lukelightning
First Post
Yes, it does -- but in proportion. Most normal non-minion critters will get an extra half-a-hit or so from +5 hit points; minions get the same benefit.
I've considered making temporary hit points an all-or-nothing kind of deal for minions: if they have temp HP, they lose all of them on a hit. So I only have to track two states (per minion) and one number: alive, alive with temp hp, and the number of temp hp +1 (to know if they die from any given single attack).
Cheers, -- N
What if you hit the minions for 23 hitpoints of damage when they only have 5 extra hp?