The_Universe
First Post
Probably not find-outable from this distance. The potential characters in this game will be your spies in the Thanesport, which means they'll be the ones who can find this stuff out.Queen_Dopplepopolis said:(1) We need to find out *who* Tain's friends are, now. We have killed a lot of them lately. So, we need of find out if they've been replaced and the like.
However, he tends to hang out with the dastardly types - his inner circle is *mostly* people who served under him when he led the naval expedition before he became king.
There are no organizations working for Tain so much as they are working for the the Throne that Tain occupies. High-ups in the Church of the Light, the Nobles Council, the Talons, the Military, etc. all have a reason to be around Tain. However, they may not be in his true "inner circle." Nightgrove was, and he didn't really occupy an official position in the Kingdom.(2) We need to find out if any organizations are working with Tain, if we can. If we can get into those organizations, we can get into his inner circle.
He has a step brother named Relin Nightgrove. His mother is dead. His father is dead. His step father was killed by you. His mother had no family (she was a servant, originally).(3) We need to find out Tain's extended family tree. Could pass off as very distant relations... or, maybe we could even *be* some distant family relations.
He has cousins on his father's side. Jaine and Archon among them. Tain, though a bastard, is a noble, and is thus tied in some distant way to most of the human and half-elven houses.
Probably not possible until you're there, and I don't see it as being a necessity for all types of plans. If this is going to be more cloak and dagger than it will be face and con, you need to know this. If this is going to focus on lying and not sneakery, This is not so important.(4) We need to *know* the city surrounding Tain's palace.
Have to scout when you get there. Guess what it would be, and work from there. You might be able to ask people in Caer Albion what that palace was like, but that's as close as you could get.(5) We need to know the workings of the palace - at least from the outside.
But not available.6) A blueprint of the palace would be very helpful.
Probably true.(7) We need to be really good at mundane forms of sneakery and the like. The less magic we have glowing all around us, the more powerful we'll be once into the palace.
Gadgets and magic items are nice - but in a situation like this, we need to be able to operate without them so that we do not pull too much attention to ourselves.
Yep.(8) Resources - money. 'Nuff said.
Yes they do - and remember that friendships and true trust take a long time to foster. If you don't need any information out of him for a year, and you're willing to do some BAD things to get it, you can probably get into his actual circle of close friends and advisors - outside of that, you may have to be a little less direct.(9) Detailed, fully worked out deceptions. If we are to work our way into Tain's inner circle, our stories about who we are, where we come from, etc need to be absolutely flawless.
Yep. Exactly.(10) Everyone that participates in the planning process needs to be detachable. No "solid" characters necessary - this is so that, when some people have time, we can play without worrying about hurting people's feelings because they are left out.
No intelligence is perfect. I can answer general questions, but assume that there are no spies there, already. You're going to be the spies - how do you get in, starting at square 1 (or 0).After we have this - and probably some other things that I haven't thought of, yet - we can make a plan.
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