LATE EDIT*** Imagine if character creation was in for a second. Imagine spending some time to get a character made (might seem complex to a D&D noob) and having him die in one of the encounters. The D&D noob might be put off at the time it took to create a character to only have it die in a short while later. Pregens give them a taste for the system without the prep or attachment of a self-made character.
Now imagine the same new player is given the game without any idea that character creation is required or an idea of how it works, and plays his pregen through it so gleefully to want to purchase the full thing even dying a few times, only to find out the full game requires creating character that was sorely not described in the starter.
They were given a false representation in the "demo" kit of what to expect from the game and now how do they feel?
Lose $15 on the starter because they don't like dying near character creation, or lose $150 on the starter and core books, because they didn't even know about character creation to begin with. I would feel very put off by that, and would have prefered to known about it before rather than being hit with it later.
@Scribble: So the starter set is to replace RPGA events that give characters to new players to allow them to see what some of the game is about for free?
Sounds like the same thing to me. While the starter including some character creation stats gives a next level of introduction with the price to see how the whole game works while also offering the RPGA ability of having the pregen characters to test the full waters of the game before buying all of it.
It isn't like Monopoly where you only need to buy one thing, but you can buy the core set all at once. Since the game is so complex in what it is, giving the character generation up front in the starter lets people preview what to expect during their gaming lifetime. If they don't want to put that much into it then @$20 isn't too much of a loss. No more than going to watch a bad movie, but with the starter you might be able to recoup some lost money if you don't like it,
It may say something about it, never seen it myself either only know of the B&W Drizzt image on WotC site; but ti still doesn't tell what all that entails to create a character I am sure. So going from no work then to this mountain of decisions may be daunting. Again a reason to offer the character generation rules in the starter so people can see what to expect rather than depend on them already knowing, as the starter is/should be for first time players.
More times than not, I disagree with most reviewers. They are from a different world than me in where they are located and their interests. Small town ideas/thoughts versus big city ones and all that.
I would say you got lucky. I have seen many NYT best sellers that I thought were actual trash. Well composed and thought, but the stories were not interesting to me at all. Total snooze-fests. Just good writing skills does not make a bad story good.
People so disliked the first D&D movie that it was able to have a sequel was my point, so the reviews should mean little to a persons decision. Use the reviews you may find to see what others think, but make sure you agree with the reviewer you choose to believe prior to accepting their word as final.
No, not a X-Files reference, but the opposite view of PT Barnum from Samuel Clemons.
Combine them and you can get.... "A sucker would not be born every minute if people didn't just believe everything they heard."
=P