Island Empire, Part III, The Lich's Curse

Scotley

Hero
[sblock=H'Roosh]In this case even the 21 is not good enough. H'Roosh and the crewmen of the Radiant Sun are clearly victim to some powerful magic. Upon entering the water, H'Roosh is aware of two presences nearby. One Sharklike and one dark, cold and tenticlly.[/sblock]

Without a moment's hesitation, H'Roosh leaps from the forecastle of the 'Dancer, executing a perfect swan dive into the ocean's warm embrace. A swirling in the water is glimpsed before the lights of the ships pass away from the spot.
 

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Scotley

Hero
OCC - Scott, I personally don't remember too much about it though I do remember the audio attack. Can I anything to help Geoffrey?

Radoon remembers the undead that sang and thus drained the will of their foes, but this seems to be a different sort of attack. It reminds Radoon more of old sailors' legends of Sirens luring men to their deaths. However, he has the sense that their is something more sinister than a female form in the water.
 

Scotley

Hero
Captain Swabby reports that the Radiant Sun lit with all lights and then the people aboard started singing some religious songs and waving weapons around. Some of their men and H'Roosh seemed to have jumped into the sea. The signal from the 'Sun suggests they don't what's attacking either.
 

Scotley

Hero
One of the men from the Radiant Sun vanishes beneth the waves with a scream as a large shark-fin cuts the water near him and then goes under just before he does.

Another crewman slips serenely under the waves though a man reports seeing something black wrap around him. In the darkness no one else saw anything.
 

mleibrock

First Post
Radoon

Scott,

I posted this previously. Maybe we can still save the one on the water's surface.

Radoon, seeing the men jump into the sea, will throw them flotation devices attached to ropes, hoping they will grab hold. If he does grab, Radoon will enlist the help of several other men and pull him back on board.
 

Scotley

Hero
Radoon, seeing the men jump into the sea, will throw them flotation devices attached to ropes, hoping they will grab hold.

initiative (1d20 3=23)

OOC - What a waste of a 20

OOC: Sorry missed this first time out.

Radoon moves swiftly to help the men in the water only to discover that they seem to be uninterested in the help.

OOC: You could roll to hit to lasso one with a rope...
 

Leif

Adventurer
Gnurl Whiskerling hp76/76,AC23

Gnurl moves up onto the Foredeck of the CrestDancer and tries to pick out H'Roosh among those in the water. If he sees H'Roosh, his first action will be to cast Invisibility on the Water Genasi. If he cannot pick out H'Roosh in the darkness, even with his darkvision, then he will cast Baleful Polymorph on the biggest, fiercest-looking monster that he can see in the water, "Be a guppy!." (If he can see one at all, that is.)
 
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Scotley

Hero
Gnurl moves up onto the Foredeck of the CrestDancer and tries to pick out H'Roosh among those in the water. If he sees H'Roosh, his first action will be to cast Invisibility on the Water Genasi. If he cannot pick out H'Roosh in the darkness, even with his darkvision, then he will cast Baleful Polymorph on the biggest, fiercest-looking monster that he can see in the water, "Be a guppy!." (If he can see one at all, that is.)

OOC: Spot check
 



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