Gnomosapien
First Post
Many players get confused about the duel weilder feature and often forget it allows the use of non light weapons & gives +1AC. In fact duel weilder allows a lvl1 monk (with right race) to increase damage output to 3xd8 at lower levels.Two weapon fighting thus has no use on a monk...
Mobile helps as it allows you to disengage without using your bonus action.
Mobile does not allow monks to disengage rather it prevents attacks of opportunities against targets you struck with melee attacks that round. You basically take mobile for the extra 10ft but up until lvl4 that's not going to help much with survivability as most npc's can easily bridge the 25 feet at most you will distance yourself from them.
Misinformation and lack of feature comprehension are part of the reason players keep failing the monk class. A common theme for campaign sucess that many find works is to take them down fast (thus the duel weilder/martial arts at lvl1).
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