We're All Gamers Together: Why Harassment Has To Stop

Another piece talking about the harassment of women in tabletop gaming has surfaced on the internet. At least one of the incidents related in that piece has been substantiated as being true, so I am willing to accept that there is more truth in that article. Whether gamers, or geeks in general, want to admit it or not, there are serious issues within our communities with how people act towards women, people of color, and the LGBTQI. We need to knock that off right now. Obviously, this is an opinion piece.

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Another piece talking about the harassment of women in tabletop gaming has surfaced on the internet. At least one of the incidents related in that piece has been substantiated as being true, so I am willing to accept that there is more truth in that article. Whether gamers, or geeks in general, want to admit it or not, there are serious issues within our communities with how people act towards women, people of color, and the LGBTQI. We need to knock that off right now. Obviously, this is an opinion piece.
Just as a warning, for those who might be bothered by certain sorts of content, some of the incidents that were relayed to me, the stories that were told, have jarring, uncomfortable occurrences in them. If mentions of rape and unsolicitated physical contact will bother you, you might want to skip the rest of this article. I know reading the emails and PMs from these women bothered me as they came in.

As much as what these women related bothered me, and obviously bothered them as the targets of the harassment, I felt that the fact that it was so uncomfortable was exactly the reason why this current piece needed to be written. We, as a group, need to start looking the people doing this harassment in the eye and telling them that we don’t think it is okay. We need to stop pushing these accounts into the shadows, under the rugs, and pretending that they do not exist. We need to make our communities into better places for everyone, and not just a bunch of men.

I put out a call over my various social media feeds (which was shared a lot), asking for women to share their experiences of harassment in tabletop gaming with me. Anonymity was offered to those who wanted it, and not surprisingly most respondents asked that their names be kept confidential. The reasons for them wanting to be kept anonymous were one of two. First, they were afraid of further harassment within their communities for calling out the bad behavior. They seen how women who tell men to stop get treated in small, closed communities and, for better or worse, they want to continue with their hobbies without additional harassment. The second reason was a bit scarier. Some of these women are professionals, working in tabletop gaming in a number of different capacities, who fear that publicly coming forward would negatively impact their careers within gaming.

I’ll just say that last one again, with emphasis: they were afraid that coming forward about their harassment, or the harassment that they had witnessed, would negatively impact their careers in tabletop gaming.

Because of these reasons, I will be keeping the identities of everyone who asked anonymous. Everyone who spoke with me identified themselves, I am just not identifying them.

One of the common threads through the experiences shared was rape. Most of these women had had characters raped during convention play, online games, or at events at stores. Sometimes the rapes were matter-of-factly introduced into play, others there was a titillating level of graphic detail to the assaults. One women talked about how a regular attendee at a local convention bragged of having a “rape kit” in his car for the women at the convention, and at one point he yelled at her to “find him women to sleep with.” She also talked about the organizers of the convention having a “men only camping retreat” and when she was on the board of the con the only way that she could attend was “nude and wearing a dog collar.” Another woman talked about the GM of her online game suddenly having her character knocked unconscious, taken away on a ship, and then graphically narrated raping her character. All of this occurred on voice chat while using a popular virtual tabletop site.

Another woman told me that her attempts at organizing a couple of women only games for a VTT online convention was met with such vehemence from male gamers that the games were pulled from the schedule of the convention.

People wonder why more and more people think that anti-harassment policies are needed at conventions. After all, even Gen Con has one:
Gen Con: The Best Four Days in Gaming! is dedicated to providing a harassment-free Event experience for everyone, regardless of gender, sexual orientation, disability, physical appearance, body size, race, religion, or affiliation. We do not tolerate harassment of convention participants in any form. Convention participants violating these rules may be sanctioned or expelled without refund at the discretion of show management.

And an Ethics policy:

All of the following constitute grounds for expulsion from the convention without refund:
  • Violating any federal, state, or local laws, facility rules or convention policies
  • Failure to comply with the instructions of Gen Con Event Staff or security personnel
  • Using anything in a threatening or destructive manner against person or property
  • Endangering the safety of oneself or others
  • Threatening, stealing, cheating or harassing others
  • Failure to conduct oneself in a mature manner

The creators of the 13th Age RPG have anti-harassment policies for their organized play because “Nobody shows up for a game with the goal of feeling uncomfortable or unsafe, and sorry that they came. But organized play brings together many different types of people with different expectations and approaches to play. An anti-harassment policy sets ground rules that everyone can recognize and follow, resulting in better games and more fun.” In the policy they outline harassment as “Everyone has the right to a space that is safe from any type of harassment: physical, verbal, emotional, or sexual.”

Honestly, considering the experiences that have been related to me, these sorts of policies should be commonplace for conventions and organized play. I have heard that Paizo is currently drafting an anti-harassment policy for their organized play, and Ad Astra Games has one in place already.

These are some of the more overt things that women have to deal with in their tabletop gaming experiences, and doesn’t go into the more “casual” or systemic harassment and sexism that women deal with at conventions, in online play and at game stores. One of the women talked about women being a subclass in society, and it being more so in gaming communities. “It sucks for a female gamer, going into a store and having that reaction.”

Men are openly commenting on women’s body parts in a sexual manner. Sexual content is added to games because “that’s the kind of stuff that women like.” Crude sexual references and jokes are made.

I’m not saying that there is no place for sexual, or adult themes, in gaming. Just the opposite, in fact. In my personal groups I game with grownups, and we play games that can have adult material in them. We have, however, agreed that content like that is okay in advance, and most of the time we agree that players’ agency over their characters should not be railroaded by the story of the game, or the actions of the GM. There is a huge difference between making awkward sexual comments out of the blue, because you are hoping it will interest a woman gamer, and making awkward sexual comments that people expect in their game. This goes doubly so for games in public spaces, like conventions or stores.

And just because it is okay with your wife, girlfriend or the woman in your gaming group at home, that doesn’t mean that it is okay with all women. If it makes someone at the table uncomfortable, or makes them feel like they are being harassed, just don’t do it, or apologize for having done it.

And, of course, none of them are safe from accusations of being a “fake geek girl,” or being in the store to get something for their husband or boyfriend. Apparently the idea that a woman would want to buy her own dice or miniatures or rule books is alien to some gamers.

As Jon Peterson, author of Playing at the World, points out in an online essay, there have always been gender problems in tabletop gaming. But he also points out that women have been interested in tabletop gaming for a long time. But, just because something has “always been that way,” it does not mean that it has to stay that way. Even in the 1970s TSR Games employees were taken to task by fandom, and female designers, to be more respectful of women gamers and to stop using phrases like “ladygamers.” Sadly, these attitudes that were considered to be outdated back then are still being perpetuated now…in some cases by some of the same people.

My first AD&D group, back in 1979, had a woman for the GM, and about half of the group were women. Most of my groups since then have had women involved in them. We need to be better, as a community, about these things. We need to speak out when we see women being harassed, online or in person, and we need to tell the people who think that doing this is okay that it isn’t. We need to be active in making the change that creates better communities where we don’t have to worry about our friends being harassed because of their gender, or their sexual preferences, or their ethnicity. We have to convince conventions and organized play societies that having anti-harassment policies is a good thing, and enforcing them so that everyone feels welcomed and accepted is a better thing.

Guys, we have to remember that this isn’t about us. This isn’t about our perceptions of what is happening at conventions, during organized play events and in online games. We sit back, listen and ask what we need to do, rather than try to make the discussion about how it “isn’t all men.” We already know that. We need to not take the focus away from what needs to be done.

There are never going to be completely safe spaces, in gaming or outside of it. However, we can make better places where no one has to worry about their body parts being part of the table talk, or their characters being sexually violated. It is the 21st century, and we should be better about this than we are. We need to stop being quiet, stop facilitating harassment, and we need to start making better spaces for ourselves and our fellow gamers. A group, like nerds, that talk so much about being harassed in their youth for being different should really be more sensitive about harassing others. We can, as a group, be better about this, and we need to do it.
 

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Arrogant presumption. Your don't know me.

Not arrogant presumption - an attempt at reading you charitably. Harassment happens. Far too much of it, and especially when decent men aren't present. There were three possibilities.

1: You live in a bubble.
2: You have no social awareness or play three brass monkeys
3: You are a harasser attempting to provide a distraction.

I decided to treat you charitably. You call this arrogant presumption.

1. Unfounded accusations are not fact. Let me say it yet again, accusation should never be accepted as evidence of wrong doing.

And apparently you are unaware of the meaning of the word evidence. It shouldn't be accepted as proof. Hearsay certainly shouldn't and eyewitnesses are never completely reliable. But if eyewitnesses aren't evidence then you've redefined the word.

This article labels "white male" gamers as "terrorists" without any substantiation whatsoever. No volume of data has been collected or presented to support the proposition.

Apparently you didn't read the OP - which wasn't the original article. And did collect data.

The only thing that has changed is the complete wussification of America to such a degree that the knee jerk reaction to accusation is to accept it at face value without proper validation.

Your reading comprehension again fails. The OP of this thread did set out to validate whether it was just this person's experiences. And found that no it wasn't. As for wussification, the biggest wusses around would appear to be those who are throwing distractions to avoid dealing with the real issues raised by the terrorism article and validated by the start of this thread.

"It is a capital mistake to theorize before one has data." - Arthur Conan Doyle

Which, if you'd read this thread was why [MENTION=6804772]Christopher Helton[/MENTION] started talking to people. And why I've talked to people. There's plenty of data. Christopher collected a lot. I've provided some. Plenty of others have also done the same. You just want to ignore the data that exists.
 

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dave2008

Legend
So the victim is punished if there are no witnesses? Charming.

Guys -- this isn't a goddamn GAME. There are no "rules" that are going to make this "balanced." Life doesn't work that way.

Exactly, that is why I said these are WIP. I am hoping to get suggestions for improvement.

It is helpful to have clear guidelines about what will happen. It is more of a deterrent. If you know you might be kicked out, banned, and prosecuted then hopefully you control yourself.

Also, yes the victim will be punished (whether that is the supposed harasser or the supposed harassed) if there is no evidence. If this is clear up front to everyone the hope is that it helps prevent these scenarios. However, the more I think about it, it could lead to lack of reporting problem. Any suggestions for improvements.

And to be clear, both my wife and I have been the victims of sexual harassment and abuse. Her a lot more than I (I'm a white male, so I've got some degree of societal protection). So I am very sensitive to this issue. I am just trying to participate in dialog that could lead to something more substantive than arguing. Just saying, "Grow Up" is not going to get us anywhere.
 


dave2008

Legend
Aw man, I almost missed "Virtue Signalling, the Thread"! Am I too late?

Um, let's see, harassment is totally a straight white male problem, and no other races, genders, or orientations commit harassment!

Am I doin it right?

Why would you come to that conclusion?
 

AWizardInDallas

First Post
Not arrogant presumption - an attempt at reading you charitably. Harassment happens. Far too much of it, and especially when decent men aren't present. There were three possibilities.

1: You live in a bubble.
2: You have no social awareness or play three brass monkeys
3: You are a harasser attempting to provide a distraction.

I decided to treat you charitably. You call this arrogant presumption.

I don't accept the limitation to three scenarios. That's your handicap not mine. You're not being charitable in the slightest. Termination of discussion with you due to lack of manners.
 

dave2008

Legend
Look dude, we're talking about removing someone from a convention, not sending them to jail. Given the relative frequency of harassment compared to the frequency of people faking it, if I was running a convention, I'd make that choice in a heartbeat. If things turned out to be the other way around later, I'd apologize, refund fees, etc. But if I'm running a show, you better believe I'm erring on the side of protecting a potential victim.

Good point, any recommendation to improve the guideline then?
 

Taneras

First Post
I agree, there are varying degrees. In addition, I would say sexual harassment is one of the largest and most serious issues facing our world. So even if there is less sexual harassment in the gaming community than the population as a whole I am guessing it is a big problem.

Granting that sexual harassment is a very serious issue, and going off the idea that even one incident is such a problem that this can be labeled a "big problem", I'm sure you'd admit that there is at least one instance of a woman harassing a man at some point in the past few decades at table top games/events/conventions, right?

In that case, you'd be agreeing that women sexually harassing men in table top gaming would also be a "big problem". I'd disagree with that, and I have a feeling you would too. I don't think that's the best way to approach this, which is why I tried to make the distinction between the sizes of the problems we're discussing here.

My comment was about your apparent attitude that if the gaming culture reflects the culture as whole with regard to harassment then that is as it should be. I don't know if that is truly your attitude, but that is how it came off to me.

I'm sorry if it came off that way, no that's not it at all. My point would be that if table top incidents are roughly the same as incidents in the general public then table top gaming doesn't specifically have a problem. It would be society at large that would have this problem. But to harp back to what I've said earlier, how big of a problem? One person is one too many, of course. But if it's one person out of a group of thousands, despite still being a problem, I wouldn't classify it as a big problem. Obviously its more than 1 out of a few thousand, I'm just choosing extremes to note that distinctions should be made. Where is the line drawn? At what number or percent does a problem get the "big" label, or even the "small" label? Everyone is going to draw the line differently and that's probably, along with other subjective measures, where the disagreements originate from.

What do you think?

I think its (point #3) very clever, and something I hadn't thought about before. The only issue is we'd all have differing opinions on what constitutes "no evidence" and even what specifically is and isn't "harassment". Of course that's a whole can of worms and I don't expect you or I to be able to solve that issue - just pointing it out.

At a distance I think its a very good set of guidelines, the only thing would be getting people to agree on the definitions of some of the words. Still clever though.

Well, I admit a forum post is the not best method for conveying ones ideas and that statement came off a little wrong as I am a strong advocate for the innocent. My point was we should protect victims at least as much, and possibly more, as we protect the innocent. Remember, victims are innocent + being abused.

It sounds good and something that I'm sure many people would love to get behind, but once you accept that someone is a victim you, at least in my opinion, as a default accept the accused is guilty and was indeed harassing.

Don't get me wrong, I'm not trying to brush aside real victims. Only that this is a very tough issue to tackle.
 
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GMSkarka

Explorer
3 things:

1) So you do believe that the accusation is the evidence?

I believe we're not talking about criminal prosecution, so the standard you're demanding is higher than required for this situation.

2) It's the "clowns" like me, who have been falsely accused of something with no recourse, that want to make sure that "The accusation is the evidence" is not the standard that exists anywhere else.

I have no knowledge of the situation you're citing, so I can't comment on that. I would think that as somebody who has been in a situation where they have not been believed, you'd fall on the side of sympathy towards somebody who also isn't being believed. Again -- every one of my female pro colleagues has a story of harassment or worse. Speaking purely statistically (and ignoring for a moment being just a thinking, feeling human being who believes my friends), they can't ALL be lying.

3) As the director of a company, you derogatorily insulted a customer - me. You lost a customer over this, and I will do whatever I can to make sure that you will lose more.

OK, sure -- that's certainly your choice. Tell your friends. Hell, tell both of them.

Your behavior in this thread makes me confident that you're not the sort of customer that I want.
 


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