[OOC] Roll20 Online Game Trial - Looking for Players - Australian Timezones

jbear

First Post
Dragon 402 said:
Weapon Ki Technique
You have learned to further blur the already hazy
boundary between the use of your weapons and the
use of your ki focus.
Benefit: When you wield a weapon and a ki
focus, you gain a +1 feat bonus to the attack rolls of
implement powers or weapon powers that you make
with either the weapon or the ki focus. This bonus
increases to +2 at 11th level and +3 at 21st level.
Also, when you wield a weapon and a ki focus, you
gain a +1 bonus to the damage rolls of at-will attacks
you make against bloodied enemies. This bonus
increases to +2 at 11th level and +3 at 21st level.

[MENTION=56189]Kzach[/MENTION] Above is what was published in Dragon 402; the very last part of the article for weapliment users. It came out as a playtest. Maybe it didn't make it into the CBuilder? Don't know. If there is a problem with it then I'll just take versatile expertise which is exactly the same, just without the benefit of the damage to bloodied foes with at will powers. Pretty minor difference. I'm sure [MENTION=90924]LordGraz'zt[/MENTION] will weigh in :)

I am under the assumption that a Ki Focus is somewhat like a Holy Symol. A something I focus on which I'll fluff to be whatever fits with DM okaying it.

Under equipment you'll see I have bought a ki focus, which I will use for the monk powers and cleric implement powers.

The spear is for the cleric attack powers.

I'll admit I'm not so clear how ki focuses are meant to work, so I've just assumed they are like a wand, orb, holy symbol or whatever. You buy one. You use it for implement powers. And so you get the benefit from the superior implement property.

Is your question based on the fact that I could have chosen a full blade as my weapon proficiency instead, for example?
 
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Kzach

Banned
Banned
Is your question based on the fact that I could have chosen a full blade as my weapon proficiency instead, for example?

Nah, I just thought you might be confused over the whole monk ki focus/implement/weapon thing. A ki focus is an implement, and any weapon a monk is proficient in can be used as an implement, but you don't get bonuses for ki focuses (such as from feats) with weapons used as implements, even if the weapon is both a ki focus and a weapon.

Confusing, huh. It'll be a bit of a nightmare to track since you'll have to have separately calculated attack rolls for pretty much every power you have. Some will get proficiency bonuses, some won't, some will get ki focus bonuses, some won't, etc.
 

LordGraz'zt

First Post
Given that this may be a one-shot we will not both too much with character backgrounds.

It would be helpful if you have at least some idea of your character's personality - no need to go overboard - something as simple as three words that define his/her personality or even a single sentence is about as much as you need.

Are any of you interested in making it to the combat trial this Thursday? This will literally be a single encounter where we get familiar with the software.
 

jbear

First Post
I will try to be there at least. I've got a bit of a busy week ahead. But I should be okay. If I can't I'll let you know well before hand in any case.
 

LordGraz'zt

First Post
I will put up a post, "starting" the game as I write it but this is how I see how the party came together.

Lin Darketh is the third daughter of the third daughter of the recently deceased (roughly 20 years ago) Matron Mother.

Lin is still young and has only recently begun her schooling at Arach-Tinilith. Driven by her sister Faeryl's hatred, Lin has already been slowly building her powerbase.

This has included the selection of a number of slaves with special talents. These slaves serve their mistress faithfully, partly due to the increased status her favor provides (in the form of lodgings, clothes and meals compared to other slaves) as well as in the hope they can manipulate their young master into helping them with concerns of their own.

The Party
Three of her most important "special" slaves are:

Her bodyguard, the half-orc Jin'dar - when Lin is not at Arach-Tinilith, Jin-dar is at his mistress side at all times.

Messageboy - a human craftsman who can seemingly make anything and has recently gained the ability to imbue magic into items. Lin hopes to leverage this power for her benefit but both her and the crafter are desperate to keep this knowledge from everyone else, lest this valuable slave be taken by another member of House Darketh and turned into a one man sweatshop for profit.

RobertLie - a human shapeshifter with powers of magic.

The above is purely just me riffing - if you like the ideas, go with it, if not feel free to suggest something else.

Setting Information
A couple quick bits of info for those that are not familiar with this setting:

• Slaves outnumber the drow by more than 10:1 – the possibility of rebellion is almost nil due to the significant power difference between the slaves and dark elves, created by the latters access to specialised training and magical items.

• Escape is a possibility, but any slave would be hard pressed to survive more than a couple days alone in the Underdark.

• The drow are cruel, manipulative and devious - their inherent nature is fuelled by the sinister machinations of their spider goddess Lolth.

• Drow society is matriarchal which means women rule everything – males are seen as little more than pets or tools. Even the lowest ranked female noble is seen to be higher than any man.

• Lolth only accepts female clerics – these priestesses only come from the noble House’s and hold the highest rank in the city.

• Arach-Tinilith is a cathedral in the drow city of Menzoberranzan shaped in the form of a spider and designed specifically for the training of Priestesses of Lolth.

• Talking very broadly drow society is ranked accordingly: Priestesses of Lolth > Female Nobles > Male Nobles > Common Drow > Slaves

There are no stupid questions, so please feel free to ask for any clarifications.

First Adventure
The first adventure will be around a mission Lin is given by her elders on her return from Arach-Tinilith.

The "school" periodically send its students back to their Houses for small periods of time. These "holiday" periods are normally filled with various quests and missions from the House to test their nobles and utilise their newly learned skills for the betterment of the House.
 


RobertLie

First Post
Sorry about not posting yesterday, but was out of access to the net then.

[sblock= Vosner]
Vosner, level 2
Human, Warlock
Tuathan Starting Feature: Shapechanger's Physique (Vosner doesn't have the physique to jump or climb, nor the training. Still, it doesn't prevent him from altering his shape and hoping he that Luck is on his side if he ever needs to.)
Eldritch Strike: Eldritch Strike Charisma (Misdirection and a touch of arcane is all thats needed for swordplay to make.)
Eldritch Pact: Tuathan-King Pact (Vosner's power comes from a pact with his ancestors, drawing on the remnants of their conquering power, in hopes of reviving their legacy if not their kingdom. If he can survive first.)
Prime Shot: Prime Shot (Its just harder to miss when point-blank.)
Shadow Walk: Shadow Walk (Drow have their quite literal shadows, and Vosner prefers his own. It doesn't make him invisible or translucent, nor does it conjure actual shadows. Stepping slightly in the shadow between the here and there, between reality and the feywilds. It almost makes the subconscious think of him as if he wasn't in reality and thus making it easier to over-look him.)
Human Power Selection: Bonus At-Will Power
Background: Scholastic Stowaway, Silent Hunter (Silent Hunter Benefit) (Stolen from the Feywilds at a young age and turned into a slave by the Drow, learning skills to survive and fight are not usually taught to one in Vosner's position. Fortunately he learned to be stealthy enough to learn bits and pieces of knowledge from Sorcere students he followed around. Stealth tended to be the first and most important thing he learned from this, instead of Theoretical Arcana.)

FINAL ABILITY SCORES
Str 8, Con 12, Dex 16, Int 12, Wis 10, Cha 18.

STARTING ABILITY SCORES
Str 8, Con 12, Dex 16, Int 12, Wis 10, Cha 16.


AC: 17 Fort: 13 Reflex: 17 Will: 17
HP: 29 Surges: 7 Surge Value: 7

TRAINED SKILLS
Stealth +10, Intimidate +10, Perception +7, Thievery +9, Bluff +10 (Sneaky, Quick-fingered Rat can fit Vosner quite literally at times that likes to listen to rumors and idle talk that occurs around him. Though when in trouble, he his silvered-tongue can either get him out of a jam with a few quick words or cause someone to hesitate just enough to get away letting them think its not worth the risk to pursue.)
UNTRAINED SKILLS
Acrobatics +4, Athletics +0 (2x Roll), Arcana +2, Diplomacy +5, Streetwise +5

FEATS
Human: Mindbite Scorn (If you must attack, attack both the body and the mind. Hope one of the two falters for your enemy, before your own. +1d6 Psychic damage to Warlock's Curse.)
Level 1: Weapon Proficiency (Bastard sword) (Sometimes, just having the biggest sword you can carry is enough of a deterrent to being chosen for something bad. Sadly, this was the biggest sword that Vosner can comfortably lift and carry. That Fullblade looks intimidating but so heavy...)
Level 2: Rod Expertise (While people notice the sword, they may miss the Rod. Useful as a cane, whether to hide or when in pain. Further useful to channel some magics, that isn't the iconic Staff or Wand. Lastly, it just may keep a sword or bolt from striking Vosner's easily bruised flesh. +1 per tier to attack rolls with a rod. +1 AC and Ref while holding a rod.)

POWERS
Bonus At-Will Power: Echoing Dirge (Reversing his Shadow Walk trick, Vosner instead makes the subconscious think he exists beside his foe or foes, lashing out with an attack.)
Eldritch Blast: Eldritch Strike (A rather simple trick of infusing a weapon with enough arcane energy to warp space just enough to move a foe along its wave.)
Pact At-will: Hand of Blight (Crackling black arcane energy coalesces to form the looks of a weapon or spell to strike out at both a target's body and mind. Said are echos weapon or spells come from the Tuathan's ages ago, when they conquered a portion of the Feywilds.)
Warlock encounter 1: Witchfire (Sometimes, you just need fire.)
Warlock daily 1: Decree of Khirad (Vosner takes advantage in confusion, though sometimes he needs to create said confusion. What better way to for allies to attack each other to give him a chance to escape.)
Warlock utility 2: Tuathan Animal Shape (People ignore small creatures, such as rats or moles, allowing Vosner a bit more freedom to move around as he shape shifts. Also, this skill makes him a unique ... slave ... raising his price and allowing him to get away with a few small things that others can't due to his higher price and having some think of him more as a pet then a slave. Songbirds tend to be a favorite image as a "pet" second only to a spider.

ITEMS
Leather Armor, Bastard sword, Rod Implement, Thieves' Tools, Backpack (empty), Flint and Steel, Waterskin, Gambler's Gear, Lantern, Oil (1 pint) (5)
WEALTH
5 sp[/sblock]

Vosner likes to think he is great at surviving anything life throws at him, but he has a bad habit of poking the line of acceptable with the drow. He survives by confusion, misdirection, and attempting to make chasing or killing him more trouble or costly then its worth. Though if he can garner favor for a timely bit of help to a drow that rules over him, it might be worth risking his wellbeing/life. He doesn't mind running away or hiding, but it goes against his nature to someone he calls a friend or an ally behind.

Now if only he can figure out the Drow he was given as a gift to some time back. She isn't interested in a Pet, but rather having him sneak around and fighting! Its dangerous, reckless, and down-right terrifying but ...
Why does he feel more alive then before?
Also if only she didn't keep track of him so easily, or kept seeing through his bluffs...

======
This Thursday? I'll do my best to be there Graz.

Edit: Yikes, it took me forever to type that out. Also, I didn't see the current story before I posted but everything looks great!
 
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Kzach

Banned
Banned
I have some bad news.

Jin'dar died.

Replacing him is Vorgrym of House Darketh, older brother to Lin (assuming jbear's ok with that) and her loyal bodyguard. He is an incredibly skilled swordsman and knowledgable in the ways of the Underdark. Although very protective of Lin, he is also very frustrated by what he perceives to be her cautious (whether she is or not, that's how HE sees her) nature. Three words that describe him are: impatient, callous and brooding.
 

Kzach

Banned
Banned
Ok, assuming jbear is ok with my character being an older, yet subservient, brother and bodyguard, I've finalised my character and changed his name to Lan of House Darketh (Lin & Lan!). Here's the character builder text version:

[sblock]
Lan of House Darketh, level 2
Drow, Ranger (Scout)
Ranger Wilderness Knacks Option: Ambush Expertise (Ranger)
Ranger Wilderness Knacks Option: Mountain Guide (Ranger)
Two-Weapon Style Option: Flashing Blade Mastery
Unseelie Agent Starting Feature Option: Spiked chain
Born Under a Bad Sign (Born Under a Bad Sign Benefit)
Theme: Unseelie Agent

FINAL ABILITY SCORES
STR 14, CON 13, DEX 18, INT 10, WIS 16, CHA 8

STARTING ABILITY SCORES
STR 14, CON 13, DEX 16, INT 10, WIS 14, CHA 8


AC: 18 Fort: 14 Ref: 16 Will: 14
HP: 35 Surges: 8 Surge Value: 8

TRAINED SKILLS
Acrobatics +9, Athletics +7, Dungeoneering +9, Perception +9, Stealth +11

UNTRAINED SKILLS
Arcana +1, Bluff +0, Diplomacy +0, Endurance +1, Heal +4, History +1, Insight +4, Intimidate +2, Nature +4, Religion +1, Streetwise +0, Thievery +4

POWERS
Basic Attack: Melee Basic Attack
Basic Attack: Ranged Basic Attack
Unseelie Agent Utility: Create Shadow-Wrought Weapon
Drow Racial Power: Cloud of Darkness
Ranger Utility: Aspect of the Lurking Spider
Ranger Utility: Aspect of the Pack Wolf
Ranger Attack: Dual Weapon Attack
Multiple Class Attack: Power Strike
Ranger Utility 2: Invigorating Stride

FEATS
Level 1: Spiked Chain Training
Level 2: Two-Weapon Fighting

ITEMS
Hide Armor x1
Shadow-wrought Scorpion Chain x1
Potion of Healing
Silk Rope (50 ft.) x2[/sblock]
 

jbear

First Post
hehehe, Lin and Lan ... nice.

No problem with having you be big brother at all. 2 drows will make it more drow flavoured all together.

I think the backstory as proposed by LordGraz'zt works. Changing to faithful older brother works well.

The artificer is a valued slave who promises a pathway to glory. So we have to look after him of course. Keep our sister's greedy fingers away.

And Vosner is slightly manipulative, insinuating himself into our favour subtly with his art without us realising he is influencing us. Which opens up interesting possibilities.

Hopefully see you all tomorrow night!
 

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