SlagMortar
First Post
OOC: Oh yeah. Well, they only did 2 damage so like you said, doesn't really matter. The earlier attacks both still missed too.
SlagMortar said:"Hah, you didn't even know. I'm Karl Klosterman. You're no doubt working for that swine Hessen."
SlagMortar said:OOC: I assume you picked up his bow. I'll put up an epilogue post and rewards information tonight. Thanks for partaking in my first ever play by post DMing adventure! Hope you had a good time.
SlagMortar said:Time based: 6+ months equals 700 XP for Lupic, Semabin, and Deos. 350 XP for Kyle.
It means Kyle gets 350 XP for being on an adventure for 7 real-time months. It's how we even things out between games for differing paces.D20Dazza said:k? what's this mean?
For each level past 1st, add 3/4 of your hit die plus bonuses. So, to add a 2nd level of cleric, take 3/4 of a d8, which would be 6, and add your bonuses (3 hp Con bonus? I didn't check...) So, that would be the 11 you had at 1st level, + 6 (3/4 of 8), +3 (Con) = 20 hp at 2nd level.D20Dazza said:And I'll take advantage of you being here Knight if I may? Kyle is updated here, just need to do HPs (how?)
But I don't understand why Kyle got less than the other PCs? (mind you I've had a couple of beers )El Jefe said:It means Kyle gets 350 XP for being on an adventure for 7 real-time months. It's how we even things out between games for differing paces.
For example, if one character joins an adventure where the DM and players post, on average, once a week, he'll advance at 1/7 the rate of an identical character that joins a similar adventure where everyone posts once a day. That's neither the player nor the character's fault, especially since he can't control the other players and DM. So, to be fair to everyone, we award 50 XP/level/month that someone is on an active adventure. I think this caps out at 8th level, at 400 XP/month.