[sblock=OOC]I'm just going to go with what ryry said as far as only doing 4 on the blast and not triggering the vulnerability.[/sblock]
Chaku staggers slightly as the bullet bashes into his throat, and nearly collapsing his windpipe. Coughing up blood as he steadies himself, he looks up to where the halfling retreated.
Nice shot thigh-high, but you've only made me angry, and given away your position. The massive barbarian sweeps his hand over the ground he's bled upon, feeling the texture of the stones beneath his fingers, their energies, and their fortitude. He pulls upon that last bit, drawing it's power into himself and feeling it's strength within him. Stone's don't bleed, and mountain's do not yield, the hunter has become the hunted.
Chaku dashes to the side of the hut, plants his free hand on the roof, and with a kick, swings himself onto the edge of the hut's roof. Keeping low, he shuffles along the edge, keeping his weight over the wall for added strength. He grins as he closes in on the surprised halfling, a look of fear creaping into it's eyes.
Remember me? Lets see how well you do when I'm paying attention.
[sblock=Mechanics]
Minor Action: Stone's endurance- Resist 5 TENT
Action Point: Second Wind- +2 to all Defenses and heal 8 HP
Move and Standard Action: Double Move with Athletics: S16->O16 and scaling hut->O14. I have 2 points of movement left, so even counting the roof as difficult, I end in O14.
Athletics to scale the hut:
1d20+10=28[/sblock]
[sblock=Chaku's stats]
Chaku - Goliath Barbarian 1
Passive Perception 12, Passive Insight 12
AC 18, Fort 16, Reflex 12, Will 13
HP 25/33, Bloodied 16, Surge Value 8, Surges 11/12
Speed 6, Initiative +1
Action Points: 0,
Second wind
At-Will Powers:
Howling Strike,
Howl of Fury
Encounter Powers:
Avalanche Strike,
Swift Charge,
Stone's Endurance
Daily Powers:
Bloodhunt Rage
Racial Features: Mountain's Tenacity, Powerful Athlete, Stone's Endurance
Class Features: Barbarian Agility, Feral Might, Rageblood Vigor, Rampage
[/sblock]