Any Malazan fans here?

Belzamus

First Post
[FONT=Verdana, sans-serif]Kallor Eiderann Tes'thesula[/FONT]


[FONT=Verdana, sans-serif]The High King of Failure[/FONT]

Kallor.jpg



“[FONT=Verdana, sans-serif]I walked this land when the T'lan Imass were but children. I have commanded armies a hundred-thousand strong. I have spread the fire of my wrath across entire continents, and sat alone upon tall thrones. Do you grasp the meaning of this?”[/FONT]


“[FONT=Verdana, sans-serif]Yes,” said Caladan Brood. “You never learn.”[/FONT]


[FONT=Verdana, sans-serif]Human Fighter 25[/FONT]
[FONT=Verdana, sans-serif]Medium Humanoid[/FONT]
[FONT=Verdana, sans-serif]Hit Dice: [/FONT][FONT=Verdana, sans-serif]25d10 +125 +28 (403 hp)[/FONT]
[FONT=Verdana, sans-serif]Initiative: [/FONT][FONT=Verdana, sans-serif]+9 (+5 Dexterity, +4 Improved Initiative)[/FONT]
[FONT=Verdana, sans-serif]Speed: [/FONT][FONT=Verdana, sans-serif]30 ft.[/FONT]
[FONT=Verdana, sans-serif]Armor Class: [/FONT][FONT=Verdana, sans-serif]35 (+5 Armor, +9 Deflection, +5 Dexterity, +6 Natural)[/FONT][FONT=Verdana, sans-serif][/FONT]
[FONT=Verdana, sans-serif]Flat-Footed:[/FONT][FONT=Verdana, sans-serif] [/FONT][FONT=Verdana, sans-serif]30 [/FONT][FONT=Verdana, sans-serif]Touch: [/FONT][FONT=Verdana, sans-serif]24[/FONT]
[FONT=Verdana, sans-serif]Base Attack/Grapple: [/FONT][FONT=Verdana, sans-serif]+25/+33[/FONT]
[FONT=Verdana, sans-serif]Space/Reach: [/FONT][FONT=Verdana, sans-serif]5 ft./ 5 ft.[/FONT]
[FONT=Verdana, sans-serif]Attack: [/FONT][FONT=Verdana, sans-serif]Sword of the High King [/FONT][FONT=Verdana, sans-serif]+47/+47/+42/+37/+37 [/FONT]
[FONT=Verdana, sans-serif]3d10+42 +2d6 Bane +2d8 Chaotic 15-20/x3[/FONT][FONT=Verdana, sans-serif] [/FONT]


[FONT=Verdana, sans-serif]Special Abilities: [/FONT][FONT=Verdana, sans-serif]Reaver in Chains [/FONT]


[FONT=Verdana, sans-serif]Special Qualities: [/FONT][FONT=Verdana, sans-serif]DR 15/--, Fast Healing 25, Fortification 50%, Immunity to Disease and Poison, SR 39, Weapon Abatement [/FONT]


[FONT=Verdana, sans-serif]Saves: Fort [/FONT][FONT=Verdana, sans-serif]+27[/FONT][FONT=Verdana, sans-serif] [/FONT][FONT=Verdana, sans-serif]Ref[/FONT][FONT=Verdana, sans-serif] +21 [/FONT][FONT=Verdana, sans-serif]Will [/FONT][FONT=Verdana, sans-serif]+17[/FONT][FONT=Verdana, sans-serif][/FONT]
[FONT=Verdana, sans-serif]Abilities: Str [/FONT][FONT=Verdana, sans-serif]29 [/FONT][FONT=Verdana, sans-serif]Dex[/FONT][FONT=Verdana, sans-serif] 21 [/FONT][FONT=Verdana, sans-serif]Con [/FONT][FONT=Verdana, sans-serif]20 [/FONT][FONT=Verdana, sans-serif]Int [/FONT][FONT=Verdana, sans-serif]15 [/FONT][FONT=Verdana, sans-serif]Wis[/FONT][FONT=Verdana, sans-serif] 13 [/FONT][FONT=Verdana, sans-serif]Cha [/FONT][FONT=Verdana, sans-serif]26[/FONT][FONT=Verdana, sans-serif][/FONT]


[FONT=Verdana, sans-serif]Skills: [/FONT][FONT=Verdana, sans-serif]Diplomacy +36, Sense Motive +29, Knowledge (Arcana) +30, Knowledge (History) +30[/FONT]


[FONT=Verdana, sans-serif]Feats: [/FONT][FONT=Verdana, sans-serif]Cleave, Greater Weapon Focus (Bastard Sword), Greater Weapon Specialization (Bastard Sword), Improved Critical (Bastard Sword), Improved Critical (Bastard Sword), Improved Initiative, Improved Power Attack, Improved Toughness, Melee Weapon Mastery (Bastard Sword), Power Attack, Power Attack Mastery, Slashing Flurry, Toughness, Weapon Focus (Bastard Sword), Weapon Specialization (Bastard Sword), Weapon Supremacy (Bastard Sword)[/FONT]


[FONT=Verdana, sans-serif]Epic Feats: [/FONT][FONT=Verdana, sans-serif]Dire Charge, Double Standards, Epic Potency, Epic Weapon Focus (Bastard Sword), Epic Weapon Specialization (Bastard Sword), Expert Strike, Greater Critical (Bastard Sword), Greater Power Attack, Light Armor Mastery, Light Fortification, Medium Armor Mastery, Moderate Fortification, Supreme Toughness, Weapon Abatement [/FONT]


[FONT=Verdana, sans-serif]Alignment: [/FONT][FONT=Verdana, sans-serif]Lawful Evil[/FONT]
[FONT=Verdana, sans-serif]Environment: [/FONT][FONT=Verdana, sans-serif]Any[/FONT]
[FONT=Verdana, sans-serif]ECL: [/FONT][FONT=Verdana, sans-serif]32[/FONT]
[FONT=Verdana, sans-serif]CR: [/FONT][FONT=Verdana, sans-serif]21[/FONT]
[FONT=Verdana, sans-serif]Possessions: [/FONT][FONT=Verdana, sans-serif]Sword of the High King, Masterwork Chainmail[/FONT]


[FONT=Verdana, sans-serif]Sword of the High King[/FONT]


[FONT=Verdana, sans-serif]Once, a hundred thousand years ago, this blade was naught but fine steel, a kingly weapon to be sure, but not especially potent. Yet, over the centuries, the [/FONT][FONT=Verdana, sans-serif]millennia, [/FONT][FONT=Verdana, sans-serif]Kallor has used it to slay T'lan Imass, K'chain Che'malle, Forkrul Assail...even Eleint. Quenched in the very blood of gods and dragons, it is now a weapon of immense power in Kallor's hands. [/FONT]


[FONT=Verdana, sans-serif]The [/FONT][FONT=Verdana, sans-serif]Sword of the High King [/FONT][FONT=Verdana, sans-serif]is a +10 Bastard Sword. It is considered a [/FONT][FONT=Verdana, sans-serif]Bane [/FONT][FONT=Verdana, sans-serif]weapon against any opponent. It's base damage is increased to 3d10 due to the powerful alchemies invested in the blade. When wielding the sword two-handed, Kallor adds double his Strength modifier to damage rolls, instead of 1.5x, as usual. [/FONT]


[FONT=Verdana, sans-serif]Reaver in Chains[/FONT]


[FONT=Verdana, sans-serif]Kallor holds the position of Reaver in High House Chains, though he aspires to its very Throne. He is directly empowered by the Crippled God and acts as one of his chief servants. This bestows on him the following benefits (already factored into the above statistics):[/FONT]


  • [FONT=Verdana, sans-serif]A Deflection Bonus to Armor Class equal to his Charisma Modifier[/FONT]
  • [FONT=Verdana, sans-serif]A Resistance Bonus to Saving Throws equal to his Charisma Modifier[/FONT]
  • [FONT=Verdana, sans-serif]+2d8 Chaotic Damage on all melee attacks[/FONT]
  • [FONT=Verdana, sans-serif]Fast Healing equal to his Hit Dice[/FONT]
  • [FONT=Verdana, sans-serif]Spell Resistance equal to 14+ his Hit Dice[/FONT]
  • [FONT=Verdana, sans-serif]As a Standard Action, Kallor may retreat into the Warren of Chaos (treat as Plane Shift), wherein he may [/FONT][FONT=Verdana, sans-serif]Greater Teleport [/FONT][FONT=Verdana, sans-serif]as another Standard Action. He may reenter the material world again with another Standard Action. [/FONT]
 

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Belzamus

First Post
[FONT=Verdana, sans-serif]Mok[/FONT]

[FONT=Verdana, sans-serif]Seguleh Third [/FONT]

[FONT=Verdana, sans-serif]
post-1903-126631049838.jpg
[/FONT]

[FONT=Verdana, sans-serif]The K'Chain Che'malle was blurred lightning as it plunged among the three brothers....Mok, standing directly in front of the creature, had not backed up a step. The beast's huge arms flew past to either side of the Third – both severed at the shoulder joint by the flanking brothers in a single pass. Mok's swords darted upward, stabbed, cut, twisted, hooked, then withdrew with the hunter's massive head balanced on the tips...[/FONT]


[FONT=Verdana, sans-serif]Human Fighter 20/Weapon Master 10/Tempest 5[/FONT]
[FONT=Verdana, sans-serif]Medium Humanoid [/FONT]
[FONT=Verdana, sans-serif]Hit Dice: [/FONT][FONT=Verdana, sans-serif]35d10 +120 (343 hp)[/FONT]
[FONT=Verdana, sans-serif]Initiative: [/FONT][FONT=Verdana, sans-serif]+20 (+12 Dexterity, +8 Superior Initiative)[/FONT]
[FONT=Verdana, sans-serif]Speed: [/FONT][FONT=Verdana, sans-serif]30 ft.[/FONT]
[FONT=Verdana, sans-serif]Armor Class: [/FONT][FONT=Verdana, sans-serif]47 (+4 Armor, +12 Dexterity, +8 Expertise, +6 Dodge, +7 Shield)[/FONT]
[FONT=Verdana, sans-serif]Flat-Footed:[/FONT][FONT=Verdana, sans-serif]29 [/FONT][FONT=Verdana, sans-serif]Touch: [/FONT][FONT=Verdana, sans-serif]43[/FONT]
[FONT=Verdana, sans-serif]Base Attack/Grapple: [/FONT][FONT=Verdana, sans-serif]+35/+42[/FONT]
[FONT=Verdana, sans-serif]Space/Reach: [/FONT][FONT=Verdana, sans-serif]5 ft./ 5 ft.[/FONT]
[FONT=Verdana, sans-serif]Attack: [/FONT][FONT=Verdana, sans-serif]Seguleh Swords [/FONT][FONT=Verdana, sans-serif](2) +54/+54/+50/+48/+46/+42 2d8+29 12-20/x3[/FONT]


[FONT=Verdana, sans-serif]Special Abilities: [/FONT][FONT=Verdana, sans-serif]Expert Strike, Perfect Spring Attack, Out-Master, Two Weapon Rend 4d8+37 [/FONT]


[FONT=Verdana, sans-serif]Special Qualities: [/FONT][FONT=Verdana, sans-serif]Fire Baptism[/FONT]


[FONT=Verdana, sans-serif]Saves: Fort [/FONT][FONT=Verdana, sans-serif]+24[/FONT][FONT=Verdana, sans-serif]Ref[/FONT][FONT=Verdana, sans-serif] +23 [/FONT][FONT=Verdana, sans-serif]Will [/FONT][FONT=Verdana, sans-serif]+13[/FONT]
[FONT=Verdana, sans-serif]Abilities: Str [/FONT][FONT=Verdana, sans-serif]25[/FONT][FONT=Verdana, sans-serif] Dex[/FONT][FONT=Verdana, sans-serif] 34 [/FONT][FONT=Verdana, sans-serif]Con [/FONT][FONT=Verdana, sans-serif]19 [/FONT][FONT=Verdana, sans-serif]Int [/FONT][FONT=Verdana, sans-serif]13 [/FONT][FONT=Verdana, sans-serif]Wis [/FONT][FONT=Verdana, sans-serif]10[/FONT][FONT=Verdana, sans-serif]Cha [/FONT][FONT=Verdana, sans-serif]11[/FONT]


[FONT=Verdana, sans-serif]Skills: [/FONT][FONT=Verdana, sans-serif]Bluff +38, Intimidate +38, Sense Motive +38[/FONT]


[FONT=Verdana, sans-serif]Feats: [/FONT][FONT=Verdana, sans-serif]Bounding Assault, Combat Expertise, Dodge, Greater Two Weapon Defense, Greater Two Weapon Fighting, Greater Weapon Focus (Longsword), Greater Weapon Specialization (Longsword), Improved Critical (Longsword), Improved Critical Multiplier (Longsword), Improved Initiative, Improved Two Weapon Defense, Improved Two Weapon Fighting, Melee Weapon Mastery (Slashing), Mobility, Quick Draw, Rapid Blitz, Slashing Flurry, Spring Attack, Two Weapon Defense, Two Weapon Fighting, Weapon Focus (Longsword), Weapon Specialization (Longsword), Weapon Supremacy (Longsword)[/FONT]


[FONT=Verdana, sans-serif]Epic Feats: [/FONT][FONT=Verdana, sans-serif]Combat Mastery, Epic Weapon Focus (Longsword), Epic Weapon Specialization (Longsword), Expert Strike, Fire Baptism, Greater Critical (Longsword), Improved Combat Expertise, Improved Dodge, Perfect Spring Attack, Perfect Two Weapon Defense, Perfect Two Weapon Fighting, Preemptive Strike, Superior Dodge, Superior Initiative, Two Weapon Rend, Two Weapon Mastery, Uncanny Two Weapon Fighting[/FONT]


[FONT=Verdana, sans-serif]Alignment: [/FONT][FONT=Verdana, sans-serif]Lawful Neutral[/FONT]
[FONT=Verdana, sans-serif]Environment: [/FONT][FONT=Verdana, sans-serif]Genabackis [/FONT]
[FONT=Verdana, sans-serif]ECL: [/FONT][FONT=Verdana, sans-serif]35[/FONT]
[FONT=Verdana, sans-serif]CR: [/FONT][FONT=Verdana, sans-serif]23[/FONT]
[FONT=Verdana, sans-serif]Possessions: [/FONT][FONT=Verdana, sans-serif]Seguleh Swords, Masterwork Studded Leather Armor [/FONT]


[FONT=Verdana, sans-serif]Seguleh Swords[/FONT]


[FONT=Verdana, sans-serif]Mok carries a pair of exquisitely-forged longswords, their edges honed against a thousand slaughtered foes. Though non-magical, they strike as +7 weapons and can harm Incorporeal creatures. [/FONT]


[FONT=Verdana, sans-serif]Expert Strike[/FONT]


[FONT=Verdana, sans-serif]Mok gains a +1 bonus to hit each round he engages the same opponent.[/FONT]


[FONT=Verdana, sans-serif]Fire Baptism[/FONT]


[FONT=Verdana, sans-serif]Mok gains a +1 Dodge Bonus to Armor Class every round he engages the same opponent.[/FONT]


[FONT=Verdana, sans-serif]Out-Master[/FONT]


[FONT=Verdana, sans-serif]Mok automatically confirms all Critical Hits.[/FONT]


[FONT=Verdana, sans-serif]Perfect Spring Attack[/FONT]


[FONT=Verdana, sans-serif]Mok may move and take a Full Attack Action as a Full Round Action. [/FONT]
 

Belzamus

First Post
[FONT=Verdana, sans-serif]Karsa Orlong[/FONT]




[FONT=Verdana, sans-serif]Toblakai, Warleader, Knight in Chains[/FONT]


Karsa.jpg


[FONT=Verdana, sans-serif]Tortured spirits writhe in this bastard's shadow...every man, woman, and child that he's killed.[/FONT]


[FONT=Verdana, sans-serif]Toblakai [/FONT]
[FONT=Verdana, sans-serif]Large Humanoid [/FONT]
[FONT=Verdana, sans-serif]Hit Dice: [/FONT][FONT=Verdana, sans-serif]30d12 +450 +33 (843 hp)[/FONT]
[FONT=Verdana, sans-serif]Initiative: [/FONT][FONT=Verdana, sans-serif]+9 (+9 Dexterity)[/FONT]
[FONT=Verdana, sans-serif]Speed: [/FONT][FONT=Verdana, sans-serif]40 ft. [/FONT]
[FONT=Verdana, sans-serif]Armor Class: [/FONT][FONT=Verdana, sans-serif]47 (-1 Size, +6 Armor, +8 Deflection, +9 Dexterity, +15 Natural[/FONT][FONT=Verdana, sans-serif])[/FONT]
[FONT=Verdana, sans-serif]Flat-Footed:[/FONT][FONT=Verdana, sans-serif] [/FONT][FONT=Verdana, sans-serif]38 [/FONT][FONT=Verdana, sans-serif]Touch: [/FONT][FONT=Verdana, sans-serif]26[/FONT][FONT=Verdana, sans-serif][/FONT]
[FONT=Verdana, sans-serif]Base Attack/Grapple: [/FONT][FONT=Verdana, sans-serif]+30/+54[/FONT]
[FONT=Verdana, sans-serif]Space/Reach: [/FONT][FONT=Verdana, sans-serif]10 ft./ 10 ft.[/FONT]
[FONT=Verdana, sans-serif]Attack: [/FONT][FONT=Verdana, sans-serif]Bairoth-Delum [/FONT][FONT=Verdana, sans-serif]+59/+54/+49/+44 8d6+51 15-20/x3 [/FONT]


[FONT=Verdana, sans-serif]Special Abilities: [/FONT][FONT=Verdana, sans-serif]Chain of Souls[/FONT]


[FONT=Verdana, sans-serif]Special Qualities: [/FONT][FONT=Verdana, sans-serif]DR 10/--, Fast Healing 30, Fortification 50%, Immunity to Poison and Disease, Improved Mettle, Magic Immunity, SR 42 [/FONT]


[FONT=Verdana, sans-serif]Saves: Fort [/FONT][FONT=Verdana, sans-serif]+32[/FONT][FONT=Verdana, sans-serif] [/FONT][FONT=Verdana, sans-serif]Ref[/FONT][FONT=Verdana, sans-serif] +26 [/FONT][FONT=Verdana, sans-serif]Will [/FONT][FONT=Verdana, sans-serif]+19[/FONT]
[FONT=Verdana, sans-serif]Abilities: Str [/FONT][FONT=Verdana, sans-serif]45[/FONT][FONT=Verdana, sans-serif] Dex[/FONT][FONT=Verdana, sans-serif] 28 [/FONT][FONT=Verdana, sans-serif]Con [/FONT][FONT=Verdana, sans-serif]40 [/FONT][FONT=Verdana, sans-serif]Int [/FONT][FONT=Verdana, sans-serif]20 [/FONT][FONT=Verdana, sans-serif]Wis [/FONT][FONT=Verdana, sans-serif]14[/FONT][FONT=Verdana, sans-serif] [/FONT][FONT=Verdana, sans-serif]Cha [/FONT][FONT=Verdana, sans-serif]12[/FONT][FONT=Verdana, sans-serif][/FONT]


[FONT=Verdana, sans-serif]Skills: [/FONT][FONT=Verdana, sans-serif]Climb +55, Handle Animal +34, Intimidate +34, Jump +55, Knowledge (Geography) +38, Knowledge (History) +38, Sense Motive +35, Spot +35, Swim +55[/FONT]


[FONT=Verdana, sans-serif]Feats: [/FONT][FONT=Verdana, sans-serif]Cleave, Combat Reflexes, Great Cleave, Improved Critical (Greatsword), Improved Critical Multiplier (Greatsword), Improved Toughness, Leap Attack, Power Attack, Shock Trooper, Toughness, Two-Handed Mastery [/FONT]


[FONT=Verdana, sans-serif]Epic Feats: [/FONT][FONT=Verdana, sans-serif]Greater Power Attack, Light Armor Mastery, Perfect Cleave, Power Attack Mastery, Supreme Cleave, Supreme Toughness, Uncanny Power Attack[/FONT]


[FONT=Verdana, sans-serif]Alignment: [/FONT][FONT=Verdana, sans-serif]Chaotic Evil[/FONT]
[FONT=Verdana, sans-serif]Environment: [/FONT][FONT=Verdana, sans-serif]Any[/FONT]
[FONT=Verdana, sans-serif]ECL: [/FONT][FONT=Verdana, sans-serif]44[/FONT]
[FONT=Verdana, sans-serif]CR: [/FONT][FONT=Verdana, sans-serif]29[/FONT]
[FONT=Verdana, sans-serif]Possessions: [/FONT][FONT=Verdana, sans-serif]Bairoth-Delum, Seashell Armor, Snow-Bear Cloak[/FONT]


[FONT=Verdana, sans-serif]Bairoth-Delum[/FONT]


[FONT=Verdana, sans-serif]Karsa carries this monstrous weapon within him at all times. Within it are contained the souls of his two former companions, Bairoth Gild and Delum Thord. It is a T'lan Imass flint sword, sized for the the massive Toblakai warrior, carved from a single mass of stone. It is a [/FONT][FONT=Verdana, sans-serif]Large +7 Greatsword. [/FONT][FONT=Verdana, sans-serif]Due to its massive size and weight, the sword's damage is increased to 8d6. It has a natural Critical Threat Range of 17-20 and overcomes Damage Reduction as an Adamantine weapon. [/FONT]


[FONT=Verdana, sans-serif]Seashell Armor[/FONT]


[FONT=Verdana, sans-serif]Karsa wears a suit of armor made of petrified seashells. This armor provides him a +6 Armor Bonus to Armor Class and has no maximum Dexterity bonus.[/FONT]


[FONT=Verdana, sans-serif]Snow-Bear Cloak[/FONT]


[FONT=Verdana, sans-serif]Across his titanic shoulders, Karsa wears the skin of a great Soletaken polar bear. The beast's supernaturally-tough hide provides Karsa with a +8 Natural Armor Bonus to Armor Class that stacks with his existing Natural Armor.[/FONT]


[FONT=Verdana, sans-serif]Chain of Souls: [/FONT][FONT=Verdana, sans-serif]Those slain by Karsa are [/FONT][FONT=Verdana, sans-serif]soul-bound, [/FONT][FONT=Verdana, sans-serif]cast into the train of tortured spirit that follows ever in his wake. [/FONT]


[FONT=Verdana, sans-serif]Magic Immunity: [/FONT][FONT=Verdana, sans-serif]Karsa, due to the combination of ingesting Otataral-based Blood Oil for all his life, and the appalling potency of his own personal Warren, Karsa is immune to conventional magic. Only Elder Magic has any hope of affecting him, and is still subject to his Spell Resistance. [/FONT]
 

Belzamus

First Post
[FONT=Verdana, sans-serif]Trull Sengar[/FONT]


[FONT=Verdana, sans-serif]Knight of Shadow[/FONT]


Trull.jpg


[FONT=Verdana, sans-serif]But they will kill us all. Every one of us, leaving not a single Tiste Edur alive. I know this. In my heart, I know this. They will take our lands, our riches. They will sow salt on our burial grounds: they will sweep us into history's forgotten worlds. I...I know this.[/FONT]


[FONT=Verdana, sans-serif]He raised the spear, balanced now in his right hand. Was still for a moment, breath held, then two quick strides, arm flashing forward, the weapon flying straight and true...[/FONT]


[FONT=Verdana, sans-serif]Tiste Edur Fighter 8/Duelist 10/Weapon master 8 [/FONT]
[FONT=Verdana, sans-serif]Medium Humanoid[/FONT]
[FONT=Verdana, sans-serif]Hit Dice: [/FONT][FONT=Verdana, sans-serif]26d10 +150 (410 hp)[/FONT]
[FONT=Verdana, sans-serif]Initiative: [/FONT][FONT=Verdana, sans-serif]+22 (+10 Dexterity, +4 Improved Reaction, +8 Superior Initiative)[/FONT]
[FONT=Verdana, sans-serif]Speed: [/FONT][FONT=Verdana, sans-serif]90 ft. [/FONT][FONT=Verdana, sans-serif][/FONT]
[FONT=Verdana, sans-serif]Armor Class: [/FONT][FONT=Verdana, sans-serif]46 (+2 Deflection, +15 Dexterity, +3 Divine, +8 Expertise, +8 Natural)[/FONT]
[FONT=Verdana, sans-serif]Flat-Footed:[/FONT][FONT=Verdana, sans-serif] [/FONT][FONT=Verdana, sans-serif]31 [/FONT][FONT=Verdana, sans-serif]Touch: [/FONT][FONT=Verdana, sans-serif]38[/FONT]
[FONT=Verdana, sans-serif]Base Attack/Grapple: [/FONT][FONT=Verdana, sans-serif]+26/+36[/FONT]
[FONT=Verdana, sans-serif]Space/Reach: [/FONT][FONT=Verdana, sans-serif]5 ft./ 5 ft.[/FONT]
[FONT=Verdana, sans-serif]Attack: [/FONT][FONT=Verdana, sans-serif]Blackwood Spear [/FONT][FONT=Verdana, sans-serif]+50/+50/+45/+40/+40 4d8+27 +2d6 Precise Strike 16-20/x5[/FONT]


[FONT=Verdana, sans-serif]Special Abilities: [/FONT][FONT=Verdana, sans-serif]Acrobatic Charge, Deflect Arrows, Elaborate Parry, Out-Master, Talented (4)[/FONT]


[FONT=Verdana, sans-serif]Special Qualities: [/FONT][FONT=Verdana, sans-serif]DR 5/Epic, Knight of Shadow, SR 39[/FONT]


[FONT=Verdana, sans-serif]Saves: Fort [/FONT][FONT=Verdana, sans-serif]+22[/FONT][FONT=Verdana, sans-serif] [/FONT][FONT=Verdana, sans-serif]Ref[/FONT][FONT=Verdana, sans-serif] +27 [/FONT][FONT=Verdana, sans-serif]Will [/FONT][FONT=Verdana, sans-serif]+16[/FONT][FONT=Verdana, sans-serif][/FONT]
[FONT=Verdana, sans-serif]Abilities: Str [/FONT][FONT=Verdana, sans-serif]25[/FONT][FONT=Verdana, sans-serif] Dex[/FONT][FONT=Verdana, sans-serif] [/FONT][FONT=Verdana, sans-serif]31 [/FONT][FONT=Verdana, sans-serif]Con [/FONT][FONT=Verdana, sans-serif]21 [/FONT][FONT=Verdana, sans-serif]Int [/FONT][FONT=Verdana, sans-serif]20 [/FONT][FONT=Verdana, sans-serif]Wis[/FONT][FONT=Verdana, sans-serif] 16 [/FONT][FONT=Verdana, sans-serif]Cha [/FONT][FONT=Verdana, sans-serif]15[/FONT][FONT=Verdana, sans-serif][/FONT]


[FONT=Verdana, sans-serif]Skills: [/FONT][FONT=Verdana, sans-serif]Balance +42, Bluff +34, Escape Artist +42, Jump +39, Listen +35, Sense Motive +35, Spot +35, Survival +37, Tumble +42[/FONT]


[FONT=Verdana, sans-serif]Feats: [/FONT][FONT=Verdana, sans-serif]Combat Expertise, Defensive Sweep, Dodge, Greater Weapon Focus (Spear), Greater Weapon Specialization (Spear), Improved Critical (Spear), Improved Critical Multiplier (Spear), Improved Initiative, Lunging Strike, Melee Weapon Mastery (Piercing), Mobility, Robilar's Gambit, Spring Attack, Weapon Focus (Spear), Weapon Specialization (Spear), Weapon Supremacy (Spear), Weapon Finesse (Spear)[/FONT]


[FONT=Verdana, sans-serif]Epic Feats: [/FONT][FONT=Verdana, sans-serif]Combat Mastery, Improved Combat Expertise, Epic Weapon Focus (Spear), Epic Weapon Specialization (Spear), Greater Critical (Spear), Superior Initiative[/FONT]


[FONT=Verdana, sans-serif]Alignment: [/FONT][FONT=Verdana, sans-serif]Lawful Good[/FONT]
[FONT=Verdana, sans-serif]Environment: [/FONT][FONT=Verdana, sans-serif]Hiroth Lands[/FONT]
[FONT=Verdana, sans-serif]ECL: [/FONT][FONT=Verdana, sans-serif]34 [/FONT]
[FONT=Verdana, sans-serif]CR: [/FONT][FONT=Verdana, sans-serif]22[/FONT]
[FONT=Verdana, sans-serif]Possessions: [/FONT][FONT=Verdana, sans-serif]Blackwood Spear[/FONT]


[FONT=Verdana, sans-serif]Blackwood Spear[/FONT]


[FONT=Verdana, sans-serif]Trull wields a mighty spear forged of Blackwood, invested with Kurald Emurlahn sorcery. It is a [/FONT][FONT=Verdana, sans-serif]+5 Spear of Speed, [/FONT][FONT=Verdana, sans-serif]with its base damage increased to 2d8 due to the unearthly edge to which Blackwood can be honed. If the weapon is damaged, but not destroyed, it regains it lost Hit Points in round due to the mysterious regenerative properties of the wood; likewise, if [/FONT][FONT=Verdana, sans-serif]sundered[/FONT][FONT=Verdana, sans-serif], merely holding the fragments together for a round will cause them to fuse back together, restoring the weapon fully. [/FONT]


Elaborate Parry


Trull gains an additional +10 Dodge Bonus to his Armor Class when fighting defensively or using the Total Defense action.


Knight of Shadow


Trull holds the position of Knight in High House Shadow. It accords him the following benefits (already factored into the above statistics):


  • Maximum Hit Points per Hit Die
  • Natural Armor equal to ¼ his Hit Dice
  • A Deflection Bonus to Armor Class equal to his Charisma Modifier
  • A +3 Divine Bonus
  • DR 5/Epic
  • SR 13+ his Hit Dice
  • +3 Competence Bonus on all rolls, and to Armor Class, when fighting in areas of shadow

Out-Master


Trull automatically confirms all Critical Hits.
 

Belzamus

First Post
[FONT=Verdana, sans-serif]Cotillion[/FONT]


[FONT=Verdana, sans-serif]The Rope, Patron of Assassins, Assassin of High House Shadow[/FONT]

Cotillion.jpg


[FONT=Verdana, sans-serif]And a fifth figure was among the four Edur sorcerers now, grey-clad, gloved, faced hidden in a rough hood. In its hands, a rope that seemed to writhe with a life of its own. Cutter saw it snap out to strike a sorcerer in one eye, and when the rope whipped back out, a stream of blood and minced brains followed. The sorcerer's magic winked out and the Edur toppled over.[/FONT]


[FONT=Verdana, sans-serif]The rope was too fast to follow, as its wielder moved among the three remaining mages, but in its twisting wake a head tumbled from shoulders, intestines spilled out from a gaping rip, and whatever felled the last sorcerer happened in a blur that left no obvious result, except that the Edur was dead before he hit the groud. [/FONT]


[FONT=Verdana, sans-serif]There were shouts from the Edur warriors, and they converged on both sides.[/FONT]


[FONT=Verdana, sans-serif]It was then that the screams began. The rope lashed out from Cotillion's right hand; a long-knife was in his left, seeming to do little but lick and touch everyone it came close to – but the result was devastating. The air was a mist of suspended blood around the patron god of assassins, and before Cutter even drew his fourth breath since the battle began, it was over, and around Cotillion there was naught but corpses. [/FONT]


[FONT=Verdana, sans-serif]Human Rogue 30 Lesser Deity [/FONT]
[FONT=Verdana, sans-serif]Medium Humanoid[/FONT]
[FONT=Verdana, sans-serif]Hit Dice: [/FONT][FONT=Verdana, sans-serif]30d20 +510 (1,110 hp)[/FONT]
[FONT=Verdana, sans-serif]Initiative: [/FONT][FONT=Verdana, sans-serif]+39 (+23 Dexterity, +8 Divine, +8 Superior Initiative), always first[/FONT]
[FONT=Verdana, sans-serif]Speed: [/FONT][FONT=Verdana, sans-serif]270 ft.[/FONT]
[FONT=Verdana, sans-serif]Armor Class: [/FONT][FONT=Verdana, sans-serif]87 (+8 Circumstance, +7 Deflection, +23 Dexterity, +8 Deflection, +24 Dodge, +7 Natural) [/FONT][FONT=Verdana, sans-serif][/FONT]
[FONT=Verdana, sans-serif]Flat-Footed:[/FONT][FONT=Verdana, sans-serif] 40[/FONT][FONT=Verdana, sans-serif] [/FONT][FONT=Verdana, sans-serif]Touch: [/FONT][FONT=Verdana, sans-serif]80[/FONT]
[FONT=Verdana, sans-serif]Base Attack/Grapple: [/FONT][FONT=Verdana, sans-serif]+25/+51[/FONT]
[FONT=Verdana, sans-serif]Space/Reach: [/FONT][FONT=Verdana, sans-serif]5 ft./ 10 ft.[/FONT]
[FONT=Verdana, sans-serif]Attack: [/FONT][FONT=Verdana, sans-serif]The Rope [/FONT][FONT=Verdana, sans-serif]+78/+78/+73/+68/+63 15d12+31 12-20/x4[/FONT]


[FONT=Verdana, sans-serif]Special Abilities: [/FONT][FONT=Verdana, sans-serif]Assassin of Shadow, Azath Wanderer, Divine Aura (400 ft.), Hide in Plain Sight, Opportunist, Shadow Dance, Sneak Attack[/FONT]


[FONT=Verdana, sans-serif]Special Qualities: [/FONT][FONT=Verdana, sans-serif]DR 20/Epic, Divine Bonus (+8), Godly Realm (Shadowkeep), Grant Spells, Immortality, Immunity to Natural Effects, Improved Evasion, Improved Uncanny Dodge, SR 48[/FONT]


[FONT=Verdana, sans-serif]Saves: Fort [/FONT][FONT=Verdana, sans-serif]+36[/FONT][FONT=Verdana, sans-serif] [/FONT][FONT=Verdana, sans-serif]Ref[/FONT][FONT=Verdana, sans-serif] [/FONT][FONT=Verdana, sans-serif]+48[/FONT][FONT=Verdana, sans-serif] [/FONT][FONT=Verdana, sans-serif]Will [/FONT][FONT=Verdana, sans-serif]+31[/FONT][FONT=Verdana, sans-serif][/FONT]
[FONT=Verdana, sans-serif]Abilities: Str [/FONT][FONT=Verdana, sans-serif]37 [/FONT][FONT=Verdana, sans-serif]Dex[/FONT][FONT=Verdana, sans-serif] 56 [/FONT][FONT=Verdana, sans-serif]Con [/FONT][FONT=Verdana, sans-serif]35 [/FONT][FONT=Verdana, sans-serif]Int [/FONT][FONT=Verdana, sans-serif]33 [/FONT][FONT=Verdana, sans-serif]Wis[/FONT][FONT=Verdana, sans-serif] [/FONT][FONT=Verdana, sans-serif]27 [/FONT][FONT=Verdana, sans-serif]Cha [/FONT][FONT=Verdana, sans-serif]24[/FONT][FONT=Verdana, sans-serif][/FONT]


[FONT=Verdana, sans-serif]Skills: [/FONT][FONT=Verdana, sans-serif]All Rogue-class-skills, 43+Relevant Ability Modifier [/FONT]


[FONT=Verdana, sans-serif]Feats: [/FONT][FONT=Verdana, sans-serif]Alertness, Bounding Assault, Combat Reflexes, Dodge, Improved Critical (Rope), Improved Critical Multiplier (rope), Improved Initiative, Mobility, Rapid Blitz, Spring Attack[/FONT]


[FONT=Verdana, sans-serif]Epic Feats: [/FONT][FONT=Verdana, sans-serif]Greater Critical (Rope), Greater Critical Multiplier (Rope), Improved Combat Reflexes, Improved Dodge, Lingering Damage, Perfect Spring Attack, Sixth Sense, Sneak Attack of Opportunity, Superior Initiative, Supreme Dodge, Weapon Finesse[/FONT]


[FONT=Verdana, sans-serif]Divine Abilities: [/FONT][FONT=Verdana, sans-serif]Celerity, Divine Sneak Attack, Improved Finesse, Mercurial, Perfect Sneak Attack, Superior Sneak Attack (3), Quickness, Uncanny Dodge[/FONT]


[FONT=Verdana, sans-serif]Alignment: [/FONT][FONT=Verdana, sans-serif]Neutral[/FONT]
[FONT=Verdana, sans-serif]Environment: [/FONT][FONT=Verdana, sans-serif]Shadowkeep [/FONT]
[FONT=Verdana, sans-serif]ECL: [/FONT][FONT=Verdana, sans-serif]67[/FONT]
[FONT=Verdana, sans-serif]CR: [/FONT][FONT=Verdana, sans-serif]44[/FONT]
[FONT=Verdana, sans-serif]Possessions: [/FONT][FONT=Verdana, sans-serif]The Rope[/FONT]


[FONT=Verdana, sans-serif]The Rope[/FONT]


[FONT=Verdana, sans-serif]This unassuming cord, in Cotillion's hands, becomes an instrument off surgical slaughter, capable of tearing a man's brain from his skull with a simple flick. It is a +10 weapon with a 10 ft. reach, though it may be used to strike targets 5 ft. away, and even used in a grapple. It has a base Critical Threat Range of 18-20/x2. It deals no base damage, instead dealing Cotillion's Sneak Attack damage on every attack. [/FONT]


[FONT=Verdana, sans-serif]Assassin of Shadow[/FONT]


[FONT=Verdana, sans-serif]Holding the second highest rank in High House Shadow, Cotillion is directly empowered by essence of Meanas. He is accorded the following benefits:[/FONT]


[FONT=Verdana, sans-serif]Cunning Body[/FONT]
[FONT=Verdana, sans-serif]Cunning Mind[/FONT]
[FONT=Verdana, sans-serif]Eternal Freedom[/FONT]
[FONT=Verdana, sans-serif]Shadow Self x3[/FONT]
[FONT=Verdana, sans-serif]Time Dilation[/FONT]


[FONT=Verdana, sans-serif]Azath Wanderer[/FONT]


[FONT=Verdana, sans-serif]Prior to his Ascendancy, Cotillion wandered the Houses of the Azath for decades, studying their esoteric secrets. This experience fundamentally changed him, made him more than human, granting him a +5 Inherent Bonus to all his ability scores.[/FONT]


[FONT=Verdana, sans-serif]Shadow Dance[/FONT]


[FONT=Verdana, sans-serif]Cotillion may Shadow Jump at will as a Standard Action (as per the Shadow Jump class feature), up to a maximum distance of 20 miles. Alternatively, he can [/FONT][FONT=Verdana, sans-serif]plane-shift [/FONT][FONT=Verdana, sans-serif]to Meanas as a Standard Action.[/FONT]


[FONT=Verdana, sans-serif]Sneak Attack[/FONT]


[FONT=Verdana, sans-serif]Cotillion always deals maximum damage with his Sneak Attack. Cotillion's Sneak Attack deals half Divine damage that overcomes an opponent's immunity to precision-based damage.[/FONT]
 

Melanos

Explorer
Great work!

As I've read the entire series, up to Dust of Dreams (waiting for it to come in Mass paperback in Canada), I am so glad to see your builds. This series really takes epic to a whole other level, and is worthy of being so-designed.
For those unfamiliar with the series, take Black Company by Glen Cook, add the occasional splash of wit, a la Piers Anthony , and top it off with depth of characters rivaling the greatest epics, and you have this series.
 

Belzamus

First Post
Thanks for the kind words, Melanos. :)

I'll do some more eventually, I've been busy for the past few days. I think Cotillion came out the best, myself.

And I am so stoked for The Crippled God it's ridiculous. I can't wait, though I'm sure I'll be seriously depressed once I actually finish it. There's always the Kharkanas and Toblakai trilogies coming eventually, though.

I should really get the rest of the Black Compnay books. I completely forgot about them after I read the first one (which is awesome, as well).
 

Belzamus

First Post
[FONT=Verdana, sans-serif]Dassem Ultor[/FONT]


[FONT=Verdana, sans-serif]Dessembrae, Lord of Tragedy, Lord of Tears, Traveler, The First Sword Reborn[/FONT]

[sblock]
Lord_of_Tragedy__Dassem_Ultor_by_Sh.jpg


[FONT=Verdana, sans-serif][/sblock][/FONT]
[FONT=Verdana, sans-serif]Dassem Ultor – the First Sword of the Malazan Empire – who was supposed to be dead. As if Hood would even want this one – Dassem Ultor, the one they had known as Traveler, unsheathed his sword, the water-etched blade flashing as if lapped by molten silver...[/FONT]


[FONT=Verdana, sans-serif]...Gods below, the cult of Dessembrae. These are cultists – and they stand facing their god. And that chant, yes, it was a murmuring, it was a the cadence of deep water rising. Cold and hungry.[/FONT]


[FONT=Verdana, sans-serif]Human Fighter 35 Demi-Deity [/FONT]
[FONT=Verdana, sans-serif]Medium Humanoid[/FONT]
[FONT=Verdana, sans-serif]Hit Dice: [/FONT][FONT=Verdana, sans-serif]35d20 +315 (1,015 hp) (1,505 hp when [/FONT][FONT=Verdana, sans-serif]Grief/Vengeance [/FONT][FONT=Verdana, sans-serif]is wielded)[/FONT]
[FONT=Verdana, sans-serif]Initiative: [/FONT][FONT=Verdana, sans-serif]+26 (+12 Dexterity, +6 Divine, +8 Superior Initiative)[/FONT]
[FONT=Verdana, sans-serif]Speed: [/FONT][FONT=Verdana, sans-serif]90 ft.[/FONT]
[FONT=Verdana, sans-serif]Armor Class: [/FONT][FONT=Verdana, sans-serif]64 (+3 Armor, +14 Competence, +12 Deflection, +12 Dexterity, +6 Divine, +1 Dodge, +8 Natural)[/FONT]
[FONT=Verdana, sans-serif]Flat-Footed:[/FONT][FONT=Verdana, sans-serif] 51 [/FONT][FONT=Verdana, sans-serif]Touch: [/FONT][FONT=Verdana, sans-serif]53[/FONT]
[FONT=Verdana, sans-serif]Base Attack/Grapple: [/FONT][FONT=Verdana, sans-serif]+35/+57[/FONT]
[FONT=Verdana, sans-serif]Space/Reach: [/FONT][FONT=Verdana, sans-serif]5 ft./ 5 ft.[/FONT]
[FONT=Verdana, sans-serif]Attack: [/FONT][FONT=Verdana, sans-serif]Grief/Vengeance [/FONT][FONT=Verdana, sans-serif]+83/+78/+78/+78/+78/+78 2d8+64 13-20/x3[/FONT]


[FONT=Verdana, sans-serif]Special Abilities: Divine Aura (900 ft.)[/FONT]


[FONT=Verdana, sans-serif]Special Qualities: DR 15/Epic, Divine Bonus (+6), Immortality, Immunity to Natural Effects, SR 51[/FONT]


[FONT=Verdana, sans-serif]Saves: Fort [/FONT][FONT=Verdana, sans-serif]+39[/FONT][FONT=Verdana, sans-serif]Ref[/FONT][FONT=Verdana, sans-serif] +32 [/FONT][FONT=Verdana, sans-serif]Will [/FONT][FONT=Verdana, sans-serif]+37[/FONT]
[FONT=Verdana, sans-serif]Abilities: Str [/FONT][FONT=Verdana, sans-serif]37 [/FONT][FONT=Verdana, sans-serif]Dex[/FONT][FONT=Verdana, sans-serif] 35 [/FONT][FONT=Verdana, sans-serif]Con [/FONT][FONT=Verdana, sans-serif]29 [/FONT][FONT=Verdana, sans-serif]Int [/FONT][FONT=Verdana, sans-serif]26 [/FONT][FONT=Verdana, sans-serif]Wis[/FONT][FONT=Verdana, sans-serif] 39[/FONT][FONT=Verdana, sans-serif]Cha [/FONT][FONT=Verdana, sans-serif]34[/FONT]


[FONT=Verdana, sans-serif]Skills: Diplomacy +56, Intimidate +56, Sense Motive +58, Spot +58, Survival +53[/FONT]


[FONT=Verdana, sans-serif]Feats: [/FONT][FONT=Verdana, sans-serif]Combat Expertise, Cleave, Dodge, Greater Weapon Focus (Longsword), Greater Weapon Specialization (Longsword), Improved Critical (Longsword), Improved Critical Multiplier (Longsword), Improved Initiative, Iron Will, Leadership, Melee Weapon Mastery (Slashing), Mobility, Power Attack, Slashing Flurry, Spring Attack, Weapon Focus (Longsword), Weapon Specialization (Longsword), Weapon Supremacy (Longsword), Whirlwind Attack[/FONT]


[FONT=Verdana, sans-serif]Epic Feats: [/FONT][FONT=Verdana, sans-serif]Combat Mastery, Double Standards, Epic Leadership, Epic Potency, Epic Prowess, Epic Weapon Focus (Longsword), Epic Weapon Specialization (Longsword), Epic Will, Expert Strike, Good Will, Greater Critical (Longsword), Greater Power Attack, Improved Combat Expertise, Improved Whirlwind Attack, Legendary Commander, Light Armor Mastery, Power Attack Mastery, Superior Initiative[/FONT]


[FONT=Verdana, sans-serif]Divine Abilities: [/FONT][FONT=Verdana, sans-serif]Epic Presence (Expert Strike), Enlarge Aura, Greater Aura, Perfect Weapon Focus (Longsword), Perfect Weapon Specialization (Longsword), Quickness, Slashing Debasement, Spell Abatement, Superior Critical (Longsword), Threatening Critical (Longsword), Uncanny Weapon Focus (Longsword), Vicissitude [/FONT]


[FONT=Verdana, sans-serif]Alignment: Chaotic Neutral[/FONT]
[FONT=Verdana, sans-serif]Environment: Any[/FONT]
[FONT=Verdana, sans-serif]ECL: 63[/FONT]
[FONT=Verdana, sans-serif]CR: 42[/FONT]
[FONT=Verdana, sans-serif]Possessions: [/FONT][FONT=Verdana, sans-serif]Grief/Vengeance, Masterwork Leather Armor[/FONT]


[FONT=Verdana, sans-serif]Grief/Vengeance[/FONT]


[FONT=Verdana, sans-serif]Once the sword of Anomander Rake, who discarded it for the appalling blade, Dragnipur, the weapon passed to his brother, Andarist, who in turn gave it to Dassem Ultor with his dying breath. The sword feeds upon the wielder's will and cannot be defeated in battle, unless the wielder's very mind if defeated. It is a +12 Longsword with a base damage of 2d8. The wielder adds their Wisdom modifier as a Competence Bonus to Armor Class, Attack Rolls, and Damage Rolls while wielding the weapon. In addition, with the sword in hand, the wielder gains additional Hit Points equal to their Wisdom Modifier times their Hit Dice.[/FONT]
 

Rikandur Azebol

First Post
Meh, I still don't like it when author stopped the catfight between Icarum and Karsa. ;)

By the way, I very much like Your Karsa Orlong Belzamus ! My favorite character of the whole series. :D

I do like this guy's attitude.
 

Belzamus

First Post
Heh, it only would have destroyed the entire world. :lol:

Karsa's awesome though, and a lot deeper than he looks on the surface. Hardly the ignorant barbarian he comes off as.

I tried to capture the "taking names left and right" aspect of his personality in his stats. I think it came across rather well. :p

And, I can't believe I missed the opportunity to make his quote:

Witness.

What was I thinking...?
 

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