Search results

  1. C

    Hungry Game, New Customers, Inexperienced Chef

    Hi, I dont think "Railroading" is all that bad in this instance, we played a similiiar 3.5 game as slaves of drow, we eventually formed an alliance with some dwarves and used our knowledge of the city and it's inhabitants to enable them to destroy the place. The rail roading was essential to...
  2. C

    Bluff Check - Feinting in combat ?

    I use Bluff check to gain CA all the time (with a rogue) I often need to take out some enemy artillery or controller while the defender and warlord are holding the line elsewhere. This isn't every fight but often enough that I am glad to have it(never mind it's a usefull skill out of combat)...
  3. C

    Warlords and Summons

    As far as I am aware summons all use their summoners attack values. They are in effect an extension of the summoner (wizards use int for example and also lose a healing surge when a summon dies) so the summon would make it's standard attack as written in its stat block much the same as any other...
  4. C

    New DM needs Advice

    I would suggest making the journey to the keep pass near to the town. Then as they set up camp for the night have a blazing glow coming from the direction of the town and a pall of smoke hanging over it in the morning. This should worry them and get them to go back to town. The spy neneral...
  5. C

    Opions on my wizard please

    Hi before posting please be aware my build is restricted to Players handbooks 1+2 and Arcane Power (so no dungeon magazine or any other stuff beyond this). The aim is to provide good control from dailies with a mix of control and blasting in from encounter powers. and forgive me if I misname...
  6. C

    Bluff to Hide and Chameleon

    Yes I know It doesnt get bonus damage without flank, but sometimes you just can't get combat advantage any other way. Like in the last session where some teifling heretic was teleporting every round (there was 2 of them and some construct) so flanking it was impossible but it teleported (away...
  7. C

    Bluff to Hide and Chameleon

    Hi, I have Just reached lvl 6 with my Delightful, Backstabbing, Muderous Psychopath and was wondering about Bluff to Hide (BtH) and the lvl 6 rogue utility Chameleon. Would using BtH (obviously passing the bluff test, then the hide check) allow you to use Chameleon to stay hidden when it is the...
  8. C

    D&D 4E In 4e, why do you play the Race/Class you play?

    Yeah shoot me for not being able to speil!
  9. C

    D&D 4E In 4e, why do you play the Race/Class you play?

    Baa'lek Tiefling Rouge. I chose Teifling because I wanted that a haunted personality that had to fight the temptation to join the dark side. I choose rogue because his back story is about him escaping enslavement to goblins during which terrible rituals were used on him leaving magical scarring...
  10. C

    Starting without equipment

    Yeah thanks for being padantic:). Monks use weapon expertise light blade to improve thier punch attacks ergo, fists count as a light blade.
  11. C

    Starting without equipment

    Rogues would be fine, as fists count as light weapons. This came up in a thread regarding monks and has been confirmed by WotC. So a rogue is good to go with clothes and a bit of wire for a lockpick. a decent bluff skill would be handy for gaining combat advantage.:devil:
  12. C

    Maximizing Bard damage?

    Before they even whine about you not pulling your weight take a notebook with you and note down all the bonuses for each attack especially if you change a miss into a hit. So that when they do whinge you can say yeah but I gave out 25 bonnus damage last encounter picked the glass cannon off the...
  13. C

    Maximizing Bard damage?

    The other players should be asking what bouses you give them all the time, you shouldn't have to remind them unless you have given a one round power bonus to attack or damage. As suggested you should go ranged maximise healing pick buffs debuff and multi class wizard for some hard control...
  14. C

    Maximizing Bard damage?

    Ok well with 3 strikers I dont see why they are worrying about you maximising your damage you should be worrying about maximising thier damage. Maybe taking wizard multi class and taking a wizard daily would be a good idea. that party will kill very fast with focus fire chosing to use ranged...
  15. C

    Maximizing Bard damage?

    But what is the rest of the party playing? 4 rangers? :P For example if you have a charging barb then get a push/slide power is useful to keep them chargin there by increasing the damge output. giving MBA to a dex rogue without melee training isn't efficent. Will the party cover all of the...
  16. C

    Maximizing Bard damage?

    As a leader you should be looking for ways to maximise everyones damage output. You need to look at what they can do and try to make it better. You should be the cog that makes the party engine step up a gear. So what are the rest of the party playing?
  17. C

    My playtest of new Mage (Essentials) spells

    Regarding Phantom Cage I am sure the intention is for one set of 5 damage if it moves. The whole stacking movement damage was a major problem with the bloodmage paragon path and they nerfed that to voluntary movement for 5 per movement point used. It used to say per square (and d6) so rule...
  18. C

    Longest Encounter Yet!

    I agree The evil Imp that started the whole cascade is part of my back story where my soul which is still trapped in hell having made a bargain to save the city he lived in. The road to hell is paved with good intentions and all that. I think I am some sort of clone created before my previous...
  19. C

    Longest Encounter Yet!

    Our GM did warn us that one was running for help, my charecter heard the order (he speaks goblin) unfortunately the dire wolf was blocking the entrance and as much as i tried (burnt a daily to kill wolf ran in used an AP to attack again) I missed on my AoO as he ran off for help. I play the...
  20. C

    Longest Encounter Yet!

    Yes the whole dungeon was one long encounter it seemed to be 4-5 encounter all run into one, as our GM will use intelligent monster that way they will run for help and raise the alarm. We use map tools so we actually saw the monster run past the room we were in to go and rouse another group of...
Top