[sblock]
Str 9
Dex 18 (+2 Drow)
Con 14
Int 10
Wis 12
Cha 16 (+2 Drow)
AC 16
For 12
Ref 16
Will 13
HP: 26
Healing surges/day: 8
Init: +4
Senses: darkvision perception:16 insight:11
Speed:6
Languages:Common, Elven
Alignment: Unaligned
Patron Deity: Lolth
Racial features: +2 Stealth and Intimidate
Lolthouched
Trance
Class features: Rogue tactics(Artful dodger)
Weapon talent
First strike
Sneak attack +2d8
Skills (*trained):
Acrobatics +4
Arcana* +5
Athletics -1
Bluff* +8
Diplomacy +3
Dungeoneering +1
Endurance +2
Heal +1
History +0
Insight +1
Intimidate* +8
Nature +1
Perception +1
Religion +0
Stealth* +11
Streetwise +3
Thievery* +9
Feats: Sorcerous Blade Channel
Basic Attack: Melee dagger +4 dmg 1d4+0
Ranged dagger +8 dmg 1d4+4 rng 5/10
Class Powers:
-at will: Piercing strike
Chaos Bolt (only through dagger)
-encounter:Cloud of darkness/darkfire
Thunder Slam (only through dagger)
-daily: Blinding barrage
Item daily(17d):-
Equipment:
Backpack (2 gp)
Bedroll (1 sp)
Flint and steel (1 gp)
Pouch belt (1 gp)
Rope (1 gp)
Waterskin (1 gp)
Rations(2 days) (1 gp)
18 Daggers (20 gp)
Leather armor (25 gp)
Thieve's tool (20 gp)
30 gps
Will:
Piercing strike: dex vs ref (melee)
Chaos Bolt Chr vs. will (melee only)
Encounter:
Cloud of Darkness: (minor)burst one. blocks line of sight. all creature within blinded.(except you)
Darkfire: (minor) rng 10; cha+4 vs ref; target can't benefit from invisibility or concealment;grants combat advantage to all
Thunder Slam Chr vs fort (melee only) 2d10+3, push 3
Daily:
Blinding barrage:close blast 3; dex vs AC; 2w+dex to each enemy, targets blinded. (miss=half damage, no blind)
[/sblock]
At 2nd level he will be a full wild sorcerer with the student of shadows and S.B.C. feats.
His spells and skills can be finalized then. Based on recent events in game, training in intimidate should be dropped.