S_Dalsgaard
First Post
The ongoing thread about scaling the number of off-hand attacks for TWF made me wonder how much weapon choice is based on a roleplaying concept for your characters and how much is based on potential damage output. I (and the players in my group) tend to choose weapons based more on what would fit the character and his background, than on what damage potential the weapons have, but the various threads with precise calculations on the theoretical damage of TWF vs. GWF vs. Polearm, etc. makes me think that that isn't actually the norm.
So, how do you chose which weapon(s) to use when you make a fighter character?
To get the ball rolling, I should mention that my current elven Eldritch Knight uses a elven blade (re-skinned longsword) and sometimes shield and my next character will probably be a rogue dual-wielding shortsword and dagger.
So, how do you chose which weapon(s) to use when you make a fighter character?
To get the ball rolling, I should mention that my current elven Eldritch Knight uses a elven blade (re-skinned longsword) and sometimes shield and my next character will probably be a rogue dual-wielding shortsword and dagger.