The rules for opportunity and immediate actions inform us that you can't take these types of actions during your own turn. The rules for readying an action states that the resulting action is an immediate reaction to a condition you specify. A number of apparant oddities spring from this.
A fighter can't take his combat challenge attack against a target that readies his attack to occur just after the start of the fighter's turn. This is applicable for all immediate interrupts and reactions.
You can also use a readied action to move or use a ranged attack, and you won't provoke opportunity attacks from the creature who's turn it is.
This might be the intended mechanics. I'm actually ok with readying to move away as it takes a standard action to ready. The ranged attack part will have minor impact on the game as a whole (other than to make it a bit more complicated with all the delaying). What I'm not cool with, however, is the ability to completely avoid the meatiest part of the fighter's mark. That seems like an oversight/bug/exploit to me.
What are the thoughts about this? Has it been discussed previously?
A fighter can't take his combat challenge attack against a target that readies his attack to occur just after the start of the fighter's turn. This is applicable for all immediate interrupts and reactions.
You can also use a readied action to move or use a ranged attack, and you won't provoke opportunity attacks from the creature who's turn it is.
This might be the intended mechanics. I'm actually ok with readying to move away as it takes a standard action to ready. The ranged attack part will have minor impact on the game as a whole (other than to make it a bit more complicated with all the delaying). What I'm not cool with, however, is the ability to completely avoid the meatiest part of the fighter's mark. That seems like an oversight/bug/exploit to me.
What are the thoughts about this? Has it been discussed previously?