Warpiglet
Adventurer
Gang,
Actually DMing one campaign with good long time players. One has a forge cleric, heavy armor master feat with high AC at level 2 after taking splint off an enemy and using dodge and spells to drop AC damn low!
I want him to enjoy it. I also want to present some real challenges. Thus far, he has tried to draw fire and it worked. He got ringed by 6 goblins who gave three advantage. I rolled very well and hit some.
Just interested in ideas in keeping it fun for all. Going after and making encounters just to screw the high AC guy seems like the wrong way to go.
Occasionally spells and some advantage seeking seems appropriate. Any other thoughts?
Actually DMing one campaign with good long time players. One has a forge cleric, heavy armor master feat with high AC at level 2 after taking splint off an enemy and using dodge and spells to drop AC damn low!
I want him to enjoy it. I also want to present some real challenges. Thus far, he has tried to draw fire and it worked. He got ringed by 6 goblins who gave three advantage. I rolled very well and hit some.
Just interested in ideas in keeping it fun for all. Going after and making encounters just to screw the high AC guy seems like the wrong way to go.
Occasionally spells and some advantage seeking seems appropriate. Any other thoughts?