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The Invasion of Baskrant (southbound) Judges: N/A, DM: Cute-Hydra

Cute-Hydra

First Post
"It's your funeral" the dragon snorts as it breathes back for a breath attack. Plunging the party in acid yet again.

[sblock=Actions]

shift then

Breath attack against reflex
1d20 → [14] + 7 = (21) Kamotz
1d20 → [2]+ 7 = (9) Silveris
1d20 → [16] + 7 = (23) Lenard
1d20 → [1] +7 = (7) Vimak

5 acid, 5 ongoing to Kamotz and Lenard

The horse was shielded by you, and both Kamotz and Vimak get opportunity attacks.
[/sblock]

[sblock=stats] Dragon damage taken 171
AC 22, fort 18, Reflex 20, Will 17
BLOODIED [/sblock]

[sblock=map]
http://www.enworld.org/forum/attachment.php?attachmentid=47986&stc=1&d=1301353363
[/sblock]

OOC: for the record I was scared rolling that attack, thought it might be a TPW creating moment, only rolled a 2 for damage on a d12 *wipes forehead*.
 

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Luinnar

First Post
Alnar fires another bolt of energy, which misses the dragon again. Perhaps he was wrong what he said about dragons.
[sblock=actions]
Move: H3
Standard: Chaos Bolt miss
[/sblock]
[sblock=stats]
Alnar Male Human Sorcerer 5
Alnar has 5 fire resistance. +2 healing surge value (Dragonling), ignores 5 fire resistance for attacks.
Passive Perception: +14, Passive Insight: +12, Init: +2
AC 15+2 Fortitude 16 Reflex 14 Will 19 -- Speed: 6
HP: 21/46, Bloodied: 23, Surge Value: 11, Surges left: 7/8
Action Points: 0
Basic Attack Staff of ruin +1: +9 vs AC 1d8+5
Ranged Basic Attack: N/A
Powers-
Burning Spray, Chaos Bolt, Blazing Starfall
Thunder Slam
Flame Spiral
Spatial Trip

Second Wind
Ice Javelins
Majestic Word
Inspiring Fortitude
Thunder Leap


Conditions -


Draco: (inactive)
Defense same as above.
Speed 5, fly 6 (hover)
1/1 HP
Dragon's breath

[/sblock]
 


Walking Dad

First Post
Vimak Stonecarver, Goliath Runepriest 5

Vimak follows the dragon, the halberd still swinging and leaving runes in it's wake. This time he hits and the runes cling to the dragon's scales, weakening them

[sblock=ooc]

move: shift to C6
standard: Word of Diminishment (destruction) vs the dragon
Hit for 10 damage and the dragon has vulnerable 2 to anything but OAs. He has vuln 5 to them.
All this until the end of Vimak's next round.
Also note his rune of destruction effect below.

---

Rune of Destruction (active)
Allies gain a +1 bonus to attack rolls against enemies that are adjacent to you or to any other runepriests who are in this rune state.

Rune of Protection
While adjacent to you, allies gain resist 2 to all damage

[sblock=Mini stat block]
Vimak Stonecarver
Perception: 14 Insight: 19 Normal Vision
AC 21 Fortitude 17 Reflex 16 Will 18
Initiative: +4
Hit Points: 37 / 49 Bloodied: 24
Temporary Hit Points: 12
Resist: -
Saving Throw:
Action Points: 1 Second Wind: 1
Healing Surge:12 Surges per day: 7 / 10
At-Will Powers: Word of Diminishment, Word of Binding, Lightning Damage
Encounter Powers: Rune of Mending 0/2, Stone’s Endurance, Flames of Purity, Symbol of Wrath Reversed
Daily Powers: Rune of Endless Fire, Shield of Sacrifice, Cage of Light, Extra Lightning Damage.

Condition: Rune of Endless Fire Effects

[/sblock]


[/sblock]
 
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pacdidj

First Post
OOC: Gonna wait on Kamotz's actions before taking my turn. Just as a reminder, if you have magic items with daily powers, using one can get you 7 THP from Siv's Arcane Rejuvenation class feature. And, since we'll reach a milestone with this encounter Siv can potentially recharge 2 item powers.
 

CaBaNa

First Post
Swinging feebly as the blood continues to drain from his gaping wound, Kamotz slumps forward onto his warhorse. The spray from the dragon easily hits the barely conscious shifter, and the noxious fumes prove to much, and Kamotz slips into unconsciousness. His wounds continue to stitch themselves together, and the bleeding slows. A steady trickle of crimson continues to flow down the horses side, into the puddle forming below the ferocious cleric.

Kamotz OA Miss
Kamotz goes unconscious, -2 HP.
Start turn, take ongoing 5 (Kamotz at -7 HP, death at -17)
18 on death save Success
Save vs ongoing Fail
 
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pacdidj

First Post
"Better do something about that crazed shifter, or the dragon's going to come after me in earnest," Siv mutters as he vigorously shakes another small red vial. Then hurling it through the air, he calls our, "Breathe deep beast man!," and the vial shatters, releasing a puff of red vapors that neutralize some of the acid on contact and cause the shifter's wounds to begin knitting themselves back together.

Simultaneously, he fires off a hasty shot from his crossbow, that doesn't quite connect.

[sblock=Siveris Actions and Stats]Move to G5

Minor = :close:Healing Infusion: Curative Admixture on Kamotz = Kamotz heals HS value +4 without spending a surge

Standard = :ranged:Magic Weapon vs. Dragon = miss

[sblock=statblock]Siveris Smythe - Level 4 Gnome Artificer (assassin)
Conditions: none
Passive Perception: 15, Passive Insight: 15, Init: +3
AC: 20, Fort: 15, Reflex: 18, Will: 17
Speed: 5
HP: 40/40, Bloodied: 20, Surge Value: 10, Surges left: 7/7
Action Points: 1, Second Wind: not used, Milestones:
:bmelee:Basic Atk: Dagger +4 vs AC, 1d4-1 dmg
:branged:Ranged Basic Atk: Poisoned Hand Crossbow +1: +6 vs. AC, 1d6+2 dmg, Range 10/20 (bolts: 72)
Powers-
Magic Weapon, Aggravating Force, Assassin's Shroud 1 2
Fade Away, Ghost Sound, Healing Infusion, Healing Infusion, Halo of Thorns, Shocking Feedback
Caustic Rampart, Restorative Infusion
Addergrease Leather Armor, Poisoned Hand Crossbow, Bloodstinger Poison x 2, Woundpatch x 3, Antivenom x 1, Slow Step Oil x 1[/sblock][/sblock]

[sblock=Combat Notes (Important for DM and other players)]* Siv's attacks ignore poison resistance and immunity
* Whenever one of Siv's allies uses a daily magic item power they gain 7 temporary hitpoints[/sblock]
 

CaBaNa

First Post
Snuffling, the shifter stirs from his nap, feeling where the gaping hole used to be. I am whole once more! Kamotz looks up from the ground, How did I get down here? in a flash the memory floods back, Ah! Dragon! HA HA! Kamotz brushes off his robes, and gathers his shield and flail back up, readying for the dragons continued assault.


OOC: When Kamotz goes prone from unconscious he falls into A3, five feet off the horse, no damage.

Thanks pacdidj, and everyone else who has helped keep Kamotz alive.


[sblock=Ministat]


Kamotz (ongoing 5 acid damage SE)
Initiative +1 Passive Insight 20 Passive Perception 20 Senses Low-Light
HP 12/35; TempHP 0; Bloodied 17; Surge Value 8; Surges Per-Day 9/9
AC 22 Fortitude 15 Reflex 14 Will 16
Second wind; Not Used
Action point; 0
Speed 5
At-will: Holy Strike, Lance of Faith, Divine Challenge
Encounter: Longtooth Shifting, Healing Word, Strength From Valor, Call of Challenge Healing Strike
Daily: Blood of the Mighty






Warhorse
Initiative +3 Senses Perception +8; low-light vision
HP 14/58; TempHP 12; Bloodied 29; Surge Value 14; Surges Per-Day 0/1
AC 17; Fortitude 16, Reflex 14, Will 14
Speed 8
Kick (standard, at-will)
+6 vs AC; 1d6+5 damage.
Trample (standard, at-will)
The warhorse can move up to its speed and enter enemies’ spaces. This movement provokes opportunity attacks, and the warhorse must end its move in an unoccupied space. When it enters an enemy’s space, the warhorse makes a trample attack; +4 vs Reflex; 1d6+6 damage, and the target is knocked prone.
Charger (while mounted by a friendly rider of 3rd level or higher with the mounted combat feat; at-will) Mount
The warhorse grants its rider a +5 bonus to damage rolls on charge attacks.
Alignment Unaligned Languages -
Str 21 (+6) Dex 14 (+3) Wis 14 (+3)
Con 18 (+5) Int 2 (-3) Cha 10 (+1)


[/sblock]
 
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Dekana

Explorer
Lenard continues pelting the dragon with unerring magic missiles. With the way the dragon has been dodging the party's attacks, he has no confidence that he'd be able to land a hit with any of his more powerful spells. He retreats to the other side of the bridge after loosing his latest barrage.

[sblock=Lenard stat block / actions]Actions
Start of turn: take 5 acid damage.
Move: Run to P6. Lenard takes -5 to attacks and grants CA until the start of his next turn.
Standard: Magic Missile vs Dragon autohits for 9 force damage.
End of turn: save vs ongoing acid fails.


PC:Lenard (Dekana) - L4W Wiki- Male Human Mage 1
Passive Perception: 12, Passive Insight: 12
AC:16, Fort:12, Reflex:16, Will:15 -- Speed:6
HP:14/28, Bloodied:14, Surge Value:7, Surges left:7/7
Initiative +0
Action Points: 0

Conditions
Bloodied
Grants CA TSNT
Ongoing 5 acid

Powers
Arc Lightning, Beguiling Strands, Hypnotism, Light, Magic Missile, Prestidigitation
Conduit of Ice, Robe of Avoidance, Second Wind, Suggestion
Flaming Sphere

[sblock=spellbook]
Conduit of Ice, Illusory Obstacles
Flaming Sphere, Sleep[/sblock][/sblock]
 
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