Here's a first draft. I've still to finish his equipment and tweak feats and skills. Regarding the leadership feat, do you want me to design my own cohort? I like the idea of a nonconformist, revolutionary paladin, but if you think that ferreting out the injust from one's own ranks and challenging the power structure of the land violates the lawful aspect of paladinhood, that probably wouldn't work out. Personally, I think the arguement could be made that the governing bodies of Thrane and the Church of the Silver Flame are not legitimate authorities, and therefore a paladin can disobey them in the name of a good cause. If you don't, then I'll look into something else-perhaps a Swashbuckler.
Gevarth Fehrenn
Race: Human
Class: Cleric 4/Church Inquisitor 3
Hit Dice: 7d8+7
Initiative: +0
Speed: 30 feet
AC: 22 (10 +9 armor +3 shield)
Touch: 10
Flat-footed: 22
BAB/Grapple: +5
Attack: Morningstar +9 (1d8+3)
Full Attack: Morningstar +9 (1d8+3)
Face/Reach: 5x5/5 ft
Special Attacks: Spells, Turn Undead 5/day
Special Qualities: Detect Evil, Immune to Charms, Pierce Illusion
Saves: Fort +8, Ref +4, Will +11
Abilities: Str 14, Dex 10, Con 12, Int 12, Wis 19 (+1 level, +2 enhancement), Cha 14
Skills: Concentration +10 [9], Diplomacy +10 [8], Gather Information +3 [1], Knowledge (arcana) +5 [4], Knowledge (religion) +10 [9], Sense Motive +10 [6], Spellcraft +10 [9]
Feats: Augmented Healing, Leadership, Spell Penetration, Weapon Focus (Morningstar)
Languages: Common, Draconic
Alignment: Lawful Good
Gender: Male
Age: 29
Height: 6' 1"
Weight: 219 lbs
Inventory:
+1 Morningstar (2300 gp)
+1 Full Plate (2650 gp)
+1 Large Steel Shield (1150 gp)
Amulet of Wisdom +2 (4000 gp)
Cloak of Resistance +2 (4000 gp)
4900 gp
Spells:
0: Create Water, Guidance, Light x2, Read Magic, Resistance
1st: Bless, Divine Favor, Doom, Protection from Evil, Shield of Faith
2nd: Aid, Hold Person, Silence, Spiritual Weapon
3rd: Dispel Magic, Prayer, Searing Light
4th: Dismissal, Divine Power
Domains:
1st: Sanctuary
2nd: Zone of Truth
3rd: Protection from Energy
4th: Spell Immunity