I'm posting the current status of the tribe, I'll post it in the RG as well.
Yar-Gock Tribe's current status:
1 Leader (The Mogur)
1 Ogre
1 High Priest (Male Witch Doctor & Shaman)
4 Bugbear prison guards. *1 one party member [They are known as: The Gnome head banger, The Dwarf hunter, The Elf Slaver, The Human Slayer]
4 Hobgoblins (Hired Guards)
5 super elite guards (1 Hobgoblin fighter, 4 goblins fighters)
2 goblin witch doctors 2 (2 male) *2 party members [Also Function as healers as well]
1 goblin shaman 2 (1 crazy female)
5 goblin elite guards (Fighter) [2 miners, 2 stone masons, 1 wolf trainer]
16 Goblin males (warriors) [7 miners, 2 Weapon smiths, 5 fishermen, 2 carpenters]
27 females. *1 Party member [3 brewers, 4 chefs, 5 weavers, 2 tailors, 3 miners, 3 leather workers, 2 potters, 4 underground farmers]
38 goblin imps.
6 sick and old. [2 miner, 2 warriors, 2 crippled]
Financial status of the tribe:
Every goblin obtains some valuable personal items and the Mogur allows even money (but not too much). The goblins can trade among themselves for items they craft.
Most of the treasure goblin skirmishers and adventurers find are going to the Mogur, he then splits a low amount as trophy for them to keep.
Goblins tend to lie for prophet and cheat, and struggles about prices often occur.