• The VOIDRUNNER'S CODEX is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!

Search results

  1. C

    AfterLife Inc. - D&D meets Altered Carbon

    AfterLife Inc. - Dungeon Masters Guild | Dungeon Masters Guild I just published my first content on DMs Guild, and I'm trying to get the word out. It is supplementary rules for running transhuman sci-fi in a fantasy world (hence the D&D meets Altered Carbon). There are rules for reforming in...
  2. C

    TWF+Rogue Weapon Talent

    So, I'll repost an email sent to my GM, regarding whether wielding a dagger in the off hand gives a rogue +1 to attack using the mainhand. As the player in question, the logic is focused toward supporting my own position. --------- So I'll make my case for why it should work the way I thought...
  3. C

    Eldritch Blast + Fox's Cunning?

    So, say a warlock took Multiclass Ranger, and power swapped something for Fox's Cunning. Can that warlock use Fox's Cunning to, as an immediate reaction to being attacked by a melee combatant, shift 1 square and then make an attack with Eldritch Blast? Points to consider: 1) Eldritch Blast is...
  4. C

    Luck-themed feats

    I'm trying to make charisma worth taking. What do you guys thing of these, in terms of power/balance/abuseability:
  5. C

    Balancing charisma-based divine casters

    Let's say I had a house rule like this: Casters and Spellcasting Ability Scores Arcane casters may choose to base their casting on either Intelligence or Charisma. Divine casters may choose to base their casting on either Wisdom or Charisma. This changes which score is used to determine the...
  6. C

    Racial Hit Dice: Necessary?

    Is there anything particularly broken about allowing a character to replace racial hit dice with class levels? I'm trying to think of some way for a 5th level character to play a doppleganger, for example.
  7. C

    Break this ability: Metamagic Chain

    I changed sorcerers so that they get abilities at 6, 12, and 18 chosen from a list. One of those, which seems cool, might be very breakable. So... how do you break this ability? (Note that they're intentionally more powerful than most feats). Your metamagic spells feed off one another. When...
  8. C

    My house rules document, looking for input

    Hey all, so I just finished up the first real draft of my D&D 3.5 house rules and I'm looking for input. Now, be forewarned that it's 12 page (and one of my goals is to cut it down), but I don't expect people to read all of it. If you want to give a section of it a read and post your thoughts...
  9. C

    Art from one of the D&D books...

    I know this is an odd request (and I didn't know what other forum it might belong in), but... One of the D&D books (core or Forgotten Realms) has a picture. It's black and white and I think it's a profile (shoulders and up) of an old elven man. He's kinda gaunt and has that general "wizard"...
  10. C

    Polymorphing specialist?

    Can anyone point me towards classes that specialize in polymorphing? I'm looking for classes that would extend polymorphing, make it better, give it more options, etc. While I'm not necessarily opposed to classes dealing with Wild Shape, the character in question is a high-intelligence advisor...
  11. C

    The Statue Spell

    What does this spell do? It's very unclear as written. So, either: 1) What does it do? or 2) What do you houserule it to do?
  12. C

    Price Check Please: Glove of the Steady Hand

    It's a single glove made of very light leather (suede?). Once worn, the wearer can see a faintly glowing sigil on the palm. The wearer can use True Strike as a free action 1/day, and the glove acts as a Wand of True Strike. I'm considering having it so that when all 50 charges are used up...
  13. C

    Price Check: Ring of Enlarge Person 1/day

    Without regard to the straight-up pricing guidelines, how much would you charge for a Ring of Enlarge Person 1/day (10 rounds), activatable as a standard action (as opposed to 1 round, which is how long Enlarge Person takes to cast)? I already received an (absurd) answer from my DM, I'm just...
  14. C

    Full attack with thrown spear?

    Spears are two handed weapons, but can they be thrown with one (I would assume so)? If you have Quick Draw, can you make a full attack as a full-round action and throw one spear for each of your iterative attacks?
  15. C

    Would a Ring of Enlarge Person have to have Rapid Spell applied...

    ...in order to be able to activate the ring as a standard action (assuming the ring is uses/day and thus has to be activated)?
  16. C

    What happens if I cast Reduce Person on someone with Permanent Enlarge Person?

    As the title says, what happens if someone has Enlarge Person permanencied on them, and they are the subject of a Reduce Person spell?
  17. C

    Master of Many Forms + Nature's Warrior?

    How do these classes interact? I have a couple ideas, but I want to hear what you guys think before I taint the sample. Calypso
  18. C

    Favored Enemy as a feat?

    Is there any source that makes Favored Enemy a feat? Is there any reason it couldn't be made into a feat (that can be take multiple times and has the exact same effect as rangers getting it multiple times)?
  19. C

    Silence - does it give a saving throw...

    Does Silence grant a saving throw if I were to, say, cast it on a coin, and then move near someone? Would that person get a saving throw? Would SR apply?
  20. C

    Help me decide: Half-ogre werebear or human werebear barbarian?

    I'm making a character for an ECL 7 game. I'm kinda thinking either a: 1) Half-Ogre (LA 2) + Natural Lycanthrope (LA 2) + Werebear (3 HD); or 2) Human (LA 0) + Natural Lycanthrope (LA 2) + Werebear (3 HD) + Barbarian (2 HD) Either way, I'd eventually be heading for Warshaper. Calypso...
Top