Island Empire, Part III, The Lich's Curse

J. Alexander

First Post
For Scotley
[sblock]Roused from his sleep Geoffrey will quickly swing into action. "Gather you man lt and join me on the quarterdeck." Quickly dressing and grabbing his weapons belt, Geoffrey will head to the quarterdeck...As he passes the first midship he will say "Beat to Quarters if you would brother I fear something is amiss"..the when he passes another borther he will say "MY compliments to our guest and ask them to join me on the quarterdeck as soon as they can..Arriving on the quarter deck he will call for the all the mast laterns to be lit."[/sblock]
 

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mleibrock

First Post
Radoon

For Scotley
[sblock]Roused from his sleep Geoffrey will quickly swing into action. "Gather you man lt and join me on the quarterdeck." Quickly dressing and grabbing his weapons belt, Geoffrey will head to the quarterdeck...As he passes the first midship he will say "Beat to Quarters if you would brother I fear something is amiss"..the when he passes another borther he will say "MY compliments to our guest and ask them to join me on the quarterdeck as soon as they can..Arriving on the quarter deck he will call for the all the mast laterns to be lit."[/sblock]

Upon hearing the commotion or possibly from his watch with Zurik, Radoon will join Geoffrey, "Doesn't look good does it?"
 

Scotley

Hero
[sblock=H'Roosh]The targets of this spell hear a sudden,
distant song that instills in them a longing for the sea. Those who have heard it compare it to the song of a siren. A target who fails a saving throw against this spell moves immediately
toward the nearest stretch of ocean that it can find and attempts to completely submerse itself in the water. I'll let you describe this as it should be visible to those on the quarterdeck of the Radiant Sun.[/sblock]

As men are coming onto the deck of the Radiant Sun and the lights are being lit. A pair of crewmen suddenly jump into the sea while a third clutches at his ears.

OOC: Those who haven't already should roll initiative. Gnurl and anyone else sleeping can make a listen check DC 12 to awaken from the commotion.
 

mleibrock

First Post
Radoon

[sblock=H'Roosh]The targets of this spell hear a sudden,
distant song that instills in them a longing for the sea. Those who have heard it compare it to the song of a siren. A target who fails a saving throw against this spell moves immediately
toward the nearest stretch of ocean that it can find and attempts to completely submerse itself in the water. I'll let you describe this as it should be visible to those on the quarterdeck of the Radiant Sun.[/sblock]

As men are coming onto the deck of the Radiant Sun and the lights are being lit. A pair of crewmen suddenly jump into the sea while a third clutches at his ears.

OOC: Those who haven't already should roll initiative. Gnurl and anyone else sleeping can make a listen check DC 12 to awaken from the commotion.

Radoon, seeing the men jump into the sea, will throw them flotation devices attached to ropes, hoping they will grab hold.

initiative (1d20 3=23)

OOC - What a waste of a 20
 

Leif

Adventurer
Snoozing Gnurl

Let's see whether the commontion arouses the little wizard:

Listen check: 20
http://invisiblecastle.com/roller/view/1677396/

Gnurl sits up in his stateroom violently due to all the ruckus on the Radiant Sun. He passes Captain Swabby on his way to the Quarter Deck of the Crest Dancer and says: "Report, Swabby. What in thunderation is going on here, and why was I roused from the best sleep that I've been able to have this year?"
 

J. Alexander

First Post
"No Master Radoon it does not...any evil strong enought to wake us from our sleep is never good" Geoffrey says....then with a visable change from his retiring manner Geoffrey goes to the right of the Helmsman and begins issuing a series of orders..."Marines prepare to repel boarders, do we have a position on our foe yet?....ready the ballista." then as if a thought crossed his mind he goes off topic from standard orders.....turning to two of the young clerics on board he says to one "Secure my family i sense this may be aa diversion but do knot know" then to the other cleric he says..."We ran across some foul magic that was caused by singing beasts...have the brothers lift their voice up in prayer or chants and let us hope it will see us thru" then turning back to addressing the evil he says..."Signal the crestdancer with the perceived position of our enemey...the "sun will directly engage it should it be a ship and request the Crestdancer flank our opponet and standby to offer chase should it flee" Then back to Radoon he says "You have fought the enemey longer than anyone..can you tell us anyting about their tactics or what we are likely to have attack/"
 

mleibrock

First Post
"No Master Radoon it does not...any evil strong enought to wake us from our sleep is never good" Geoffrey says....then with a visable change from his retiring manner Geoffrey goes to the right of the Helmsman and begins issuing a series of orders..."Marines prepare to repel boarders, do we have a position on our foe yet?....ready the ballista." then as if a thought crossed his mind he goes off topic from standard orders.....turning to two of the young clerics on board he says to one "Secure my family i sense this may be aa diversion but do knot know" then to the other cleric he says..."We ran across some foul magic that was caused by singing beasts...have the brothers lift their voice up in prayer or chants and let us hope it will see us thru" then turning back to addressing the evil he says..."Signal the crestdancer with the perceived position of our enemey...the "sun will directly engage it should it be a ship and request the Crestdancer flank our opponet and standby to offer chase should it flee" Then back to Radoon he says "You have fought the enemey longer than anyone..can you tell us anyting about their tactics or what we are likely to have attack/"

OCC - Scott, I personally don't remember too much about it though I do remember the audio attack. Can I anything to help Geoffrey?
 

Lou

Explorer
Zurrik Odeil, AC 25 HP 66/66

Zurrik awakes to the sounds of unusual movement on deck. He dresses quickly and drawing Warlock's Edge, move on-deck and positions himself where he can find an enemy to attack if one is present. Zurrik uses his detect magic to survey the area as he listens to the orders being given and reports coming in.

[sblock=OOC and rolls]
Looks like Zurrik was sleeping at the start:

Listen Ck; init (1d20+4=13, 1d20+3=16)

Init = 16

[/sblock]
 

Leif

Adventurer
Gnurl Whiskerling hp76/76,AC23

I assume that Captain Swabby sees and can interpret the signals from the Sun. Gnurl orders him to move the CrestDancer as requested and hold position there until we see who/what it is that we're up against, and more about what they intend to do next. "Swabby, did they signal that they know who or what may be aboard this vessel? Who would be doing this now? Hmmmm."
 

Maidhc O Casain

Na Bith Mo Riocht Tá!
H'Roosh

[sblock=For Scotley]I hate to delay the action, but I need to make sure I understand - a 21 doesn't make the save (it seems like an Enchantment or Charm to me, but if it's not a 19 doesn't save)?

I may be on the beach or fishing through the day, so if he did indeed fail his save you can post the following:

Without a moment's hesitation, H'Roosh leaps from the forecastle of the 'Dancer, executing a perfect swan dive into the ocean's warm embrace.

If he does save, he'll continue to watch alertly and wait for a chance to take action.[/sblock]
 

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