D&D 5E Why the Druid Metal Restriction is Poorly Implemented

Sacrosanct

Legend
THE ENTIRE POINT IS THAT ANY RULE WITHOUT A SPECIFIC IMPLEMENTATION OR ENFORCEMENT IS POORLY IMPLEMENTED, MAYBE TRY READING THE THREAD AND ACTUALLY CONSIDER OUR POINT OF VIEW BEFORE JOINGING THE REST OF THE THREADCRAPPING DUNKING DUNCES, CAPISCE?

Mockery of this post aside, this is not true. Especially for a game with the specific design goal of rulings over rules and where a huge portion of the game revolves around lore and fluff. AKA: role-playing. In fact, in a game like D&D where there are literally no limitations to a person's imagination or what scenarios may come up, it is better design to give guidelines and let the DM (and lesser extent table) decide who to implement them. Having a tantrum and insulting other people won't resolve anything except maybe to get you yet another mod warning.
 

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Parmandur

Book-Friend
THE ENTIRE POINT IS THAT ANY RULE WITHOUT A SPECIFIC IMPLEMENTATION OR ENFORCEMENT IS POORLY IMPLEMENTED, MAYBE TRY READING THE THREAD AND ACTUALLY CONSIDER OUR POINT OF VIEW BEFORE JOINGING THE REST OF THE THREADCRAPPING DUNKING DUNCES, CAPISCE?

That's not really how D&D works, though: all sorts of rules are designed for flexible implementation by the DM (stealth, for instance). That's the nature of the beast. The Class write up says that Druids won't wear metal armor: Sage Advice reveals that there is no combat balance concern, and a given DM gets to decide on what to do about it. This is just an inherent part of the 5E philosophy, and it has worked well for years. Also, it isn't threadcrapping to disagree with the thesis of the OP: that's a discussion.
 
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Ohmyn

First Post
Big difference between a Paladin slipping up and committing a sin and a Druid putting on plate mail.

It's silly to equate the two. Violating a "vow of chastity" or something similar or eating delicious non-kosher meat is a very natural thing to do and human nature. Putting on uncomfortable metal armor is entirely different.

Slipping up? A Paladin doesn't have to "slip up". A Paladin can denounce their beliefs at any point in time and go on a murderous rampage. Nothing stops them at all. Heck, a Cleric can denounce their deity and burn down every church or temple in their name that they come across from that point forward. Further heck, a Druid could be chaotic evil and go on a rampage burning down every forest they come across, as well as killing every living creature they see in the process. They'd still have their power over fey spirits/creatures with their conjure spells, and could order them to participate. The game system has no penalties for that either, nor does it have any rules to stop the behavior, because the lore is not a RAW limitation on the choice of players. If my character can choose to burn down a forest, it only makes sense it can choose to put on metal.

A vow to not eat meat is not any more binding than a vow not to wear metal. Paladins are brought up because they've had the most binding taboos in every edition of the game, but you can still break them. If every other class with taboo is allowed to break their taboo if the player wants their character to, why not the Druid?

Also, metal armor is not inherently uncomfortable. In fact, the better quality armors of civilization were upgraded to not only increase efficiency, but also comfort. The PHB literally defines the Hide armor as crude armor that is typically only worn by those who lack access to the tools and materials needed to create better armor. The only time weight would be a factor in comfort would be if they had a low strength and so it put them at or over their encumbrance. A Breastplate would by far be way more comfortable than wearing Hide.
 
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Ohmyn

First Post
Mockery of this post aside, this is not true. Especially for a game with the specific design goal of rulings over rules and where a huge portion of the game revolves around lore and fluff. AKA: role-playing. In fact, in a game like D&D where there are literally no limitations to a person's imagination or what scenarios may come up, it is better design to give guidelines and let the DM (and lesser extent table) decide who to implement them. Having a tantrum and insulting other people won't resolve anything except maybe to get you yet another mod warning.

Yes, it actually is true. When rules are put in without hard mechanics, they always include soft mechanics. Penalizing the Paladin for breaking their vows is a soft rule, because it doesn't state any hard mechanics, but it gives a general guideline for DMs to follow. They can maybe be told to seek penance, or if it's something terribly egregious they may get to switch to another class or become an Oathbreaker. It's assumed the player does not have to follow the tenets of the class, and if they don't want to, the extent of penalty is left up to the DM, as well as if the penalty will be enforced at all. In a RAW setting, the DM may not choose an option outside of these options, because that would be a house rule due to not existing in the books.

The Druid is given no such guidelines, and it is verified in the Sage Advice that there is no penalty to the Druid at all. That, plus what you stated about there being no limitations to a person's imagination or what scenarios may come up, is why it's a piss poor design to just say "your character won't do X", without rhyme or reason, and to think that the character would never do it when they suffer no consequence from it. I repeat, if my Druid has full capacity to go chaotic evil and burn down every forest of the world, then they have full capacity to say that silly taboo is dumb and put on some metal.
 

Sacrosanct

Legend
Ah, so I see we're back to ignoring what the definition of a rule is, and making our own up again. And also completely ignoring all of the basis behind why that rule exists. No "rhyme or reason"? Dude, reread your own posts when you quoted that SA, because it tells you what the reason is right there. You seem to be under this huge impression that if you don't agree with something, then it never exists even when you're quoting it yourself. That takes some serious blinders, I'll give you that.
 

lingual

Adventurer
Would u consider a DM punsihing a druid that burns down a forest a tyrant? And this is not buring down a forest to dtop some blight from spreading. This would be pure arson.
 

Ohmyn

First Post
Ah, so I see we're back to ignoring what the definition of a rule is, and making our own up again. And also completely ignoring all of the basis behind why that rule exists. No "rhyme or reason"? Dude, reread your own posts when you quoted that SA, because it tells you what the reason is right there. You seem to be under this huge impression that if you don't agree with something, then it never exists even when you're quoting it yourself. That takes some serious blinders, I'll give you that.

Yes, the Sage Advice provided additional clarification, but the book itself provided no clarification, which is what I was pointing at. People had to literally ask the game system developer what the heck that meant. The game developer simply assumed people would get it based on books from 1976 and 1978, which even that he was wrong on, because neither book even clarified it to be a taboo, and the latter example (original AD&D PHB) made it a mechanical limitation that spoiled their magic as opposed to just a choice they made. This is ignoring the fact that it was not taboo in 3E or 4E, with 3E spoiling their magic, and 4E having no penalty at all minus not being proficient, which could be negated by becoming proficient. The only edition that was different from this was 2E, which stated they may only wear "natural" armor, but it didn't specify any reason as to why that was the case, nor did it make any mention of metal or explain what "natural" meant. The 3E PHB released in 2000, so Druids had mechanics related to wearing metal armor for 14 years of D&D before 5E ever released, which is why it threw people off to see such a poorly implemented line without any sort of hard or soft rules behind it.

Even now with the Sage Advice clarification, people seem to be willfully ignoring the parts of the Sage Advice where it's said that not wearing metal is simply a preference of Druids, that Druids can wear metal armor, that nothing in the game system prevents them from doing so, that there is no penalty, and that they are proficient in its use. That has all of the elements of being a choice, not a hard restriction that cannot be bypassed if the character has different beliefs, much like a Cleric and their deity, or a Paladin and their oath, or a Warlock and their pact, or a Monk and their monastic traditions.
 
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Ohmyn

First Post
Would u consider a DM punsihing a druid that burns down a forest a tyrant? And this is not buring down a forest to dtop some blight from spreading. This would be pure arson.

Yes, I would. Druids can be of any alignment now. The rules for performing out of alignment behavior is an alignment shift, not a class penalty. Druids are no longer alignment locked, so I could be a chaotic evil Druid, or a lawful good Druid. If I opted for lawful good, and I burned down random forests because I simply wanted to watch the world burn, then that would likely call for my alignment to shift to chaotic evil, as per the rules provided to the DM. That could also call for in-game consequences, such as upsetting my party if they're lawful good, or if my party contains another more good aligned Druid, or if I light the forest in front of people and they put a bounty out on me. However, there is no restriction that a Druid cannot be chaotic evil, there are no mechanical penalties for them performing ill-intent acts against nature, and there even exists plenty of evil fey creatures now. If the DM said I can't start a fire because they don't like my class doing that, it would be railroading my character. If they took away my class for doing so, that would be the DM going outside of the written rules to restrict my character's options. That's permitted for them to do since they can do whatever they wish (unless at a RAW table), but unless they did it to someone that was clearly making efforts to be disruptive, I wouldn't come back to that DM's table, even if it was done to someone not me.
 

Maxperson

Morkus from Orkus
And also completely ignoring all of the basis behind why that rule exists. No "rhyme or reason"?

What basis? Taboo? That was only brought up in the Sage Advice. It's not in the 1e PHB, 2e PHB, 3e PHB or 5e PHB. There is no mention of why it exists other than the part in 1e and 3e that say that it messes up their magical abilities. 4e I don't know about.

If it's as the 1e and 3e PHB say it is and the only reason for not being able to wear metal armor is loss of magical abilities, nothing stop a PC from wearing it anyway. If it's as the 5e Sage Advice says and it's just a taboo like being kosher, then nothing stops a PC druid from wearing it anyway. It's no different than paladin and monk taboos, and there is no rules basis for a druid being more unable to wear metal armor if the PC is willing to put it on, than a paladin or monk.
 

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