Breezly
First Post
Post 020104 – The Journey to Sundabar, Alturiak 6, Afternoon
Post 020104 – The Journey to Sundabar, Alturiak 6, Afternoon
The group and caravan finally move off. The sun is starting to set behind you as you fall into our formation. Almost subconsciously, you spread yourselves out along the line of the caravan to make sure you cover the entire length in case of attacks. The three remaining guards take up a position on one of the wagons. The mood is somber, quiet. You can here a few lingering sobs as the group moves down the road. Athil takes up his position in the lead wagon. Although the loss of life is great, none of the caravan’s goods were lost.
The strange wagon falls in towards the back, third from the last. Although you try a few times, when you approach the wagon you get a stern look from the driver and the heavily armored guard. Try as you might, you do not engage the driver in conversation. You get nothing more than ‘We are traveling to Sundabar, that is all you need to know.’ The heavily armored man seems quite capable and does not speak. The only thing you do learn from the wagon is the name carved into the side of the wagon and embossed with gold. Maralith.
The next two hours of your journey are uneventful. The twilight soon gives way to evening. The light of the stars and moon illuminate the road and surrounding land in a eerie silver glow. Athil leads the caravan off the road, and almost without command, the wagons circle and the guards and merchants go about setting up camp. You lead your horses off the road and group them together and tie your oats bags to their faces. Fizzi, your war dog has taken quite a shine to you and does not want to leave your side. Unfastening his saddle, your soften a bit and let him join you as you make camp. Willow, Ivory walks with his head held high, proud and strong as the group makes camp. He takes up a position next to you as the group circles a fire and talks of the days events. The wind is cold and hard forcing you to wrap your clothing tightly around you o fight off the chill. Once you get a fire started your spirits lift a bit.
As you have your dinner, you see a few more people milling about the strange wagon. A human female with jet black hair and long flowing fur leaves the wagon for a few moments. She is surrounded by three well armored men, much like to one that was seated with the driver on the wagon. They do not join the group around the fire, but instead make their own fire. You get a sense that this woman is very much in charge of the group. You do not see any more of her after dinner.
You set watch that evening and make conversation with the guards. They have been hired in some capacity as a merchant guard for much of their professional lives. They reiterate how strange it was to be attacked so close to Silverymoon, but they seemed resolved that it is just part o the job. The evening passes slowly, but without event. In the morning the caravan quickly gathers together and heads off down the road.
The whole next day passes much as the first and your evening once again passes without event. You only pass a few caravans coming from Sundabar in the east during the day. On the second day after the attack, just after lunch, you catch sight of a group coming up from the east moving fast. As the get closer you can see that they are a group of Knights in Silver, five to be exact. The motion you to halt and Athil complies, bringing the caravan to a halt. One of the Knights moves his horse forward. ‘Who are you and what can you tell me of the attack on the road? Looking to your group he adds, what is your business on the road?”
How do you respond? Anything special you want to do?
Post 020104 – The Journey to Sundabar, Alturiak 6, Afternoon
The group and caravan finally move off. The sun is starting to set behind you as you fall into our formation. Almost subconsciously, you spread yourselves out along the line of the caravan to make sure you cover the entire length in case of attacks. The three remaining guards take up a position on one of the wagons. The mood is somber, quiet. You can here a few lingering sobs as the group moves down the road. Athil takes up his position in the lead wagon. Although the loss of life is great, none of the caravan’s goods were lost.
The strange wagon falls in towards the back, third from the last. Although you try a few times, when you approach the wagon you get a stern look from the driver and the heavily armored guard. Try as you might, you do not engage the driver in conversation. You get nothing more than ‘We are traveling to Sundabar, that is all you need to know.’ The heavily armored man seems quite capable and does not speak. The only thing you do learn from the wagon is the name carved into the side of the wagon and embossed with gold. Maralith.
The next two hours of your journey are uneventful. The twilight soon gives way to evening. The light of the stars and moon illuminate the road and surrounding land in a eerie silver glow. Athil leads the caravan off the road, and almost without command, the wagons circle and the guards and merchants go about setting up camp. You lead your horses off the road and group them together and tie your oats bags to their faces. Fizzi, your war dog has taken quite a shine to you and does not want to leave your side. Unfastening his saddle, your soften a bit and let him join you as you make camp. Willow, Ivory walks with his head held high, proud and strong as the group makes camp. He takes up a position next to you as the group circles a fire and talks of the days events. The wind is cold and hard forcing you to wrap your clothing tightly around you o fight off the chill. Once you get a fire started your spirits lift a bit.
As you have your dinner, you see a few more people milling about the strange wagon. A human female with jet black hair and long flowing fur leaves the wagon for a few moments. She is surrounded by three well armored men, much like to one that was seated with the driver on the wagon. They do not join the group around the fire, but instead make their own fire. You get a sense that this woman is very much in charge of the group. You do not see any more of her after dinner.
You set watch that evening and make conversation with the guards. They have been hired in some capacity as a merchant guard for much of their professional lives. They reiterate how strange it was to be attacked so close to Silverymoon, but they seemed resolved that it is just part o the job. The evening passes slowly, but without event. In the morning the caravan quickly gathers together and heads off down the road.
The whole next day passes much as the first and your evening once again passes without event. You only pass a few caravans coming from Sundabar in the east during the day. On the second day after the attack, just after lunch, you catch sight of a group coming up from the east moving fast. As the get closer you can see that they are a group of Knights in Silver, five to be exact. The motion you to halt and Athil complies, bringing the caravan to a halt. One of the Knights moves his horse forward. ‘Who are you and what can you tell me of the attack on the road? Looking to your group he adds, what is your business on the road?”
How do you respond? Anything special you want to do?