"Now, you start to really annoy me." The Genasi stands up and strike at the bloodied Dire Wolf. He make a serious wounds but it still stands up.
"You'll... go... down!" As he tells the words, he strikes again, slicing through the throat and killing the beast. He then turn around a look at the other Dire wolf, marking the beast.
"You are next!"
[SBLOCK=OOC]Move: Stand Up
Standard:
Booming Blade vs. DW3 (1d20+11=27, 2d8+8=16)
Action Points:
Booming Blade vs DW3 (1d20+12=31, 2d8+11=24)
Minor: Mark Wolf 4
**affirmative destruction of giant wolf.
Square containing carcasses of dire wolves count as difficult terrain.[/SBLOCK]
The mage stands quickly and then he shifts backwards (L8).
[sblock=Immediate Reaction]Wolf 6 triggers Preserver's Rebuke. I gain a +4 bonus to my next attack vs Wolf 6 and Mri'Thas gain 7 temp hp.[/sblock]
Montroya steps back from the wolves and points his rod towards the pair that are overwhelming the middle of the group. An elephant of radiant energy appears trying to gore pair the pair of wolves near it. The tusks of the elephant strike one wolf, and fully gore another. The elephant then dissolves into radiant energy, covering the eyes of the wolves with golden dust, hindering their attacks. Kama'zer is drawn towards the golden light.
Montroya's form convulses, black and white striped fur covers his body as he transforms into some sort of tiger humanoid.
[sblock=Actions]
Immediate Reaction(see above)
Move: Shift to I12
Standard: Blades of Astral fire vs Wolf 1 and Wolf 6(centered at I8).
blades of astral fire against wolf 1 and wolf 6 (1d20+7=20, 1d20+11=31, 1d6+5=10) Hits Wolf 1 for 10 radiant damage. CRITS wolf 6 for 15 radiant.[url=http://invisiblecastle.com/roller/view/2396600/]crit die on wolf 6 (1d6=4)[/url]
Soldier, and Jams gain a +5 bonus to AC until the end of my next turn. Slide Kama'zer to G9.
Minor Action: Wildshape.
[/sblock]
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Initiative!
Round 2
19 - Mri'Thas - @I8 - 26/38 +7 thp - Acted
19 - Soldier - @J7 - 57/57 - +5 to AC TE(Montroya's)NT - Acted
22 - Jams - @J8 - +5 to AC TE(Montroya's)NT - Acted
19 - Enemies - AC 19, R 17 - Acted
Dire Wolf 1 - @H6/I7 - 29/67 hp,
Marked,
Bloodied
Dire Wolf 2 - @J5/K6 - 57/67 hp,
Marked
Dire Wolf 4 - @M12/N13 - 33/67 hp -
Bloodied,
Marked
Dire Wolf 5 - @F11/G12 - 58/67 hp
Dire Wolf 6 - @H9/I10 - 42/67 hp -
Cursed
16 - Kama'zer - @G9 - 39/51 -
13 - Montroya - @I12 - 36/36 - Acted
12 - Jarel-Karn - @M11 - 31/50 - Acted
8 - Callen - @K9 - 45/45 -
8 - Ts'iri - @G8 - 40/51
Round 3
19 - Mri'Thas - Acted
19 - Soldier -
[sblock=Reading the Map]Brown circles are tree trunks. These Block LoS/LoE and can be used as cover.
The green line separates elevation. Attacking from a higher elevation grants you a +1 to the attack roll.
Grey is an outcropping of rocks. All grey squares count as difficult terrain. You cannot move from a grass square to a rock square over an elevation line, without making an athletics check. You cannot move from a rocks square to a grass square over an elevation line without making an acrobatics check. You cannot make melee attacks without reach, between a grass square and a rock square, that is separated by the elevation line.
Squares containing carcasses of dire wolves count as difficult terrain.[/sblock]
[sblock=Map]
[/sblock]