on a side note does anyone know if for spells are we suppose to count diagonal 1 for 1 when determining ranges?
Yes
on a side note does anyone know if for spells are we suppose to count diagonal 1 for 1 when determining ranges?
2-1-1-1(...) has been my favorite since I saw someone here suggest it.
*snark equalizer activated* So you think Shifting is the same as Moving? *snark equalizer disengage*So you can't shift diagonally?

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.