Candide said:
Yes I am. However, once everyone has finalized their characters, then I'll tell you to put it in the Rogue's Gallery thread.
lol. The identification papers with picture I think are 3 or 4 not sure, so if you want the other kind, then yes saving just under 4 is okay.
I've been thinking about the Valenar Elven Clerics and wondering why shouldn't they have their own domains, etc. The Aeranel have the undying court, the Valenar have their ways of worshipping ancestors. I'm thinking the Domains for the Valeas Tairn would be War, Protection, Community(maybe), and maybe one more(destruction?). The favored weapon would be the Double-Scimitar. I don't think any of that is too unbalancing is it?
Also, Everyone: How much experience do you have with Eberron? Have you all played any of the pre-made adventures? Also, how capable are you of not metagaming? That question relates to the previous two questions obviously. I didn't know if it would be best to use a pre-made adventure or two to start out, or (if people have gone through them) just start with original stuff.
I weasled in the non-picture ID paper (An ID paper with pic is 5, I wanted more than 1 gold left).
I went a different direction. The Valenar elves worship the spirits of great warriors going back to before the Aeranel court (Perhaps before they even left Aeranel). I took one such spirit, and created her. Valahandra believes that she could be the next coming of The Lady of the Silver Blades, as do several of the Keepers of the Past, and her parents (Who aptly named her, though she doesn't know them). Unlike the others who try to emulate the warriors with fighter and bard levels, she's done it almost religiously, and has thus gained clerical spells and abilities (I Detailed the Lady of the Silver Blades in my background on my character sheet). I used similar domains to Dol Dorn (Swapped out one for protection). However, your way works as well. Alternitively, the Valanar sect of Dol Dorn may have the favored weapon of the Double Scimitar (due to it's cultural significance).
I liked the spirit worship and attempt to recapture, and though that this might be a slightly different approach to it, and give you the opertunity to play with the spirit or not as much as you wanted. Plus, it adds backstory to anyone who knows religion and/or history, for she is nearly physicaly the spitting image of the Lady of the Silver Blades (probably just equipment differences).
Currently, she has the War and Good domains, could easily swap out good for something else.
Domains for the Valeas Tairn: War, Protection, Passion, (they are passionate about things), and either Comunity or Strength (Strength in Arms is a big thing in Valenar). Given the pantheon warship, you might open it up more to whatever their "patrion" spirit represents (much like worshiping a pantheon).
Experience, I've never read any of the adventures (other than a bit of the one in the campaign book, as well as outlines of the others), but I've read the campaign setting well of late, and think I have a fairly good feeling for the setting. I'm open to however you want to start, and am generaly good at not meta-gaming an adventure even if I know sort of what's going to happen.