Vocenoctum
First Post
But how did you get from core D&D classes (over several editions) to Iconics?
I'm not even sure we're having the same conversation.
It was said that he didn't try to move characters forward, but instead just built 4e characters. I said I found it amusing that you can't even build a lot of the old iconic characters. I find this a sign that 4e offers less options. Otherwise, you're assigning parameters that I'm not aware of.
"Before, you could make these (iconics), now you can't."
Sure? Think about how much space the PHB "I" has devoted for each class. Devoting even more space would have increased either the price, or meant that other parts are restricted. I think the current way is to our benefit. We get the classes (hopefully) in high quality. If I buy the second PHB, I am guaranteed to get something useful, and probably even more then from most supplments so far (though the PHB II for 3E was really good and useful - way better then most 3.5 Completes or 3.0 Splatbooks).
I know some folks like it, but I generally found the PHB to have too large of a typeface, too much white space, huge artwork that frankly I find unappealing in most cases and, of course, a format to the powers that generally bulks them up in significant ways. Add on the thinning of the DMG by moving stuff to the PHB...
Besides, they added stuff. They didn't cut the gnome/halforc for space, they cut them to add tiefling/ dragonborn/ eladrin. The classes take up a lot more room now, so did we need the Warlord? I'd have prefered a shapechange system.