Al the Absentminded said:
Y'know, it occurs to me that level 8 is a very dangerous time for druids - for the first time, they can be in a preferred animal form 24 hours a day. I wonder, how many choose that route and go feral?
-Albert
I have never heard of it in a game but in fiction it is the main risk of shapeshifting into an animal form.
Examples of that in fiction
Wizard of Earthsea, By Ursula K. Leguin
The Mystic Rider, Sharon Shinn
Riddlemaster of Hed, Patricia Mckillup
The Belgariad series by David Eddings
to name a few
Though you already seem to spend a lot of time in the wolf form anyway.
The Way I think that Druids should work is that they spend as much time as they want in a said form with the risk of loosing themselves being the only reason why they limit the time in that form. Its less able to be quantified in a game but makes more character building and background interests and things.
For the Site (searching for a think tank process here)
Elves
Seems as though the way you put it that they are less of a society of elves is good, and all but it seems from that description that they are either a mixture of wood or wild elves, feral elves, and the like.
I was wondering because my character is a half-high elf (the standard half-elf): I was thinking that mixed into the culture of the other elves is the older high elves that are called the Forlorn or something, and among their limited numbers the old ways of Elven Society, and hero worship and all that still exist, only very little heard about and the like.
Half Elves: That once a half elf is born the blood is true meaning that the son of a half elf by a human would be a half elf, and the son of a half elf and an elf would be a half elf. Also that there is less likely to be a child from a half elf (meaning less vitality among the race of half elves)
Gnomes any thoughts on them would be appreciated
Halflings (those that do exist), Are hidden and withdrawn from human society prefering to live their lives in the groves of the elves or with the dwarves, or in tucked away valleys or what not where humans have easily forgotten their existance (opens it up for me in case Iandon dies and I want to start over as a new character, a Halfling will probably be my next choice) I realise this is a borrow from Lord of the Rings but it explains the random halfling floating around the world.
Dwarves: While already pretty much covered in the other posts on this subject any other remarks about them, their culture variant height ratios etc. (Do they live deep underground or in the mountains, or elsewhere, Is their a Moriah like area of the world crawling with the surviving members of the clan that fought in the war somewhere in the deepest reaches of the mountains)
Half Orcs (do they exist and how do they live and what do others think of them)
Any non standard races: (I.E humanoid but not monster races)
I love the race from Arcana Evolved called the Alabast which are humankind from another world that cannot breed with humans... maybe a splinter race of humans from Outside.