Oh, if I GMed I would end up either being twisted evil Cliche DM who trys to kill the party in imaginative ways, or fluffy comicale GM who makes things far to easy because I don't know just how hard things should be.
And I would also probably use my own home brew game set up that would award players who make in depth characters.
(want to be a munchkin? make the character feal epic and do it in depth. Poof, extra stats. But just say you're baron von assume pants and I think we know what teh crazy guy dos from here
; )
[as far as making a character, the stat set up would be much more free form as it was intended to complement pure text based RPing that previously had no stat lines in it]
I still have the working Alpha from years ago, before I looked at D&D in any detail, I just never used it and I think I would have to rework a lot of stuff.
But onto point, I know these things can take a long time, my original RP method/group involved several players who all made bigger posts then I've been making now: Yesh, mine have been relatively 'small'
and it could be a constant week between some people's posts, it just annoys me when "about to" becomes "in two days"
(all though some of the RPers there just amaze me, one hour for a detailed and massive post that make the one's I've made thus far seem tiny)
Hmmmm, I might have to get Afterwall ready then :/