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    D&D 4E My Proposed 4e House Rules (so far)

    What! Int a dump stat? I might not have bought the books but never I would have thought charisma to become a more important atribute than int. How come is that?
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    Yet Another Magic System (Arcane & Divine)

    After a quick look: <3 the system for wizards and sorcerors. I don't like their drawback though ie: Spell Casting Fatigue & Arcane Burn If these rules were added for balance, just lower it its power down. If these rules were added for logical reason, it only makes the system more complicated...
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    The Illusionist

    The spells fit perfectly but I don't like the special features though. Evasion ? You should remove that one. Apparent defense not level 1 and I would put it a spell instead of a permanent feature. Panache a spell. You could put some shapechange every day like the druid has.
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    Key Traits [Str, Dex, Con...]

    Under Work I'm now up to 4 physical stats and 2 "mental" stats. It failed the last test with the so-called "charisma" so I'm still working on it.
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    Spellcasting Class Ability Modifier

    I'm currently working on a totally new system that goes along the int and wis in one stat so all non-spontaneous spellcasters rely on it. Otherwise, they gain, along with other spontaneous spellcaster classes, bonus spells with charisma. I really think it gets balanced that way because you add...
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    Hit point recovery

    You could use a HP system like the one in Starwars RPG. Can someone recall us what it is because I haven't seen the rules many time.
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    3 in 1 - Your Opinion

    The bard is a charmer, the beguiler a trickster and the sorceror a spontaneous spellcaster. I really see a gifted and intuitive charmer who enchants souls as a way to trick people as being one class. At least, I want to see the result if we combine it in one class. What would it look like?
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    Races for a homebrew game.

    It makes the dwarf characters tempted to gain levels in mage for the armor benefit and that doesn't make balance to me.
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    3 in 1 - Your Opinion

    Is my sugestion so unrealistic that nobody wants to add his ideas?
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    Free Craft and Profession Skills!

    Do you have a well developped list of those craft and profession skills ? I believe that if those were better described in the documents that I possess, their would gain more in popularity.
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    Dominarian Magic (seperating the spells into colors)

    Don't forget that white seeks punishment. Red shouldn't receive physical bonuses such as a better BAB I would keep blue with the law enforcement. White being more about justice than order. In any case, I would leave protection from chaos to white for its protection sphere and align weapon...
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    3 in 1 - Your Opinion

    First off: Who thinks that the bard and sorceror class are balanced and why ? Please compare to the wizard and fighter.
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    Yet Another Variant: The Rogue...

    Only with the bonus feat every two levels, it makes this class probably as good as the fighter which lacks of skills. Now with the additional rogue talents... Anyway, what are your concerns with the class for making a revision?
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    Two psychmetabolism powers for review

    I like the ideas you got there. I do not have a lot of experience with psionics but what comes to mind is overpower. I would reduce 20 damage to maybe 4d6 (4-24) and for the second ability, I would remove the 8d6 damage in case that the fortitude save is failed or lower it because 8d6 will...
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    Making an arcane version of Grave Strike

    This is a spell of Necromancy school, right? Arcane spellcasters aren't particularly good against undead and I don't see what's your interest to switch the spell from divine or arcanic. Anyway, if you want my opinion of spell adjustement, I would put it lvl 2.
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    3 in 1 - Your Opinion

    If a class would have the exclusivity of casting spell-like arcanes, how powerful would that be ? To balance it out, what could be a fair drawback? If we take the wizard, for exemple, would removing his acces to his spells of 9 (and of level 8, maybe) would be fair enough?
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    +2 to cha and no counter balance stat: LA +0

    I can see some possibilities: +2 Charisma, -1 Feat (Level 1 Bonus Feat) +1 to skills checks based on charisma +2 Charisma, -1 to fortitude saves Summon Familiar (tiny useless pet; not as strong as the wizard/sorceror summon familiar)) that grants you +2 Charisma. +2 Charisma; score can't...
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    Sorcerous Duelling

    Non weapon proficiency ? Could you explain...
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    3 in 1 - Your Opinion

    About your interogation, let me explain myself about the trap find and special sneak attack: it was to follow the idea of the beguiler who has access to these talents. However, I will agree with you that it's out of flavour with the class I really want to come out with. Yes, this WILL be an...
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