As you bunched up in front of the double doors, you could readily tell that it opened inward away from you and it was of sturdy wood, reinforced with iron bands. Muzdum did not see anything special about the stone work, and at first glance did not think there were any traps.
To report, the dwarf (NPC’d) shook his head, “Nuthin. Not even locked.”
[sblock=GM Notes]Let’s just call that bow a regular Longbow Darvas received from the skellies.
Btw, minimum DC on Perception for traps is DC20. If you don’t beat that, either roll again or assume you don’t find anything.[/sblock][sblock=Map]Notes:
1. You are on the second floor, the black areas are unexplored on your level.
2. You can see the roof of the first floor in some places
3. North the left side of the map, 1sq=5ft
[/sblock][sblock=Combat Information]
Party Status:
20/20 HP ~ AC 16 ~
Darvus ~ falchion in hand
19/19 HP ~ AC 17 ~
Yosephus ~
39/39 HP ~ AC 22 ~
Muzdum ~
17/17 HP ~ AC 16 ~
Devlin ~ bomb in hand
..7/7
..HP ~ AC 16 ~
Tamarie ~
MA 575r
Spells Cast: MA (Tam)
Abilities Used:
* Darvus: Smite Evil 0/1, Lay on Hands 0/4
* Yosephus: Chan Energy 1/6, Reb Death: 0/6, Resist Tch 0/6, Incorruptible 1/1, Spells 1st 0/4
* Devlin: Bombs 0/7, Mutagen (Dex) 0/1, Extracts 1st 0/3
* Tamarie: Heavenly Fire 1/7, Spells 1st 1/4
Conditions in effect:
[/sblock]