Adamantine Horror (MM2 pg 47) at the group. Only CR9. disntegrate, implosion, and Mordenkainen's disjunction at will. That should fix...
  12. M

    Getting the most out of a sword?

    No, that would be "Eschew hurting things with DR"
  13. M

    Elminster

    the ELH says fighter 1/rogue 2/ cleric 3 /wizard 24 /archmage 5 also Chosen of Mystra.
  14. M

    Best way to keep from being charmed?

    have your cleric or sorcerer charm you first. No, really, assuming you like and trust your party cleric/and/or/sorcerer (or bard, if he hasn't died trying to be a tank...) have them charm you first. then read pg 153 in the players handbook, under "multiple mental control effects:". "If the...
  15. M

    What book is "Peerless Archer" PRC found in?

    Silver Marches, PG 115
  16. M

    Invisibility on Objects

    Err, 2nd level? Invisibility Illusion (Glamer) Level: Brd 2, Sor/Wiz 2, Trickery 2
  17. M

    Just how far can a person see anyway?

    that's 3,280 feet! The max encounter range in the DMG is 640 feet for open grassland? I know for a fact that I have a good chance to recognize someone I know at 1500 feet over water, but in game I would have no chance of knowing where they were, let alone who.
  18. M

    Magic Ammunition Costs

    As far as I can tell, no. The * line under table 8-10 says "arrows, crossbow bolts, or sling bullets." look here: http://www.opengamingfoundation.org/srd/srdmagicitemsweapons.rtf for the SRD magic weapon section. The first table is table 8-10, it just isn't labelled. the good news is that...
  19. M

    Alchemy...A list please...

    RedSwan78 - Thanks! Steverooo - Bear? thats Ujurrian to you! err, I mean 3 meter tall ursoid? haven't seen him...
Top