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  1. Thasmodious

    Simulating a gambling encounter

    Savage Worlds has a decent method to simulate a half-hour of gambling, using the gambling skill. Those involved in the game agree on the stakes and make a gambling roll. The lowest roll pays the highest roll the difference x the stake. The next lowest pays the next highest, and so on, with an...
  2. Thasmodious

    Running gags

    So with threads popping back up on memes and game slang and the like, I thought it might be fun to share some running gags, in-jokes, and other around the table, group specific, shenanigans. We might run into some "guess you had to be theres", but it's worth a shot. I've told this story here...
  3. Thasmodious

    Metagame Collusion

    So last night, doing some prep, I had an idea and fired off an email to one of my players. He plays the new (joined last session) ship's mechanic on the Hasselhoff (yes, that's what they named their ship) in my savaged Firefly game. He's described his character as a born tinkerer, tearing...
  4. Thasmodious

    RP *versus* combat? Not when I play

    While everyone seems to be on the subject of posting personal, long standing grievances about perceived attitudes in the gaming community, here's mine. I see discussions all the time along these lines: With so much focus on combat rules, there is less RP in the game With fewer combats overall...
  5. Thasmodious

    Freeform GMing

    I'm talking about freedom, man. Puttin' your conceptions aside and just experience RPG life, man. Let the players do the heavy lifting, just kick back and take it all in, roll some dice, and see what happens, man. Ok, so not quite like that, but the last couple of years, my GM style has...
  6. Thasmodious

    Ranger - archer AND swordsman?

    I haven't played a ranger in 4e yet and was tinkering with the class in the CB. It seemed, on screen at least, that you could make a ranger that was solid at both ranged and melee. The basic question is - can you? And could some of you ranger experts give some examples/maths in support of...
  7. Thasmodious

    KotS in 5 simple encounters

    My PCs are considering their options right now, and one hook their mulling would lead them to Winterhaven and the Keep. They are currently 3rd level. Beefing the encounters is a breeze, but I don't want to lock them into a long dungeon crawl. If you were condensing KotS to just a few...
  8. Thasmodious

    Forked Thread: PC concept limitations in 4e

    Forked from: Disappointed in 4e; 4e upgrade or new game?? I don't find this to be true at all. When I first got my hands on the 4e books, I made a couple dozen characters, at various levels (usually built versions of the same character at 1st, 6th, 11th, and 21st), just to get some...
  9. Thasmodious

    Multiclass Wizards and Spellbooks

    I am fairly certain WotC has answered this question, but getting confirmation or pointing in the right direction would be helpful. A wizard multiclasses into warlock, takes the adept power feat. Would he swap one of his two wizard spells for one warlock power, keeping the other wizard spell...
  10. Thasmodious

    Starting Above 1st - Gear?

    I know it's in here somewhere, I remember reading it, but I can't seem to find the information on starting a character above 1st level, in relation to what magic and gold they get. Anyone point me in the right direction?
  11. Thasmodious

    Fighter Question

    Anyone know if the attack granted by the fighter's Combat Challenge ability (when a marked opponent shifts or attacks elsewhere) counts as an opportunity attack in relation to feats and abilities that modify opportunity attacks? The ability description doesn't explicitly call it an OA, even...
  12. Thasmodious

    A Little Perspective

    Throughout several threads here, there seems to be a group of people deriding the idea that, in 4e, hit points do not directly represent pure, actual damage (the greatsword to the face). Some of these people are acting like this is an invention of 4e and that nothing of the sort existed in...
  13. Thasmodious

    Down to At-Wills

    Many have described long fights eventually coming down to just repeat blasting with at will powers. Am I alone in not seeing this as some problem or design flaw? Everyone seems to want to "fix" this. In 3e, nearly every fight, the barbarian raged and charged, then 5' step full attack...
  14. Thasmodious

    Question concerning AE spells

    Just a quick one. One attack roll for an area effect, with the same result applied to all in the area or separate rolls for each target in the area?
  15. Thasmodious

    Skill Challenges as combat encounters?

    I want to open my 4e campaign with a bang and not necessarily a straight forward combat, as much of the combat system has already been well previewed. Reading up on skill challenges got me thinking that they might be very useful tools in running chaotic. mass battles in which the main goal is...
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