PHB3 cover!


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Wow. The cover's a huge improvement over the PH1 and PH2. Very nice.

The Gith and Minotaurs are good choices. I was a bit worried by the plant-guy that they previewed.
 






Here is a sneaking suspicion I have for the divine classes in PHB3:

There will be two new classes. They will be called something like, "crusader," and, "priest." The crusader will be a single primary stat defender designed to replace the paladin. The priest will be a single primary stat leader designed to replace the cleric. Viola! No more problems with dual primary stat classes. :erm:


(I'm thinking here about how the Bo9S crusader was essentially designed as a replacement paladin.)
 

There will be two new classes. They will be called something like, "crusader," and, "priest." The crusader will be a single primary stat defender designed to replace the paladin. The priest will be a single primary stat leader designed to replace the cleric. Viola! No more problems with dual primary stat classes.

Think of the :):):):)storm there will be, if you're correct. It'll be glorious. :cool:

I'm going to agree with previous posters and say that the primal/divine subtitle is probably just a red-herring, or a mistake. Or at least, I hope. I'm interested to see what further distinctions can be found between power sources.

Although if WotC doesn't think they can make separate power sources any more distinct than they are, I'd rather have them expand existing ones than produce something lame.
 

Here is a sneaking suspicion I have for the divine classes in PHB3:

There will be two new classes. They will be called something like, "crusader," and, "priest." The crusader will be a single primary stat defender designed to replace the paladin. The priest will be a single primary stat leader designed to replace the cleric. Viola! No more problems with dual primary stat classes. :erm:


(I'm thinking here about how the Bo9S crusader was essentially designed as a replacement paladin.)

Doubt it. Just releasing more powers for those classes fixes all their problems and we're likely to see that in Divine Power. No need for an entirely new class.

A divine striker that's more of a caster would be neat. As would a healer class that doesn't deal damage but buffs the snot out of their party to compensate.
 

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