Well creativity is subjective. I usually get a lot of stock standard dungeon crawls, very little political intrigue, puzzle solving, or anything like that. It's also what I usually end up running as that's what the players prefer.
That brings back memories of way back in the 1E AD&D days, where my character was killed twice by his own brother needlessly. Once fireballed when he was about to cut down a frost giant, and another when he was lightning bolted and left to the monsters.
Well I probably wouldn't go for something planar to start with.
Hmm, Dark Nemesis is on.