When you have a power contingent on an enemy moving...

I think this is simpler than we think. Forced Movement doesn't provoke Atack of Oportunity (like Shift and Teleportation) ergo. when power says "if enemy move closer to you, you get Opportunity Attack" they won't get it with this kinds of movement. But if power says if enemy moves closer to you he get's another [W] + x damage then this powers don't prevent this. See Dire Radiance, warlock at-will attack power. There's already said if enemy moves on his next turn... So forced movement won't trigger extra damage if this won't happen in that enemy turn. The only option it could happen is readied action of an ally of warlock to use power with forced movement.

Also there shouldn't be any saves or knock you prone. Knocking prone is way to good and probably much better than damage in some situations. CS already said that forced movement into the power created terrain etc. don't have save or knock prone. So you can move enemies into Blade Barrier etc. without eny penalties.

And the last one. In 4E battles can be very long. I'm playing on 15lvl now and I realy thik that letting players such a combos is good. It's just make game little faster. Fighting solo for almost 2 houers isn't fun.
 

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Pretty much, Hyp.

I'm not sure where people are finding the restriction on the movement to during the target's turn, though.

The only reference to the target's turn is that he must be adjacent at the start of it.

If he's adjacent at the start of his turn, and he moves away, the effect triggers; the moving is not limited to the start of his turn, or within his turn, or in any other way. The only thing that needs to happen in his turn is that he be adjacent at the start of it.

-Hyp.
 


Because the only indication of time frame on it involves his turn.

The only indication of time frame on it involves the start of his turn. So why not assume that unless he moves at the start of his turn, it doesn't apply?

Otherwise they'd last forever?

No, they'd last until "Adjacent at the start of his turn" failed.

If he's adjacent at the start of his turn, then the effect triggers if he moves away.

If he's not adjacent at the start of his turn, then the effect doesn't trigger if he moves away.

-Hyp.
 

The forced movement section of the PHB says forced movement doesn't count as a move nor triggers opportunity attacks. Based on that, I'd say that Booming Blade only triggers on the creature's own turn if it is taking a move action. And again, the PHB specifically states that forced movement does not count as a move.
 


If he's adjacent at the start of his turn, then the effect triggers if he moves away.

If he's not adjacent at the start of his turn, then the effect doesn't trigger if he moves away.
So you're saying you could have something like this:

You hit enemy with Booming Blade.
Enemy starts his turn adjacent and moves away, takes extra damage.
You close in.
Enemy starts his turn adjacent and doesn't move away.
But your fighter pushes him away, and he takes extra damage.
You close in.
Enemy starts his turn adjacent...

Booming Blade certainly looks more interesting that way.
 

Where do you find that text in the PH?
Page 285. But to me it doesn't appear to be referencing cases like this, just noting the fact that forced movement doesn't use up your movement:

PHB said:
Not a Move: Forced movement doesn’t count against a target’s ability to move on its turn. A target’s speed is irrelevant to the distance you move it.
 

So you're saying you could have something like this:

You hit enemy with Booming Blade.
Enemy starts his turn adjacent and moves away, takes extra damage.
You close in.
Enemy starts his turn adjacent and doesn't move away.

Hmm. I read it as something that happens once, but admittedly, it doesn't specify "at the start of his next turn"...

-Hyp.
 

An interesting discussion.

I just want to say that the fact that forced movement doesn't provoke OAs doesn't have any bearing on this discussion. That's a specific clause mentioned about forced movement, it means no more or less than that.

So the question simply becomes, is forced movement....movement? Booming Blade requires movement, it doesn't say that the target has to move on his own, but simply that he moves.

Now the line in the phb says "Not a move" would seem to indicate to me that forced movement doesn't count as movement, but it also goes on specify its not a move in that speed doesn't apply and doesn't' use move actions. So the question is, does that clause mean not a move for specific functions...or that forced movement is not movement straight up.
 

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