jgbrowning
Hero
I honestly don't see what's so controversial about taking an ownership stake in the games you play in.
It ends up with the DM telling you that you can't run a bakery?

joe b.
I honestly don't see what's so controversial about taking an ownership stake in the games you play in.
It ends up with the DM telling you that you can't run a bakery?
joe b.
Station Squatting is essentially ignoring the idea that the players are adventures not shop keepers.
So, which of the many definitions so far offered in the thread is the 'correct' definition?
Station Squatting is the act of a player or group of players to ignore plot threads and instead focus their time on frivolous activities.
There is no "correct" definition for station squatting. The OP is attempting to make up a term for something that already exists. It's the players not playing their Roles. When players choose not to play their roles, either consciously or unconsciously switching to some other role, then they are no longer playing the agreed upon role. This agreement is something you do either when choosing to play a roleplaying game or engage in a roleplaying exercise or when choosing to play a specific role offered within a RPG with support for more than one.jdrakeh said:So, which of the many definitions so far offered in the thread is the 'correct' definition?
I'd go with the first definition offered, in post 1.
Station Squatting is the act of a player or group of players to ignore plot threads and instead focus their time on frivolous activities.
It's got a nice ring to it, and is sufficiently vague as to invite bickering about the very definition on an Internet message board.
/M
So. . . uhm. . . what about the earlier examples that had nothing to do with bakeries. Again, what's wrong with playing free traders and buccaneers, for example? That sounds pretty adventurous to me. Earlier in this thread, wanting to deviate from pre-scripted plot (by being free traders and buccaneers, or anything else) was station squatting. Six pages later, only wanting to indulge mundane trades or "not adventure" (which still seems to be a clever turn of phrase for "not following my plot" from DMs) is station squatting. So, which of the many definitions so far offered in the thread is the 'correct' definition?
In a situation like this the DM can either make an honest attempt at finding out what the players are actually interested in --and then make an honest attempt at providing it-- or graciously admit defeat and let someone else DM.Station Squatting is not ignoring the DM plot, its refusing to be adventures in a game about adventuring! I fail to see how that is not a simple to understand concept.