Scott DeWar
Prof. Emeritus-Supernatural Events/Countermeasure
Scotley,
I have an idea that might make combat more speedy:
Defense Rolls- how it works is simple. it is the same as takeing a '10' on attack by the opponants.
1) take the total attack + of the opponant and add 10
2) roll a d20 and add the total +(armor class) of the character
3) if 2) is higher; miss, if 1) is higher, hit
4)if character rolls a 1 on the d 20 then that is a critical and needds to re- roll defense to confirm crit
[sblock=sample post]
sample inititive (1d20+2=3)
(good thing this is only a sample)
sample defense (1d20+14=28)
sample att and damage (1d20+16=24, 1d8+7=9)
sample attack (1d20+11=30, 1d8+7=8)
[/sblock]
in the above sample the first is not a crit for harrison and he second is, so he would need the usual crit confirm. if he was his own opponant, the defense would make the first defense, but would need a second defense...does this make any sense?
what it would give as attack and defense in one post and combat would not bee needed to make any more rolls...it helps alot in our table top game.just hought it might help here too
I have an idea that might make combat more speedy:
Defense Rolls- how it works is simple. it is the same as takeing a '10' on attack by the opponants.
1) take the total attack + of the opponant and add 10
2) roll a d20 and add the total +(armor class) of the character
3) if 2) is higher; miss, if 1) is higher, hit
4)if character rolls a 1 on the d 20 then that is a critical and needds to re- roll defense to confirm crit
[sblock=sample post]
sample inititive (1d20+2=3)
(good thing this is only a sample)
sample defense (1d20+14=28)
sample att and damage (1d20+16=24, 1d8+7=9)
sample attack (1d20+11=30, 1d8+7=8)
[/sblock]
in the above sample the first is not a crit for harrison and he second is, so he would need the usual crit confirm. if he was his own opponant, the defense would make the first defense, but would need a second defense...does this make any sense?
what it would give as attack and defense in one post and combat would not bee needed to make any more rolls...it helps alot in our table top game.just hought it might help here too